Round 8: Casey Hogan vs. Phillip Lyons
This match for the Top 8 pitted Casey Hogan’s Dredge list against Phillip Lyons’ Maverick build featuring Punishing Fires. Casey found himself unable to draw into Top 8, as Phillip’s tiebreakers couldn’t sustain that route, so they were forced to play a match for the right to advance.
Turn 1 Gemstone Mine from Casey indicated he was on a combo archetype, which Phillip wasn’t too happy to see. Fetching Savannah on his own first turn, Phillip cast Mother of Runes and passed, nodding as Casey used the end step for Firestorm on Mother of Runes, binning Stinkweed Imp and Cabal Therapy.
The Imp dredge into Ichorid and two Thugs—Casey untapped and cast Breakthrough for one, dredging thirteen cards to hit Narcomoeba, two Bridge from Belows, and Sphinx of Lost Truths. The Narcomoeba flashbacked Cabal Therapy on Stoneforge Mystic, hitting one out of Phillip’s hand and generating two Zombies. Phillip untapped, shrugged, and cast Gaddock Teeg.
Why, hello there.
“Bah,” Casey said as he untapped and summoned Ichorid from the bin, dredging back Stinkweed Imp but hitting nothing of note. Just Ichorid swung, the Zombies staying home, and Ichorid’s death led to two more Zombies. Phillip played Wasteland and resolved Knight of the Reliquary, but it was only a 3/3 for now.
The next dredge hit Narcomoeba and another Bridge from Below, sending Casey into the tank. With Phillip on 14, Casey attacked with everyone. Knight blocked a Zombie, and Phillip took 9, falling to 5 life. Afterward, Casey cast Firestorm for two to kill both of Phillip’s creatures. That gave him the ability to flashback Dread Return on Angel of Despair, which he used to eliminate Savannah.
Phillip drew for his turn, and promptly conceded.
Casey 1, Phillip 0
Taiga and Green Sun’s Zenith for Dryad Arbor ended Phillip’s turn, while Casey played his own “accelerant” off City of Brass: Putrid Imp. Grove of the Burnwillows from Phillip gave him Green Sun’s Zenith for two, which searched up Scavenging Ooze—Casey sighed. Golgari Grave-Troll hit Casey’s bin during the upkeep, and he dredge into two Bridges plus a Dread Return and a Golgari Grave-Troll. Discarding the Troll again, Casey swung for 2 damage.
Phillip played Wasteland and swung with the Ooze for 2 damage, passing afterward. During Casey’s upkeep, Phillip decided to remove Troll and Thug, followed by Imp when Casey discarded it. Another Imp hit the bin, and Casey dredged into Sphinx, Ichorid, and Flame-kin Zealot—not much. He played Undiscovered Paradise and then cast his Stinkweed Imp, swinging for 2 damage with the Putrid Imp.
Maze of Ith from Phillip gave him an out to that Putrid Imp. Scavenging Ooze consumed Ichorid, and Wasteland destroyed City of Brass. Casey picked up his Paradise and swung, stymied by Maze for now. The Ooze ate Sphinx and Flame-kin Zealot during Casey’s end step.
Phillip drew and passed, Casey repeating the same on his own turn. During the end step, Casey lost both his Bridges and his Dread Return, slowly being dissembled by the Ooze as Phillip played carefully. Once he found Punishing Fire, this game appeared to be over—it eliminated Stinkweed Imp, and then Casey attacked for 9 damage after removing the dead Stinkweed. Casey fell to 11, drew, and found nothing good enough—he conceded.
Casey 1, Phillip 1
Phillip's tired, but eager to battle it out.
Casey took the play for game 3, starting on Gemstone Mine and Putrid Imp. Noble Hierarch from Phillip earned no response, and Stinkweed Imp dredged into another Imp and a Grave-Troll. Careful Study hit Bridge from Below and a bunch more dredgers, but no engine cards. Casey attacked, and passed the turn. Phillip used his upkeep to Enlightened Tutor for Tormod’s Crypt, casting it and a Qasali Pridemage.
He passed, and Casey moved onto his upkeep. He dredged a Thud, hitting just Dread Return, and appeared to be in bad shape. He swung for 2 damage and cast the Thug, passing turn. Swinging for 4 damage with Pridemage, Phillip cast Knight of the Reliquary.
Casey discarded Cabal Therapy to his Putrid Imp, but Phillip responded with the Crypt—a bit premature, probably. Attacking or a point, Casey concluded his turn. Swords to Plowshares on Golgari Thug from Phillip cleared the way for an attack with Pridemage, and Casey fell to 12. Dredging into two Bridges and two Ichorids during his upkeep thanks to Stinkweed Imp, Casey passed the turn after attacking. Swords to Plowshares during the end step on the Putrid Imp mostly removed Casey from the game along with his creature.
Umezawa’s Jitte from Phillip landed on Qasali Pridemage via a Knight of the Reliquary activation—now Casey might be able to go off without fearing Bojuka Bog, if he would bait those counters out somehow. During Casey’s upkeep, he cast Rites of Initiation to discard a dredge, but Phillip responded with a Jitte kill on Noble to remove those two Bridges. Just Ichorid’s return attacked, for 3 damage, and Casey got a Zombie token during the end step with a new Bridge he’d dredged into.
Chumping the Pridemage with a Zombie token, Casey sighed as he lost another Bridge to Jitte on Mother of Runes this time. He dredge into two Narcomoebas (finally) on the next turn, but he was at 4 life and dead on the board.
Casey 1, Phillip 2