Round 8: Patrick Sullivan (Burn) vs. Sam Black (Esper Stoneblade)
Patrick Sullivan enters Round 8 with five wins.
“I don’t know what a game that I win looks like,” Sam admitted. “Drags out, I don’t have Vortex, Batterskull,” Patrick replied. “Yeah… I don’t know how those first two happen!” Sam said. Packing his trusty Burn deck, Patrick looked forward to incinerating one of the many Esper Stoneblade pilots in the room.
Taking the play, Patrick gave his first seven a look two at a time before keeping, while Sam hung on as well. Searching for Mountain, Patrick led Grim Lavamancer and Sam saved some life with Inquisition of Kozilek, discarding Searing Blaze from a hand that contained Rift Bolt, Chain Lightning, and lands. Fetching again, Patrick suspended Rift Bolt and ended the turn with Lavamancer ready to open fire.
Sam cast Stoneforge Mystic for Batterskull, and the Grim let loose 2 damage on the 1/2. Rift Bolt put Sam to 17, and Patrick untapped for Goblin Guide. Swinging for 2, he revealed an Island for Sam before pointing Chain Lightning at the face, putting him down to 12. Sam’s Snapcaster Mage flashbacked Inquisition of Kozilek to see a land, and Patrick aimed Lavamancer’s Bolt at Sam.
Fetching, Patrick removed the Snapcaster Mage with Grim Lavamancer and revealed Jace to his Goblin Guide, passing the turn. Jace bounce Grim Lavamancer when it hit the board for Sam, but Patrick remained single-minded—he attacked Sam to 6, and two Lightning Bolts later it was over.
Patrick 1, Sam 0
Removing his Goblin Guides and Grim Lavamancers, Patrick shuffled up for game 2 with plenty of sideboard stunners. Each player kept in game 2, and Sam began with Polluted Delta. Patrick fetched Mountain to cast Cursed Scroll on turn 1, and passed. Sam fetched twice for turn 2, grabbing Island and Plains to play around Price of Progress before searching for Batterskull.
Another Mountain, and Patrick cast Chain Lightning followed by Relic of Progenitus. Sam Brainstormed after drawing on his own turn, tossing back two cards and playing Flooded Strand to shuffle, searching for Underground Sea. Another Stoneforge landed, searching up Umezawa’s Jitte. Patrick drew and cast Sulfuric Vortex, beginning the game for real.
Sam fell to 15 and put in Batterskull, passing. Patrick dropped to 17 from his own Vortex and played Mountain, followed by Cursed Scroll once he’d done some math. Floating one more, he cast Fireblast sacrificing two Mountains on Germ, and then Curse Scrolled the Stoneforge Mystic to let his Vortex start working, revealing one last card—Scalding Tarn.
Marsh Flats on 13 for Sam, followed by Brainstorm. Patrick dropped to 15, playing his Tarn and ending the turn—during the end step, Sam Disenchanted his Vortex and Patrick decided to blow his Relic, drawing a card. Fetching during the upkeep, Sam fell to 12 life but found a Swamp as he looked for a fresh draw step. He cast Stoneforge Mystic with three lands up, and Patrick broke his Tarn to try Searing Blaze on the Mystic, losing it to Spell Pierce.
No matter—the upkeep gave Patrick a Cursed Scroll activation, revealing Fireblast. Sam had Lingering Souls with flashback on his own turn, tapping out, but Patrick couldn’t quite get him. He fell to 10 on the attack, and Sam played just one copy of Souls before passing, implying he had some more Pierce action. Patrick attempted Price of Progress during the end step for 4 damage, but Sam Counterspelled.
Land, go for Patrick, and Sam’s attack knocked him to 4 life. Fetching during the end step, Patrick dropped to 3 for Searing Blaze to put Sam on 9. Lightning Bolt made that 6, and Patrick had a lethal amount of fire already demonstrated… but Sam had Snapcaster Mage for Counterspell.
Patrick 1, Sam 1
Removing some Prices now that Sam had demonstrated how deftly he could dodge them, Patrick brought back in the Grim Lavamancers. Keeping a one-land opener heavy on harsh spells, Patrick looked good to start, but Sam had to take six cards. Fetching Mountain on turn 1, Patrick led Grim Lavamancer before sending the turn. Sam fetched Underground Sea to cast Inquisition of Kozilek on turn 1, seeing two Fireblasts, Rift Bolt, Lightning Bolt, and Price of Progress—he lost the Lightning Bolt.
Patrick attacked and suspended a Bolt, ending the turn without a second land. Another Inquisition discarded Searing Blaze, and Sam played Flooded Strand. Patrick declined an attack with his Lavamancer and passed, planning to zap Sam or any Stoneforges that showed up.
Fetching Plains, Sam had Stoneforge for Batterskull but no third land, and his 1/2 died to Lavamancer. Patrick drew his Mountain and considered how best to proceed. He had three Fireblasts, so his hand was very awkward, but he decided to attack with the Lavamancer and pass. Sam played Island and then another Mystic for Jitte, ending the turn. Hitting a basic to avoid 2 damage from Price there had been relatively important, with Sam on 13 life.
Patrick slew his Mystic with Lavamancer and ended the turn, and Sam prompted a Fireblast from Patrick by targeting his Mountain with Vindicate. Topdecking an Arid Mesa, Patrick’s powers were restored—he passed with an active Lavamancer and Sam on 9. Playing Scrubland, Sam fatesealed Patrick and left Smash to Smithereens, taking 2 damage from the Lavamancer to go to 7.
Jace bounced the Lavamancer, Patrick putting Sam to 5 in the process, and Sam ended the turn. Patrick drew and immediately cast Chain Lightning, drawing a frown from Sam and putting him to 2 life. He brainstormed with Jace and cast a third Mystic, getting the Jitte he had replaced and passing with four lands untapped, one a fetch.
Patrick 1, Sam 2