Semifinals: Steve Wise vs. Wayne Tam
Steve reached the semifinals as the only control player left with his BUG list, but faced down an opponent not looking to play a fair game of Magic. Would Steve prevail and reach the finals behind True-Name Nemesis or would Wayne ride giant monsters to punch his ticket for a chance to play for the trophy?
Wayne cracks a smile after getting a turn-1 Emrakul.
“Guess I just go for it here,” Wayne said.
Steve drew for the turn and shook his head as he picked up his cards.
Wayne 1, Steve 0
Steve sideboards in prep for Game 2.
Both kept seven and led with fetch lands. Steve played a second fetch while Wayne searched up an Island at the end of turn. Wayne played a Scalding Tarn and passed back. Steve cracked a Verdant Catacombs for an Underground Sea and Brainstormed before playing another Catacombs. Wayne Brainstormed at the end of the turn then cracked his Tarn to shuffle away the top two and put a Mountain into play.
Wayne dropped an Island and went for a Show and Tell, Steve responded by fetching up an Underground Sea and played Spell Pierce, Wayne opted to use Force of Will, pitching Misdirection, so Steve fetched up a Tropical Island in response and played another Spell Pierce that prevented the Show from happening.
Steve played a True-Name Nemesis and shipped the turn. Wayne went for a Sneak Attack off a Lotus Petal, but Steve had the Force of Will, pitching another copy. Steve bashed in with the 3/1 for four turns as Wayne drew and passed each turn.
At 5, Wayne cracked a Tarn for an Island and resolved a Jace, the Mindsculptor and passed after using its Brainstorm ability. Steve dropped a Vendilion Clique at end of turn and Wayne picked up his cards.
Steve 1, Wayne 1
Wayne went to six as Steve kept seven in the pivotal third game. Wayne started with an Island and a Lotus Petal before passing. Steve opted for an Underground Sea and passed as Wayne used a Brainstorm at end of turn. Wayne untapped and Pondered and shipped the turn and Steve Brainstormed at end of turn.
Steve dropped a Deathrite Shaman and a Misty Rainforest and passed. Wayne played a City of Traitors and went for a Show and Tell, but Steve used a Flusterstorm. Wayne paid the two mana, but Steve had a Force of Will. Not to be outdone, Wayne had his own Force of Will, pitching a Force, and got his Show and Tell through, putting an Emrakul into play. Steve had a Wasteland, but saw the writing on the wall and extended the hand.
Wayne 2, Steve 1