Semifinals: Steve Wise vs. Wayne Tam
Steve reached the semifinals as the only control player left with his BUG list, but faced down an opponent not looking to play a fair game of Magic. Would Steve prevail and reach the finals behind True-Name+Nemesis or would Wayne ride giant monsters to punch his ticket for a chance to play for the trophy?
Wayne cracks a smile after getting a turn-1 Emrakul.
“Guess I just go for it here,” Wayne said.
Steve drew for the turn and shook his head as he picked up his cards.
Wayne 1, Steve 0
Steve sideboards in prep for Game 2.
Both kept seven and led with fetch lands. Steve played a second fetch while Wayne searched up an Island at the end of turn. Wayne played a Scalding+Tarn and passed back. Steve cracked a Verdant+Catacombs for an Underground+Sea and Brainstormed before playing another Catacombs. Wayne Brainstormed at the end of the turn then cracked his Tarn to shuffle away the top two and put a Mountain into play.
Wayne dropped an Island and went for a Show+and+Tell, Steve responded by fetching up an Underground+Sea and played Spell+Pierce, Wayne opted to use Force+of+Will, pitching Misdirection, so Steve fetched up a Tropical+Island in response and played another Spell+Pierce that prevented the Show from happening.
Steve played a True-Name+Nemesis and shipped the turn. Wayne went for a Sneak+Attack off a Lotus+Petal, but Steve had the Force+of+Will, pitching another copy. Steve bashed in with the 3/1 for four turns as Wayne drew and passed each turn.
At 5, Wayne cracked a Tarn for an Island and resolved a Jace, the Mindsculptor and passed after using its Brainstorm ability. Steve dropped a Vendilion+Clique at end of turn and Wayne picked up his cards.
Steve 1, Wayne 1
Wayne went to six as Steve kept seven in the pivotal third game. Wayne started with an Island and a Lotus+Petal before passing. Steve opted for an Underground+Sea and passed as Wayne used a Brainstorm at end of turn. Wayne untapped and Pondered and shipped the turn and Steve Brainstormed at end of turn.
Steve dropped a Deathrite+Shaman and a Misty+Rainforest and passed. Wayne played a City+of+Traitors and went for a Show+and+Tell, but Steve used a Flusterstorm. Wayne paid the two mana, but Steve had a Force+of+Will. Not to be outdone, Wayne had his own Force+of+Will, pitching a Force, and got his Show+and+Tell through, putting an Emrakul into play. Steve had a Wasteland, but saw the writing on the wall and extended the hand.
Wayne 2, Steve 1