Deck Tech: Junkwalkers With David Palmer
David Palmer has been crushing the tournament with his Junkwalkers deck.
“I've loved planeswalkers since they first came out,” David Palmer said as he explained his new deck. “I was looking for something that had good matchups against aggro and U/B Control and this has it. And Lingering Souls is just insane.”
Featuring the absolute minimum number of actual creatures, David's grindy Planeswalker deck is a balancing act between removal, slow but powerful mana, and an army of deadly planeswalkers. Even the removal suite has been carefully thought out to balance out the high percentage of lands that enter the battlefield tapped.
“Tragic Slip was a must because I need a way to kill something for one mana on turn two,” he elaborated.
Looking at the decklist you can see that green plays a very small role in the deck, with more than eight green sources supporting just four green cards, but David explained that it was necessary to keep the pressure on with Garruk.
“You basically want to play a planeswalker every turn, so you need as many of them to cost four or less as possible. Even against decks like Delver that have Mana Leaks, you just keep playing bombs and eventually they will run out. They can't just sit there and do nothing the whole time. Beast Within also helps out against Ratchet Bomb, which can be pretty good against the deck.”
“Elspeth and Tezzeret's Gambit have been the real surprises today. I didn't think they were that good, but Elspeth has won me a lot of games, and Tezzeret's Gambit can just get them by proliferating Elspeth up to five or Liliana to six out of nowhere.”
Sitting at 8-0-1 after an intentional draw, David was clearly very happy with his deck. Even so, he was still able to suggest a change to anyone looking to play his deck. “I'd move the Karn to the sideboard. There are only 25 lands and sometimes it gets stuck in your hand. I'd also change the Naturalizes to Ray of Revelation if you aren't too worried about artifacts.”
David professes an unloseable matchup against Zombies and good matchups against other popular decks, but a weakness to Wolf Run Ramp and Monored. If that sounds like a reasonable risk to you, check out this hot new deck.