Day 2 Metagame Breakdown
All players with a record of 7-2 or better made Day 2 at #SCGCHAR, meaning 68 players returned with a shot to Top 8. U/R Twin took the top spot with eight players piloting the hybrid combo/tempo deck, including SCG's own Cedric Phillips and Ross Merriam. The deck has been popular since the beginning of the Modern format, even taking down the first ever Modern Pro Tour, so it should come as no surprise that so many players used it to make Day 2. Most players chose to copy Brian Braun-Duin's list from his Top 8 finish at #SCGCIN, and it seems to be the consensus "best version" for now.
Abzan took up the second spot, with sevens pilots. The midrange strategy has seen a bit of a resurgence, thanks in large part to the efforts of Brad Nelson, as he piloted a version of Abzan for the Modern portion of the 2015 #SCGPC. The combination of disruption, removal, and Siege Rhino is a powerful suite of cards, and the deck does not seem to have many weaknesses in the Modern format. It seems to be the choice for Rock style decks over its counterpart Jund, which only had two copies in Day 2.
G/R Tron and Burn both had six players in Day 2, which is a surprise for both. Last week, in #SCGCIN, G/R Tron was the most played strategy for Day 2, but due to many players picking up U/R Twin, it seems that Tron is on a bit of the down swing. Burn is always a popular strategy, but is usually seen as a fringe player in the Modern landscape. For it to be the third most popular archetype for the second week in a row should give players some pause while determining how much damage they are willing to do to themselves, thanks to the shocklands and cards like Thoughtseize.
The full metagame breakdown looks like this: