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Pro Tour Ixalan was a tournament I'll never forget.
The Tournament Report
It started with a triple Ixalan draft. Overall, not my favorite format of all time, but I like attacking in Limited and Ixalan gives me some nice opportunities to do that.
In Pack 1, Calcano opened Vance's Blasting Cannons on my right but didn't immediately slam it. My options were Merfolk Branchwalker, Siren Lookout, or Firecannon Blast. I was hoping Calcano would take a card so that I would know if I should take the Firecannon Blast or not. Since he didn't immediately slam it, I assumed he wasn't going to take it.
When the judge said "draft," I put Firecannon Blast into my pile and was shocked to see Calcano take the Cannons! What the hell, dude? Nice signaling.
Oh, well. At least the Firecannon Blast was foil.
After that, I slid into W/B Vampires, so my first pick wasn't going to matter either way. Unfortunately, Josh Cho stole my draft deck after the PT, otherwise I'd post a picture of it here.
Round 1: I was able to stabilize relatively easily both games but couldn't mount a counter-offense quickly enough. He found River's Rebuke, which I couldn't beat.
Round 2: In Game 1, I Kitesail Freebootered my opponent, saw air, and attacked with my ten creatures on the following turn. My Rallying Roar wasn't going to be enough to kill him, but it would have decimated his battlefield and gained me a bunch of life.
In that window, my opponent had drawn Settle the Wreckage.
I was still fine, since now I had all the lands I needed to cast the many spells in my hand, but he drew Bishop of the Bloodstained and killed me.
It was even more unfortunate since I was stuck on four lands for forever with an Anointed Deacon in hand. If I were able to play Anointed Deacon on curve, I could have started attacking with one of the many 1/1 lifelinking Vampires I had on my side, which would have made it very easy to play around Settle the Wreckage.
Over the course of the match, I also mulliganed to six, six, and five. In Game 3, my opponent killed me with a single Sleek Schooner because I was stuck on two lands and discarding. Any reasonable draw of mine would have won the game.
Round 4: My opponent missed an early Sunscorched Desert trigger. It was obvious he missed it, yet he still wanted to argue with a judge about it.
Anyway, he ended up getting me to three life with Hazoret and Ramunap Ruins on the battlefield, which would have been lethal. That gave me a window to actually draw a Glorybringer or Confiscation Coup to win, but I failed.
I won Game 2 and then got flooded Game 3 and didn't draw any five-drops.
Round 5: I ended up losing the game the turn before I would have won. I didn't draw any five-drops.
My opponent's draw was: Turn 2 Harsh Mentor, Turn 3 Aethersphere Harvester, Turn 4 Harsh Mentor and Abrade, Turn 5 Glorybringer, Turn 6 Glorybringer and Soul-Scar Mage (to crew Aethersphere Harvester) and kill me for exactsies. Meanwhile, I was stuck on three lands with a bunch of five-drops in hand, yet still would have killed him the next turn.
After Round 5, I dropped the tournament, Josh Cho yelled at me, I ate a hot dog, and then I un-dropped from the tournament.
Round 6: Game 1 was a fairly easy Temur versus B/R Vehicles affair where I won. Both post-sideboard games, my opponent had draws that lined up well against mine. He was either able to draw multiple cards with Glint-Sleeve Siphoner or always have something like Heart of Kiran or Hazoret that I couldn't deal with.
At 1-5, I dropped and stayed dropped. I also booked a flight home for 7am the next morning.
To the surprise of zero people, I registered Temur Energy at the Pro Tour. I knew I was spewing potential equity by not working on some weird deck, but I was worried about other people's weird decks.
- 3 Bristling Hydra
- 3 Glorybringer
- 4 Longtusk Cub
- 4 Rogue Refiner
- 4 Servant of the Conduit
- 4 Whirler Virtuoso
My Temur deck isn't much different from a stock Temur deck. I tried many different cards and many different configurations, but ultimately stuck with what felt best. The only real departure from the norm was the addition of Skysovereign, Consul Flagship.