Day 2 Metagame Breakdown
All players with 18 points made Day 2, meaning 119 players would return to battle for a shot at the Top 8 of the Modern Open at #SCGCHAR. Proving its true diversity as a format, no Modern deck has more than nine pilots in Day 2. The deck with most pilots, Grixis Control, had nine players in Day 2 . The deck has received some of the newest threats to make the transition from Standard to Modern, including Kolaghan's Command, Gurmag Angler, and Jace, Vryn Prodigy. With a bevy of removal, card advantage, and potent finishers, Grixis Control is the perfect style deck for those looking to play fair and answer everything in Modern.
Right behind Grixis Control, with seven pilots each are popular Modern staples, Jund and Burn. Jund also received Kohlghan's Command, in order to gain more card advantage and have maindeck answers to pesky artifacts. Burn has gained Atarka's Command, a powerful green spell that acts as both a direct damage spell and a hedge against lifegain from the opponent. Burn pushes the green splash into full Naya colors, also gaining Wild Nacatl as a powerful one-drop, and Destructive Revelry out of the sideboard, in order to counteract any enchantments or artifacts an opponent might sideboard against them.
Perhaps the biggest story of the event is not what our players are playing, but what they are not playing. Amulet Bloom, a powerful combo deck capable of Turn 2 kills that many claimed would require pieces to be banned, saw only one pilot successfully reach Day 2. G/R Tron, another big mana deck, looking to lock up the game with a Turn 3 Karn Liberated, saw only three players as well. It seems that Modern is always evolving, and what was good yesterday, may not be the right choice for today.
The full metagame breakdown looks like this: