Round 8: Jon Sukenik (Spirits) vs. Paul Longo (Humans)
Jon and Paul were both playing Seachrome+Coasts, but the similarities pretty much ended there. Paul’s Humans deck was sorcery speed and aggressive, while Jon’s build was an Esper Spirits deck incorporating Lingering+Souls and Drogskol+Captain.
Paul took the die roll for first, keeping his starting seven. Jon mulliganed instead, and Paul started with Doomed+Traveler. A tapped Glacial+Fortress for Jon started the game, with Honor+of+the+Pure from Paul enabling an attack for 2 damage. Jon drew, already behind, and Pondered for help before shuffling immediately. He followed with Seachrome+Coast and Delver+of+Secrets.
Plains for Paul, and he attacked for 2 damage before casting Leonin+Relic-Warder. Jon missed his flip, playing an Island and then Lingering+Souls. That meant Jon took 5 on the next turn when Paul attacked, and things became more grim as Paul tapped out for Hero+of+Bladehold.
Vapor+Snag bounced the Hero, and Jon attacked for 3 damage to put Paul on 16 before playing another land. He fell to 6 life as Paul attacked, but Paul then passed the turn, holding up Mana+Leak and avoiding losing his Hero to Jon’s own. Jon tried Drogskol+Captain, and it met a displeasing Mana+Leak from Paul before he attacked for 2 damage, leaving one Spirit back to block.
Paul attacked, getting in 2 damage and eating a Spirit before casting a different Hero+of+Bladehold—Jon countered that one with Mana+Leak. Phantasmal+Image copied Leonin+Relic-Warder to remove the Honor+of+the+Pure, and Jon played Vault+of+the+Archangel before attacking with Delver+of+Secrets.
Paul 1, Jon 0
Jon had the play and mulliganed very quickly, while Paul once again kept his seven. Jon dropped to five cards in search of a satisfying hand… followed by mulliganing to four. He considered dropping to three, assuming only a turn 1 Delver would give him a chance, but decided to start Moorland+Haunt and pass. When he missed his second land drop and Paul hit turn 2 Thalia%2C+Guardian+of+Thraben, the game was all but over.
Mirran+Crusader increased Paul’s clock, and Jon found Island waiting and cast Ponder. He left the three there, and passed. Taking 6 once Paul attacked, Jon was on 12—a second Crusader and Doomed+Traveler looked to put the nail in the coffin. Jon played Seachrome+Coast and Delver+of+Secrets, ending the turn.
Paul 2, Jon 0