Round 7: Christian Calcano vs. Max Tietze
Invitational champ Max Tietze made it out to Worcester this weekend, and had started strong in Legacy with Sneak and Show. Christian Calcano was running Esper Stoneblade, with a list very close to the one Tom Martell championed at the Grand Prix in Indianapolis.
Christian's enjoying a run at the top of the standings this weekend.
Ancient Tomb and Lotus Petal on Max’s turn, with Christian starting on Swamp and Inquisition of Kozilek. Breaking Lotus Petal for Brainstorm, Max revealed Spell Pierce, Emrakul, Lotus Petal, Ancient Tomb, and Scalding Tarn. Did the top of the deck have a Show and Tell now? Max lost his Pierce and untapped, playing Petal and Scalding Tarn before passing.
Christian played Plains and Stoneforge Mystic, searching his deck for Umezawa’s Jitte. Max fetched Volcanic Island after drawing for turn, and Pondered. He kept the cards, and played another Ancient Tomb. Christian drew and passed, slipping in the Jitte after Max did the same.
Then Christian cast Inquisition of Kozilek, prompting an Intuition for Sneak Attack in response. Revealing Emrakul, Sneak Attack, Ponder, and Force of Will, Max lost his Ponder but could threaten Emrakul on the following turn. He decided to cast Sneak Attack, prompting Christian to crack two fetchlands and Intuition.
Max nodded, and Christian resolved Intuition for Force of Will, removing Snapcaster Mage. Max revealed he had drawn Brainstorm, enabling his own Force, and down came the Emrakul. That cleared all of Christian’s permanents, and he drew then passed the turn.
Obviously in a dominant position, Max ended the game on the next draw step with a second Emrakul.
Max 1, Christian 0
Turn 1 Thoughtseize for Christian spotted... Vindicate, as Max Misdirectioned by removing Force of Will, exposing Christian’s keep of three fetchlands and Karakas alongside the sorcery. Volcanic Island, Lotus Petal, and Ponder concluded Max’s turn 1, and Christian played Flooded Strand before passing the second turn.
Max played Ancient Tomb and popped his Petal for Sneak Attack, getting the enchantment into play as quickly as possible. Christian had drawn Snapcaster Mage, but would have to tap out and go to 15 for a Thoughtseize on Max—that was a harrowing thought!
Max will be defending his title in Indianapolis next weekend!
Nonetheless, he did so and saw just Ponder, Red Elemental Blast, and Mountain staring at him. Taking Ponder, he passed the turn, and Max didn’t kill him—just a land. Snapcaster attacked, and Max took 2. Christian played another fetchland, holding his Karakas, and ended the turn. Max Brainstormed, and Christian immediately Counterspelled. Max used his Red Elemental Blast, drawing three cards and playing a fetchland.
Christian played Karakas now, and attacked. Max fetched, drew, and ended his turn, prompting another attack from Christian to put Max on 11 life. Vendilion Clique from Max landed during the end step, and Christian considered a response. He decided to fetch Underground Sea and hardcast Force of Will on the 3/1, tapping Karakas in order to save a fetchland.
No fatty on top for Max. Christian attacked him to 9 life and played Batterskull, but Max Spell Pierced him in response. No plays from Max, and Christian cast Inquisition of Kozilek to spot two Force of Wills. Christian’s swings reduced Max to 3 life, and he cast Lingering Souls, which met Force of Will hardcast through Ancient Tomb for 2 life, but the flashback resolved. Max drew... and put Griselbrand onto the field. He attacked, and Christian took the damage.
Jace, the Mind Sculptor from Christian earned another hardcast Force, putting Max to 7 life, but Christian’s Spell Pierce won the war. When fateseal revealed a blank, the game was over in two quick attacks.
Max 1, Christian 1
Max mulliganed for game 3 while Christian kept, and Max’s six gave him Island and Ponder to begin the game. He kept the three on top, and Christian fetched for Underground Sea to start his game, with Thoughtseize revealing Griselbrand, Emrakul, Show and Tell, Force of Will, and Volcanic Island. Max lost the Show and Tell, then played his Volcanic Island.
Christian played Tundra and shipped the turn, Max drawing and playing Ponder afterward. Each player continued to make land drops until Christian cast Intuition during Max’s end step on turn 4 for three Force of Will, keeping one. He drew Karakas—not bad—but played Swamp and tapped out for Jace, the Mind Sculptor.
Brainstorm in response from Max, and Christian thought about that one for some time before deciding to Force of Will it, leaving Max on Emrakul, Griselbrand, and Force of Will. He fatesealed Max, leaving the top card, and Max decided not to fetchland it away after some thought. “I thought he would fall for that one,” Christian admitted. The top card was Sneak Attack!
Fetching now, Max grabbed Volcanic Island and cast the enchantment. Christian was ready with Disenchant, his fateseal spotting Force of Will on top. He played the Karakas, and passed the turn. Max drew and passed, hoping to peel out from under Jace’s fateseal. He caught a break when Christian bottomed a card, but Vendilion Clique during the draw step got a look at Max’s card anyway—Scalding Tarn.
Karakas on the Clique during Max’s end step gave Christian a reusable Duress, and he dug for more options with Brainstorm prior to fatesealing Max and leaving the card, Jace advancing to eleven loyalty. Christian had fetchlands, and passed the turn. Max cracked the Tarn this time, shuffling away his clunker.
Christian Cliqued in the draw step again, seeing another Griselbrand had joined the party. He fetched, picked up his Clique, and fatesealed Jace up one more notch... the card stayed in place, effectively killing Max on the spot.
Max 1, Christian 2