Feature Match Round 7: Shahar Shenhar vs. Joseph Loster
Two-time Grand Prix champion Shahar Shenhar was leaning on a familiar friend in his search for some Legacy success, using RUG Delver as his weapon of choice. His opponent, Las Vegas' Joe Loster was looking to complete his own cycle by going two for two on Top 8s this weekend. He was armed with Maverick.
Joe Loster looks to break his feature match skid.
Shahar opened quickly with Nimble+Mongoose, but Joe matched him with a Green+Sun%27s+Zenith for Dryad+Arbor. The two creatures traded on the next turn and Shahar was happy with that even though he pretended otherwise. Delver+of+Secrets replaced the lost creature and Joe tried to answer with a another Green+Sun%27s+Zenith, but Shahar was able to pick it off with Spell+Snare, leaving Joe on just two Forests.
Brainstorm in response to Delver+of+Secrets' triggered ability let Shahar slide a Lightning+Bolt onto his library to flip it and get in for three. Tarmogoyf followed the attack, but Joe had Knight+of+the+Reliquary to keep it at bay. That didn't stop Insectile+Aberration, however, and Shahar got in for another three.
Wasteland took out Volcanic+Island to leave Shahar without red mana, clearing the way for Green Sun's Zenith for two that found a Scryb+Ranger to shut down the deadly double-faced card, but Shahar peeled another fetchland to dig out a replacement. Lightning+Bolt fried the protection from blue creature, prompting Joe to respond with a Knight+of+the+Reliquary activation and lose a Forest to Stifle. The Scryb Ranger untapped the Knight with the Lightning+Bolt still on the stack, leaving just a Plains for Joe to work with, and Joe turned that into Maze+of+Ith during combat to stop the Insectile+Aberration.
Joe was down to 9, but was starting to turn the tide with a Gaea%27s+Cradle enabling Noble+Hierarch and Scavenging+Ooze, but he fell to 6 after Shahar ripped a Wasteland for the Maze+of+Ith. Still, Joe's huge green men were able to hold off the Tarmogoyf after Scavenging+Ooze grew to a bigger 5/5 and cushioned Joe's life total.
Now it was Knight+of+the+Reliquary's turn to attack, and it connected for a whopping 10, dropping Shahar to just 6. Still, Insectile+Aberration cracked back to make it 6-all, but the Tarmogoyf Shahar drew was just going to be a chump blocker as Joe sent in his 6/6 and 10/10 after eating the last body in any yard. Wasteland after combat shut off any burn outs Shahar might have had on top of his deck and Joe had taken game one away despite being on the back foot for the majority of it.
Joe 1, Shahar 0
Shahar Shenhar went with old reliable Delver+of+Secrets in the Legacy Open.
Shahar had a first turn Delver this time, and it blind-flipped right away to give him a quick clock, but Swords+to+Plowshares took it out before it could do too much damage. That let Joe start filling up his board, first with Scryb+Ranger then Thalia%2C+Guardian+of+Thraben and Dryad+Arbor.
Sulfur+Elemental made short work of the legend and Lightning+Bolt took care of the faerie to let Sulfur Elemental start getting in. Snapcaster+Mage for Ponder was not quite the turn Shahar had in mind as Joe started in on a huge Terravore, then Knight+of+the+Reliquary and Scavenging+Ooze while stranding Shahar's green cards with a Wasteland on Tropical+Island. Submerge kept Terravore at bay for a time, but the boom booms kept coming as Shahar kept drawing green cards.
Those boom booms started doing their thing, grinding down Shahar's defenses as Joe stepped on the gas, adding another Knight+of+the+Reliquary to create a gigantic ground force. Shahar looked disgusted as he airballed draw step after draw step, eventually running out of blockers and life points against the massive green army.
Joe 2, Shahar 0