Round 8: Jon Sukenik (Spirits) vs. Paul Longo (Humans)
Jon and Paul were both playing Seachrome Coasts, but the similarities pretty much ended there. Paul’s Humans deck was sorcery speed and aggressive, while Jon’s build was an Esper Spirits deck incorporating Lingering Souls and Drogskol Captain.
Paul took the die roll for first, keeping his starting seven. Jon mulliganed instead, and Paul started with Doomed Traveler. A tapped Glacial Fortress for Jon started the game, with Honor of the Pure from Paul enabling an attack for 2 damage. Jon drew, already behind, and Pondered for help before shuffling immediately. He followed with Seachrome Coast and Delver of Secrets.
Plains for Paul, and he attacked for 2 damage before casting Leonin Relic-Warder. Jon missed his flip, playing an Island and then Lingering Souls. That meant Jon took 5 on the next turn when Paul attacked, and things became more grim as Paul tapped out for Hero of Bladehold.
Vapor Snag bounced the Hero, and Jon attacked for 3 damage to put Paul on 16 before playing another land. He fell to 6 life as Paul attacked, but Paul then passed the turn, holding up Mana Leak and avoiding losing his Hero to Jon’s own. Jon tried Drogskol Captain, and it met a displeasing Mana Leak from Paul before he attacked for 2 damage, leaving one Spirit back to block.
Paul attacked, getting in 2 damage and eating a Spirit before casting a different Hero of Bladehold—Jon countered that one with Mana Leak. Phantasmal Image copied Leonin Relic-Warder to remove the Honor of the Pure, and Jon played Vault of the Archangel before attacking with Delver of Secrets.
Paul 1, Jon 0
Jon had the play and mulliganed very quickly, while Paul once again kept his seven. Jon dropped to five cards in search of a satisfying hand… followed by mulliganing to four. He considered dropping to three, assuming only a turn 1 Delver would give him a chance, but decided to start Moorland Haunt and pass. When he missed his second land drop and Paul hit turn 2 Thalia, Guardian of Thraben, the game was all but over.
Mirran Crusader increased Paul’s clock, and Jon found Island waiting and cast Ponder. He left the three there, and passed. Taking 6 once Paul attacked, Jon was on 12—a second Crusader and Doomed Traveler looked to put the nail in the coffin. Jon played Seachrome Coast and Delver of Secrets, ending the turn.
Paul 2, Jon 0