Quirion Ranger and Scryb Ranger break the symmetry of Stasis by allowing you to make land drops every turn and untap your mana creatures. Meanwhile, your opponent is stuck pretty locked under Stasis, only able to get one use out of each of their cards. You also have Exploration to replay the lands you're returning with the Rangers so this deck does a lot of stuff to not only break the symmetry of Stasis, but to ultimately make it feel one-sided.
Horn of Greed allows you to have a consistent engine to work off of, meanwhile your opponent won't be able to get a lot of use out of their excess cards with Stasis in play. Combining Stasis with Horn of Greed allows you to break symmetry with both cards while Green Sun's Zenith finds you whichever green "combo" piece you need.
With a sideboard full of combo hate, this deck looks well-rounded. It might not take Legacy by storm, but if you enjoy having fun while your opponents have zero, this is certainly the deck for you.
- 4 Noble Hierarch
- 4 Quirion Ranger
- 4 Scryb Ranger
- 2 Sylvan Caryatid
- 1 Azusa, Lost but Seeking
- 2 Dryad Arbor