Quarterfinals: Scott Lipp vs. Matt Tierney
Two locals that play at the same store in Kansas City, that Scott owns, face off in the quarterfinals. Can Scott pilot G/W Aggro past Jund Monsters, or will his customer and friend move on to the semifinals?
Matt awaits his deck for Game 2.
Scott had early pressure off a Turn-1 Experiment One that got evolved by a Solider of the Pantheon and followed it up with another before bashing for 2. Matt shocked himself on Turn-2 for a Scavenging Ooze, facing down six power already. Scott evolved his Experiment One with a Fleecemane Lion, bashed with the team and knocked Matt to 7 after he threw an Ooze in front of a Soldier. Scott passed and Matt scooped up his cards after drawing his card for the turn.
“That was a really good hand,” Matt said to his local game store owner.
“That’s why I didn’t mulligan,” Scott replied.
Scott draws his opener for Game 2.
Matt was on the play, but had to go to six cards while Scott kept his seven-card opener. Matt had a temple and Scott didn’t have a one-drop, but Matt didn’t have a Turn-2 play either.
Scott started things off with a Fleecemane Lion, but Matt had the Putrefy to deal with the 3/3. Scott slammed a Loxodon Smiter next and Matt answered with a Courser of Kruphix that gained him a life after his land drop. Scott bashed for 4 to knock Matt to 15 and added an Experiment One and a Fleecemane Lion to his board. Matt gained a life off a land and played an Elvish Mystic before passing.
Scott used a Banishing Light on the Courser and sent his team into the red zone so Matt put the Mystic in front of the elephant and fell 13, but he untapped and used an overloaded Mizzium Mortars to clear the board, falling to 11 off a shock land to do so. Scott followed it up with a Fleecemane Lion and a Voice of Resurgence and passed.
Matt answered with a Stormbreath Dragon on defense and Scott found another Lion before passing with no attack. Matt knocked Scott to 14 with the Dragon and added a Polukranos and a Mystic to his board. Scott had another Banishing Light for the World Eater and sent in his team so Matt chumped a Lion with the Mystic to fall to 6. Matt found a Sylvan Caryatid to add to his defense and passed, holding back the dragon.
Scott sent in the team to knock Matt to 3 as Matt killed off a Lion with his Dragon and Scott added a Sunblade Elf and another Voice to the board. Matt killed off the Elf with an Ultimate Price and passed. Scott drew a land for the turn and sent in the team then after Matt declared blocks Scott bestowed a Boon Satyr on the unblocked creature for the win.
Scott 2, Matt 0