Finals: Todd Anderson vs. Tom Genzman
Todd Anderson has more SCG Open top 8s than anyone in the history of the series. Can he add another trophy to his mantelpiece, or will Tom Genzman’s U/W/R Delver take it away from him?
Todd is ready to Batter his opposition in the finals!
Todd, as the fifth seed, finished higher than his opponent (7-seed) and had the play. Todd led with Marsh Flats into Tundra and Ponder. After a quick rearrange, Todd passed to Tom who used his first turn to drop Volcanic Island. Todd added Creeping Tar Pit to his board for his turn before passing. Tom’s turn two was not terribly exciting either, casting Ponder and playing a fetchland. Todd dropped a fetchland, then activated it on Tom’s upkeep… to which Stifle countered the fetchland trigger and then Tom added Wasteland to remove Tundra to further deny Todd mana.
Unfortunately, that plan didn’t appear to work. Todd had Wasteland for Tom’s Tundra, and he passed. Ponder dug up some new ones, including a Tundra, and Todd continued to add mana. This time, his Umezawa’s Jitte received Spell Pierce. But Tom’s deck was not providing him with a clock to go along with the tempo counterspells, and only having three lands to Todd’s plethora (now five in play, even after the Wasteland battles) didn’t sound like things were going exactly to plan.
The players played cantrips when the drew them, but mostly played draw-go for about three turns. Todd broke the stand still (not the Standstill, though!) by dropping Stoneforge Mystic. The Kor Artificer searched up baby Batterskulls, and Lightning Bolt took down the Mystic before the next turn began. Tom continued to dig for action, as tempo plays like Stifling fetchland activations and Wastelanding duals will only get you so far; a Geist of Saint Traft would go a long way towards the match leaning in Tom’s favor…
And Geist indeed was the play, but Force of Will from Todd threatened to end the Geist before it could do any damage. Geist hit the bin, and Tom passed. Todd, facing down a tapped out opponent, used his fourth fetchland to find a dual able to cast Jace, the Mind Sculptor. The one better than all was met by Force of Will from Tom, so it too hit the bin before it could attempt to take over the game. Todd had the follow-up Deathrite Shaman to maintain board advantage.
Grim Lavamancer is a nice Deathrite trump though, and the 1/1 Wizards resolved for Tom. He also took down Todd’s Tundra with another Wasteland and also used Swords to Plowshares to remove the Deathrite Shaman. Todd dropped Batterskull with another land lurking in his hand, having gotten the read that his opponent, “seemed pretty scared of it.” And Tom had very few answers to the resolved equipment, and could only use Brainstorm to find Swords to Plowshares to deal with the Germ token for the time being. After Tom used Grim Lavamancer’s ability to dome Todd, Todd took down the Lavamancer with Abrupt Decay.
Inside Tom’s very next draw step, the hits kept coming from the Deathblade pilot: Vendilion Clique. Clique resolve, Todd targeted Tom as the target, and Lightning Bolt took down the 3/1 flyer. Todd did however learn of the Stifle in Tom’s hand in the process. In any case, Todd continued to make land drops (now up to six) and in both returning and recasting Batterskull forced Tom to use up the Stifle. Tom’s topdeck was only Delver of Secrets, and Creeping Tar Pit and Deathrite Shaman attacked for four. Swords to Plowshares took down the lonely 1/1 blue Wizard, and a second Deathrite Shaman came into play as well. Tom ran out Snapcaster Mage after Todd activated Creeping Tar Pit, but Deathrite Shaman took out the Lightning Bolt Tom was attempting to cast in response.
Tom is hoping to own that trophy by the end of tonight!
Snapcaster Mage could only do its best Null Rod impression now (it does nothing!) with no abilities impression now, and after a flurry of Deathrite Shaman activations and a Creeping Tar Pit attack Tom surrendered to the incoming barrage.
Todd 1, Tom 0.
Defending Legacy Open champion Chris Andersen chimed in on the result, saying, “only people with the last name Anderson (or Andersen) can win Legacy Opens.” This’ll be three in a row!
Tom, on the play, began with a mulligan while Mr. Anderson kept. Both players began with some land drops, with the first relevant play of the game coming from Tom. He activated all three of his fetchlands (to which Todd cast Brainstorm and used a fetchland activation) in order to attempt Geist of Saint Traft… which resolved.
Todd used the opportunity to resolve Dark Confidant (the brand new Modern Masters one, apologies to Mr. Maher), but it was not long for this world as Tom decided it should become a farmer with Swords to Plowshares. Geist and friend (4/4 Angel) dropped Todd to 14, but Supreme Verdict the next turn cleared the legend from the board. Tom’s follow-up was Delver of Secrets and Wasteland targeting Tundra.
Todd’s turn began much as you might expect: Thoughtseize showed Disenchant and a pair of Stifles, and Todd stole the Disenchant. He then proceeded to cast Brainstorm, followed by the Stoneforge Mystic that the draw spell dug into. Stifle stopped the creature from grabbing an artifact though, and Pyroblast flipped Delver the Insectile Aberration dropped Todd to 9, and after Stoneforge Mystic attacked (dropping him to 12) Todd added Deathrite Shaman. Wasteland removed the Creeping Tar Pit, and after another Stifle fight over a fetchland activation Todd fell to 5.
Abrupt Decay took down the 3/2 flyer though, and a topdecked Batterskull did the trick as well. Fresh out of options, Delver of Secrets off the top did not spell good news for Tom. After a successful attack step that switched life total roles in a jiffy (Batterskull will do that), a Deathrite Shaman activation or two, Tom only had a second Delver of Secrets to show for it on the U/W/R Delver player’s side of things. Even pair of Wasp Lancer sized flyers couldn’t stop the beats, and after dropping Todd to 6 he could do no more. Todd Anderson is your Legacy Open champion… again!
Todd 2, Tom 0.