Finals: Eric Rill vs. Jamie Kelly
The finals of our #SCGINDY Open Series event is an all Dragon affair! Forest into Elvish+Mystic, just what his deck wants. And Jamie begins with a Temple+of+Triumph, keeping on top. Eric peals his top card, hoping for a Mountain to play Turn 2 Goblin+Rabblemaster, but instead has a Temple+of+Abandon. Jamie has a Draconic+Roar for the Elf on his turn, hoping to slow down any fast starts that Eric was hoping to have.
And then both players started trading Goblin+Rabblemasters and Goblin tokens. Eric played the first, and attacked for one. Followed by Jamie's Goblin+Rabblemaster, but the token died to Eric's Rabblemaster. Then Eric played a second Goblin+Rabblemaster, and attacked with the Goblin squad, but the Jamie's Rabblemaster blocked Eric's Rabblemaster. Then Jamie played another Rabblemaster, which had its token die to Eric's freshly played Rabblemaster. Finally, Eric cast Roast on Jamie's Rabblemaster, and swung in with his Rabblemaster and tokens.
For those keeping track at home, the sequence of plays involved four Rabblemasters; two from each side, along with six Goblin tokens being made, and a Roast cast. Or, as the players put it, "Rabble, rabble, rabble, rabble."
Eric wins Game 1, and leads the match, 1-0!
After sideboarding, there will probably be less Rabblemaster action. Jamie will be on the play, and both players keep their opening seven.
Both players lead with a scryland and a pass. Jamie plays a second scryland, and Eric has a fetchland for his second land drop. Jamie plays a third land, and simply passes. Our first play is a Deathmist+Raptor from Eric, but that is immediately met with an Anger+of+the+Gods from Jamie. No graveyard shenanigans from the Deathmist for Eric.
Eric, with a sly smile on his face, casts a Goblinrabble Master, and attacks for one. Jamie, plays a Soulfire+Grand+Master, and passes the turn with three mana up. Eric, deciding to sniff out the Crackling+Doom, goes straight to combat. Jamie obliges him with the Crackling+Doom but, in response, Eric has a Draconic+Roar for the Soulfire to stop Jamie from gaining life. So, Eric's Rabblemaster and Jamie's Soulfire+Grand+Master both die, and an attack by the Goblin token, followed by a pass.
Jamie leads with a Stormbreath+Dragon, but it dies on Eric's turn to a large Crater's Claws. And then players start to turn up the heat. Eric plays an Outpost+Siege, naming Khans, in hopes of burying Jamie in card advantage. So, on Jamie's turn, he casts an Elspeth, Sun's Champion, making three Soldier tokens. But Eric has a second Crater's Claws to kill the Elspeth! Jamie Thoughtseizes a Stormbreath+Dragon from Eric's hand, and both players are essentially playing off the top.
But Eric has that Outpost+Siege. And it reveals a Stormbreath+Dragon that he attacks with, putting Jamie on the ropes. But Jamie has a Stormbreath+Dragon of his own, but leaves on defense to hold back Eric's copy.
Eric reveals a Draconic+Roar off his Outpost+Siege, killing an Elspeth token. He then attacks into Jamie's Stormbreath with his, and when it is blocked, Eric activates the Monstorous ability to overpower the other Dragon. Jamie tries to keep the game going by casting a Crux+of+Fate, naming "Dragons", but Eric reveals a Haven of the Spirit, which means he can get a Stormbreath+Dragon from his graveyard for lethal! …or he can just reveal his actual draw step for the turn, which was another copy of Stormbreath+Dragon! Eric+Rill is your #SCGINDY Champion!