Never before have so many gathered in one place. These will be fights to remember.
These eight, ready-to-play, 60-card Magic decks showcase the first four dueling match-ups. Rejoin the fray as the game's most famous Planeswalkers go head to head. Relive the Divine clashing with the Demonic, and Elves confronting Goblins. Replay the original duels, or mix and match the combatants to create new battles across the Multiverse.
The skies blacken and crackle with dark magic. Bellows of grim laughter drown out the beating of black, leathery wings. The demons have come.
Then, a ray of golden light pierces the darkness. A flight of angels arrives, swords gleaming. The champions of law have arrived to cleanse the sky.
Now, planeswalker, you will wage this eternal battle between good and evil against one of your own kind. Which celestial force will prevail?
Duel Decks: Divine vs Demonic contains two ready-to-play 60-card decks that showcase some of the best spells the forces of light and darkness have to offer. The set includes 7 cards that feature new artwork, including two alternate art foil mythic rare cards.
In Elspeth vs. Kiora, fan-favorite Elspeth, the knight Planeswalker and protector of the Multiverse, challenges the merfolk Planeswalker, Kiora, master of Krakens and other monstrous creatures of the deep sea.
These ready-to-play 60-card decks showcase some of the best spells that white and blue Planeswalkers have in their arsenal. Duel Decks: Elspeth vs. Tezzeret has eight rare cards, and six cards with new artwork, including foil alternate-art versions of
Elspeth, Knight-Errant and
Tezzeret the Seeker. Each of the cards in the 60-card decks will be black-bordered and tournament legal. This means that these cards are legal for use in any tournaments where the original printings are still legal.
These ready-to-play 60-card decks showcase some of the best spells that green and black Planeswalkers have in their arsenal. Duel Decks: Garruk vs Liliana has eight rare cards, and six cards with new artwork, including foil alternate-art versions of Garruk Wildspeaker and Liliana Vess. Each of the cards in the 60-card decks will be black-bordered and tournament legal. This means that these cards are legal for use in any tournaments where the original printings are still legal.
Monsters worthy of legend have always threatened the civilizations of the Multiverse. Heroes of many worlds must prove their worth by confronting these immense creatures. These heroes grow stronger with every encounter as they assail threats beyond their imagination.
Materializing out of the mist, monsters loom large on the horizon. Terrifying and relentless, these mythical creatures ravage the countryside. Enrage your monsters into jaw-dropping monstrosities and send them rampaging toward the enemy.
The Izzet League, under the ingenious mind of its guildmaster, the dragon Niv-Mizzet, has dabbled, delved, and decoded many mysteries in its insatiable thirst for knowledge. Now the dracomagus seeks to plumb the depths of Ravnica's undercity. But the Golgari don't welcome interlopers in their dank, moldy realm.
Under the command of the elvish lich lord Jarad, the Golgari have dwelled in darkness long enough. The Swarm grows restless and its rot farms need fresh corpses. Jarad believes the time is right to teach Niv-Mizzet's magewrights a lesson: that there is no place for Izzet research in the vicious cycle of life and death.
Jace Beleren, prodigy of mental magic torn between good and evil.
Chandra Nalaar, sharp-witted pyromancer with a smoldering chip on her shoulder.
Both carry with them a vast arsenal of devastating spells. Neither ever accepts defeat. Chance has pitted one against the other, but you will determine their destiny.
These ready-to-play 60-card decks showcase some of the best control and burn cards from throughout fifteen years Magic history. Duel Decks: Jace vs. Chandra has two mythic rare cards, six rares, and six cards with newly commissioned artwork, including foil alternative-art versions of Jace Beleren and Chandra Nalaar.
In the wrong hands, Vraska’s skills could destabilize an entire world. With a few key assassinations, suspicions would lead to accusations, and accusations could lead to war. Jace, the caretaker of Ravnica’s peace, refuses to let that happen.
What Knights lack in size (at least, relative to dragons), they make up for in efficiency and teamwork. With a coordinated effort and a sound battle plan, your band of skilled swordsmen will slay the Dragons!
What Dragons lack in speed, they make up for in overwhelming force and destruction. Your opponent will be the aggressor early on, but if you can keep things close in the war of attrition, the plucky Knights will be reduced to ash.
Relive the most epic battle in Magic: The Gathering history.
The scourge known as the Phyrexian plane of Rath has been overlayed upon Dominaria. Single-minded and with an unyielding goal to eliminate all in their path, the mono-black Phyrexian army is filled with a variety of efficient killing machines.
For Dominaria, victory is the only option. The Coalition, representing the five colors of Magic, has united under the leadership of Gerrard Capashen to combat the Phyrexian invaders.
When these opposing forces wage war, devastation can be the only outcome. The question then remains, where will you stand?
Sorin, with his long-sighted, vampiric perspective, knows that humanity may lose its tenuous grip on survival if Innistrad's monstrous forces hunt too recklessly. The young pain-mage Tibalt, on the other hand, respects no authority but his own vicious whims. As they clash, neither will tolerate anything but the utter defeat of his foe. Who will prevail is up to you.
Racing across the blazing steppe, the wave of attackers crests the barren hills. Nothing can stop their reckless advance. These warriors live fast, fight hard, and strike terror into the hearts of those in their path. The scarred countryside seems abandoned. Then, suddenly, hidden fighters spring from ambush. The overconfident enemy recoils in surprise, outflanked and outsmarted. Who will prevail, the swift or the sly?
Drawing on the powerful mana that surges through the roiling land, Zendikar's forces have joined together to defend their plane.
The Eldrazi titans, trapped for thousands of years, have broken their bonds. Now their numberless spawn begin to overrun Zendikar.
Can Zendikar resist this onslaught? Or will the Eldrazi triumph?