By Glenn Jones
: I think theyâ€™re weak; people get greedy because they want their lands to do things. When you have cards like Wolf Run and Moorland Haunt, people are trying to play Ghost Quarter and Drownyardsâ€¦
Relative to recent Standard manabases theyâ€™re goodâ€¦ but that doesnâ€™t mean much.
I think with the printing of Evolving Wilds, it got a lot better.
Theyâ€™re a little weaker now, but I think theyâ€™re still fairly strong, especially with the Innistrad lands.
Iâ€™d say itâ€™s better with Evolving Wilds, but before Dark Ascension it was really badâ€”a stretch to play three colors.