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Innovations - Grand Prix: Daytona Tournament Report *34th*

Patrick Chapin
11/26
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  •  

When we last left our hero he had finally made it to Grand Prix: Daytona after exploits detailed here.

The night before the tournament I arrive with Mark Herberholz and Gabriel Nassif. We went over to the tournament site to register and find some drafts. I only have 2 byes as my Limited rating dropped 30 points when I appealed for Worlds. This is not so bad though as my Constructed rating increased by nearly 100 points (there was an error at Wizards regarding recording my results this year due to my rating being frozen back when I went to work for them).

As a result I was the only person (out of something like thirty) granted an invite on appeal but I lost a bye for the GP. A small price to pay for sure.

We are armed with product courtesy of our home base RIW Hobbies and ready to draft. Our first targets are National Champion Luis-Scott Vargas and friends. I had been advertising my plan to force Blue and was to the left of Vargas who knew so it was going to be interesting to see what shaped up.

I ended up with a reasonably strong U/B Faeries deck. My first opponent is playing a W/R mid-range deck. Our game turns out to be a marathon that involves a turn 3 Springjack Knight attacking every turn as well as at least 7 other clashes. Since the game took over 20 turns my opponent actually looped all the way around his deck and I would have as well if I had not shuffled it.

Our game was an epic struggle seeing me being attacked while at 1 life for a dozen turns. Combine this with nearly 30 clashes and you can imagine how long the game took. By the end I was being physically assaulted by Mark and Hat as they had finished all of their other matches before we had finished our first game! Finally I pulled off the win but Mark and Hat were frustrated at the wait so we abandoned the whole thing.

Contrary to popular opinion (at the time) that game's length was not my fault. We clashed almost 30 times it was a complicated position and with anything less than tight play on my part I was doomed. Mark and Hat threatened to nosir me as a draft partner after that but that night I was given a second chance on account of me being the sixth player.

A few drafts later we go to sleep waking up 3 and a half hours later for the tournament. We get to the sight and find that this Grand Prix is only 650 players. Not too bad.

I open a sealed pool that is strong but am not excited as the odds of it returning to me are not great. The head judge instructs us to pass our decks to the left to examine and make sure the decklists are filled out correctly.

The deck I am passed contains 3 Dreamspoiler Witches 3 Pestermites 2 Silvergill Dousers Nameless Inversion Eyeblight's Ending Mistbind Clique Cryptic Command Mulldrifter Aethersnipe and Shriekmaw with enough Blue and Black playables to make a 40 card deck. Obviously I would love to get this deck back.

While I am double checking the list the person to the right of me is remarking how bad the deck is that he is checking.

Obviously the head judge announces that we are to pass to the left once again and play with the deck we are given. I am stuck with the suboptimal pool Paul Cheon registered. This was what I had to work with:

GP: Daytona Beach Cardpool
Patrick Chapin
0th Place at Test deck on 12/2/2007
Lorwyn Limited
 

Creatures (47)

  • 1 AEthersnipe
  • 1 Avian Changeling
  • 1 Bog Hoodlums
  • 2 Bog-Strider Ash
  • 1 Boggart Mob
  • 1 Changeling Berserker
  • 2 Elvish Branchbender
  • 1 Ethereal Whiskergill
  • 1 Facevaulter
  • 1 Faerie Harbinger
  • 1 Faultgrinder
  • 1 Fire-Belly Changeling
  • 1 Flamekin Brawler
  • 1 Flamekin Harbinger
  • 1 Glarewielder
  • 1 Goldmeadow Dodger
  • 1 Goldmeadow Harrier
  • 1 Goldmeadow Stalwart
  • 1 Guardian of Cloverdell
  • 1 Harpoon Sniper
  • 1 Hearthcage Giant
  • 1 Inner-Flame Acolyte
  • 1 Jagged-Scar Archers
  • 1 Kinsbaile Balloonist
  • 1 Kithkin Greatheart
  • 1 Knight of Meadowgrain
  • 1 Lowland Oaf
  • 1 Moonglove Winnower
  • 2 Mournwhelk
  • 1 Mudbutton Torchrunner
  • 1 Mulldrifter
  • 1 Nath's Buffoon
  • 1 Nath's Elite
  • 1 Oakgnarl Warrior
  • 1 Quill-Slinger Boggart
  • 1 Scarred Vinebreeder
  • 1 Sentinels of Glen Elendra
  • 2 Silvergill Douser
  • 1 Skeletal Changeling
  • 1 Smokebraider
  • 1 Vigor
  • 2 Wellgabber Apothecary

Lands (3)

  • 1 Plains
  • 1 Secluded Glen
  • 1 Vivid Marsh

Spells (25)

  • 1 Dolmen Gate
  • 1 Springleaf Drum
  • 1 Glimmerdust Nap
  • 1 Oblivion Ring
  • 1 Protective Bubble
  • 2 Soaring Hope
  • 1 Zephyr Net
  • 1 Familiar's Ruse
  • 1 Footbottom Feast
  • 1 Lammastide Weave
  • 1 Neck Snap
  • 1 Scattering Stroke
  • 1 Hoarder's Greed
  • 1 Ponder
  • 1 Eyes of the Wisent
  • 1 Lignify
  • 1 Ego Erasure
  • 1 Eyeblight's Ending
  • 1 Gilt-Leaf Ambush
  • 1 Rootgrapple
  • 1 Tarfire
  • 1 Wings of Velis Vel
  • 2 Aquitect's Will
 


For analysis of this pool take a look at my article from last week. There were also some interesting suggestions in the forums.

I ended up playing:

GP: Daytona Beach Sealed Deck
Patrick Chapin
0th Place at Test deck on 12/2/2007
Lorwyn Limited
 

Creatures (17)

  • 1 AEthersnipe
  • 1 Avian Changeling
  • 1 Changeling Berserker
  • 1 Ethereal Whiskergill
  • 1 Faerie Harbinger
  • 1 Faultgrinder
  • 1 Fire-Belly Changeling
  • 1 Flamekin Harbinger
  • 1 Glarewielder
  • 1 Inner-Flame Acolyte
  • 1 Kinsbaile Balloonist
  • 1 Mudbutton Torchrunner
  • 1 Mulldrifter
  • 1 Sentinels of Glen Elendra
  • 2 Silvergill Douser
  • 1 Smokebraider

Lands (17)

  • 5 Island
  • 7 Mountain
  • 3 Plains
  • 1 Secluded Glen
  • 1 Vivid Marsh

Spells (6)

  • 1 Springleaf Drum
  • 1 Oblivion Ring
  • 1 Neck Snap
  • 1 Eyeblight's Ending
  • 1 Tarfire
  • 1 Wings of Velis Vel
 


As the day went on I learned to sideboard out the Balloonist and the Avian Changeling as well as a Plains against most opponents putting in Ponder Familiar's Ruse and an Island. Not playing Ponder is just crazy talk. Familiar's Ruse has some nice synergies with my deck plus counterspells are just solid cards in this format. I definitely won multiple games by Rusing with my Mulldrifter.

I was not thrilled at the prospect of running my deck through 7 rounds as I went 0-10 in fun games but Nassif assured me that I could still do alright with tight play and a little luck. My deck wasn't that bad and the people I was gaming against for fun cast Profane Commands and Austere Commands like it was nothing.

Two byes was unfortunately not enough time for a nap though breakfast is better than nothing.

My first round opponent was Thomas Leveille. I drew Smokebraider in my opening hand twice. I lost the game I didn't but won the two I did. That pretty much sums it up.

3-0

My next opponent was Chris D Lachmann. We had a hard fought battle that went to three but if memory serves we split two good games. He won one by Smokebraidering me right out. I won one with Berserker plus Mulldrifter. Chris mulliganed game 3 and was left with a poor draw.

4-0

I had a feature match round 5 against Andre Coimbra. I had never met him before though I had heard good things about him from Michael Flores and Steve Sadin.

I won the die roll and chose to play. Game 1 was one of those games you think you are going to win but somehow just seems to get away from you. A few flash creatures during combat a few tricks and a few removal spells later somehow my whole position falls apart.

Game 2 I chose to play again and just rolled over a mana-lite Andre.

Game 3 Andre chose to draw. It was interesting to me that almost half of my opponents in the Sealed portion chose to draw despite all of the top players I had talked to assuring me that in this format you want to play first the vast majority of the time. Our game turned out to be very unexciting as I mulliganed into two land and a Smokebraider which he killed before I could untap.

4-1

I was paired up with Jurgen E Hahn round 6. I win a moderately long game on the back on some timely removal for his Islandwalkers as well as Mulldrifter to keep momentum. He was very mana flooded in our other game.

5-1

Casey M Hogan was my round 7 opponent. I don't remember much about this round except that he was stuck with below average draws both games and that I drew six cards off a Mulldrifter in game 2.

6-1

My round 8 opponent Michael Beichner was playing a straight U/R elemental deck that featured Rebellion of the Flamekin a ton of clash like Whirlpool Whelms Broken Ambitions Paperfin Rascal Adder-Staff Boggart and Lash-Out as well as some nice Elementals like Smokebraider Mulldrifter Aethersnipe and Hostility.

Game 1 was looking so good for me. It really seemed like the type of game I couldn't lose. I misclicked one turn and played another random dork instead of keeping my mana open to play Eyeblight's Ending if needed. Of course he drew Hostility that turn smashed me and reduced my life to a level where I could conceivable lose if I am not careful.

I swing back and he takes it so he is dead on board. Unfortunately on his turn he hits me with one guy then Whirlpool Whelms and Lashes Out on my turn to live and leave me dead on board to his counter attack. How did this happen? I definitely punted that game as there is no way I should have lost.

I tried to stay focused and concentrate on just winning the match. Tilting at this point would do me no good. I sideboarded in all my countermagic as well as Ponder and chose to play.

Game 2 was fun as I ripped Mulldrifter turn 5 then ripped Eyeblight's Ending the turn before he played Hostility then Familiar's Ruse the turn before he played Aethersnipe. Must be nice? It is oh it is. Better lucky than good heh.

Game 3 was anticlimactic as he was colorscrewed with his two color deck where as I had all four of my colors turn 4.

7-1

The final match of the day for me was against Ari Cores. He was running some substandard card choices but I think that was a concession on his part in order to play a two color deck. His was an extremely fast W/r Kithkin deck with ALL the Kithkin ranging from Isamaru to Wizened Cenn to Kithkin Harbinger to Militia's Pride. His Red appeared to be primarily for multiple Lash Outs and Multiple Tarfires as well as some Elemental beaters.

Game 1 I struggle against the turn 2 Militia's Pride. I do my best to try to keep his army from getting out of hand but a Surge wraths my side of the board in combat.

Game 2 he plays men turns 1 2 and 3 with the turn 3 play being a Harbinger to go get Militia's Pride. Awk.

Still my draw is strong and I am putting up an excellent fight. A couple of spells in combat and it looks like I will win in two turns. He draws Nova Chaser and suddenly things feel a lot less comfortable for me. Still he is low enough that if I attack with the team he will have to lose his entire team except 10/2 just to stay alive. My loses will be minimal and I have to do it this way or I will get Wrathed by his counter attack and have no outs. All the tokens he would have made during his attack would have forced me to throw several chumps in front of 10/2 and I would have been left with nonlethal creatures on board where as he would still have a strong team.

He loses his team trying to not die from my attack and has no cards in hand. I am at 12 and he has Nova Chaser. Before his turn he remarks that he is on a two outer and that he has to draw one of his Tarfires. He draws smiles and shows me the Tarfire.

So awk.

7-2

Still not a bad showing for such an unexciting card pool.

Saturday night I go out with Herberholz Nassif Jelger and others. We end up at a bar on the beach that is extraordinarily crowded. I fight my way to the bar and ask if they have Mike's Hard Lemonade. The bartender laughs at me and says they do not serve such things here.

What about Smirnoff Ice?

Nosir.

Okay well what about a Strawberry Daiquiri with Vodka?

At this point the bartender asks "This is for a girl you are with right?"

"No this is all me. Ship."

He can barely contain his laughter but makes the drink.

I return to our table to find some guy in a Budweiser Man costume bumping into people spilling drinks and just generally trying to be a nuisance. Some people are getting their pictures taken with him but I am not so thrilled with his existence. We had no chairs and were forced to stand around this tiny table with me being the person stuck standing in the aisle. The Budweiser Man has an enormous butt and just loved walking in such a way as to continually throw it into my thigh.

A less peaceful man than I would surely have decked him or at the very least tripped the punk. I mean come on I get it you are the Budweiser Man and you go around trying to make things awkward but eventually I tire of your body and mine interacting on a physical level. I am not ready for that kind of commitment.

During the course of my two drinks Herberholz and Jelgar must have consumed two gallons of beer no exaggeration. Nassif however was still working on his first mixed drink.

Somehow one of the members of our party is roped into buying a $5 dollar chocolate chip cookie which comes with a glass of milk. It is amazing what scantily clad women can convince men at a bar to do. Obviously no one is interested in drinking milk at this point…

… well except for Jelgar who just straight up two-fists the milk and his beer slamming both back and forth. Is this how they do it across the ocean?

Nassif and I go back to the room to get some sleep. We are not trying to get drunk before Day 2 and are both tired from not getting much sleep the night before. Herberholz meanwhile has plans otherwise.

I try to sleep but am used to going to bed around 6am so it takes me a while to actually drift off. One thing I definitely need to be better about is getting on a good tournament sleep schedule for major events. Aside from making the day so much more enjoyable you really do play much better when you are rested.

My first pod is a tough one with Kenji Tsumura Oliver Ruel and others. The draft goes well for me and I end up U/W Merfolk/Faeries.

GP: Daytona beach Draft Deck 1
Patrick Chapin
0th Place at Test deck on 12/2/2007
Lorwyn Limited
 

Creatures (17)

  • 1 Amoeboid Changeling
  • 1 Cloudgoat Ranger
  • 1 Faerie Harbinger
  • 1 Fallowsage
  • 1 Glen Elendra Pranksters
  • 2 Goldmeadow Harrier
  • 1 Kinsbaile Balloonist
  • 1 Mulldrifter
  • 2 Pestermite
  • 1 Plover Knights
  • 1 Sentinels of Glen Elendra
  • 1 Silvergill Douser
  • 2 Streambed Aquitects
  • 1 Wellgabber Apothecary

Lands (17)

  • 9 Island
  • 7 Plains
  • 1 Wanderwine Hub

Spells (6)

  • 1 Triclopean Sight
  • 1 Broken Ambitions
  • 1 Familiar's Ruse
  • 1 Neck Snap
  • 1 Crib Swap
  • 1 Wings of Velis Vel
 


My first opponent was Oliver Ruel. He had a quite strong U/B Faeries deck. Game 1 was a tight one with him Footbottom Feasting his Mulldrifter while I replayed mine with Familiar's Ruse. Eventually Cloudgoat Ranger was just too much for him.

Game 2 was an interesting battle. We both have a ton of card advantage and control so neither of us could really do much to the other although we each drew tons of cards. I was drawing a card with my Fallowsage + Apothecary combo every turn.

Oliver on the other hand simply counted his library and cast Colfenor's Plans into a second Colfenor's Plans. A Feasted Mulldrifter later and Oli had 0 cards left in his library. This proved crucial as I never lost another clash including against a Broken Ambitions that would have decked me eventually.

Our match was an epic struggle that eventually lead to a position where Oli had all of the creatures in his deck in play as well as two Trickeries and a Broken Ambitions removed by Plans. He was slowly taking out chunks of my life with his Ghostly Changeling + Aquitects combo which was slowed by my massive Douser. Eventually we got to a point where I knew I could never successfully damage him but I had a plan. I dug and dug and reached Crib Swap which drew his Broken Ambitions. He never over committed to the Ghostly Changeling or he would have been wrecked.

We were running short on time so Oli was played extremely quickly. As a result he forgot to Trickery a Goldmeadow Harrier that would stop him indefinitely if I somehow survived his lethal assault next turn. He attacked with the killing blow but I had my Wings of Velis Vel (at this point I had drawn every spell in my deck knowing the bottom four cards were all lands) to play on his Changeling after he pumped it. Wings of Velis Vel is a Faerie so his two Trickeries were powerless.

The game was over at that point as I had enough cards to survive extra turns.

8-2

Round 11 I squared off against Kenji armed with an extremely aggressive G/w Elf/Kithkin deck.

Game 1 I won a long one stabilizing on 1 life and eventually winning on the power of Pranksters plus double Pestermite.

Game 2 looked to be going well for me as I was beating down with my Fallowsage while Kenji was stuck on 3 land. Kenji went deep into the tank and eventually formulated a plan.

Now I don't know how many of you have ever been blessed with an opportunity to play against Kenji but he is a true master. He played an unusual sequence of plays that ended up working out after he drew land spell spell and I drew land land land. He completely turned around the game when his Surge effectively traded with my Cloadgoat Ranger. I was still doing damage though on the strength of two Aquitects and a Douser bringing two points of Islandwalk a turn.

Then when he was on 6 life he dropped Immaculate Magistrate. I continued to beat.

When he hit 4 life he dropped a Kithkin Healer.

I knocked him to 2 but was forced into creature combat with one of my Aquitects. I could have survived another turn but his Healer would have kept him at 1 with a lethal counter attack.

As it was combat went well for me and I had a nice board advantage. I played another creature and threatened to kill him on my attack next turn. He answered with a Thoughtweft Trio. This guy!

I struggled to stay alive but he started Abyssing me then double Abyssing me due to Magistrate making his team huge. We go to game 3.

Unfortunately the ending was anticlimactic. It was my turn to get mana screwed and he just ran over me.

8-3

Round twelve I am paired with Orrin Beasely. I come out strong and just run over him in the air two games straight with nothing really interesting happening aside from a Cloudgoat Ranger being used for Familiar's Ruse.

9-3

My next pod features a number of strong players including once again my Kryptonite Kenji Tsumura. My plan is still to just force Blue no matter what.

I open a Changeling Titan but pick Aethersnipe over it which in retrospect was obviously a mistake. I see no Blue cards in the next two packs so I take a Pilferers and a Dreamspoiler Witch seeing a clear look at Black.

Pick four I was given a chance at a Wren's Run Vanquisher which I should have realized was my cue to move into B/G. There was clearly no Blue coming but I was hard headed. I picked a Peppersmoke and it was the beginning of the end.

Over the course of the draft I passed 2 Changeling Titans 2 Vanquishers 2 Hunters a Packmaster and a Cloudthresher. How embarrassing. And for what?

Here is the trash I ended up running:

GP: Daytona Beach Draft Deck 2
Patrick Chapin
0th Place at Test deck on 12/2/2007
Lorwyn Limited
 

Creatures (16)

  • 1 AEthersnipe
  • 1 Black Poplar Shaman
  • 1 Boggart Loggers
  • 1 Dreamspoiler Witches
  • 1 Ghostly Changeling
  • 1 Hunter of Eyeblights
  • 1 Mad Auntie
  • 1 Moonglove Winnower
  • 1 Mournwhelk
  • 1 Sentinels of Glen Elendra
  • 1 Skeletal Changeling
  • 1 Thieving Sprite
  • 1 Thorntooth Witch
  • 3 Warren Pilferers

Lands (18)

  • 6 Island
  • 12 Swamp

Spells (6)

  • 1 Makeshift Mannequin
  • 1 Eyeblight's Ending
  • 2 Peppersmoke
  • 2 Boggart Birth Rite
 


That's right Goblins/Faeries/Treefolk splashing Elves and Elementals. Why?

I even sideboarded out the two Blue cards against two of my opponents in order to not get Islandwalked. This is what I get for being hard headed.

Round 13 I am matched up with Nathan B Zimmerman. Long story short Thorntooth is just insane though most of my deck is terrible. We go to time in game 3 and I am left with a dominating board position but would need about three more turns to actually kill.

9-3-1

My round 14 opponent is Brandon M Nelson. Somehow a never-ending supply of Warren Pilfers backed up by a Mad Auntie is able to get the job done one game. He wins the second with a sick Merfolk draw fueled by Merfolk Reejerey. The final game is won by Hunter of Eyeblights hosing Paperfin Rascals in addition to a key Thorntoothing of his Merfolk Reejerey. Thorntooth is just incredible.

10-3-1

I was excited to be 1-0-1 with this filth and to be fighting for a spot in the Top 16. Unfortunately the end boss was once again Kenji. This time he was armed with an insane G/b Elf deck featuring most of the elves that I had passed. Karma…

Game 1 he comes out quick but I have the turn 4 Mournwhelk turn 5 Makeshift Mannequin in combat to blow him out. However Kenji has anticipated that something was up and didn't attack with his Scarblade which allowed him to kill the Whelk before it could block. I had 5-for-2'ed him but he had so much tempo I couldn't recover. If he'd been greedy and attacked for the extra one damage that turn I would have blown him out. How many people would know not to attack someone with four Swamps and no creatures in play? I dunno maybe it wasn't that hard of a play to see but I am pretty sure most people would have missed it.

Game 2 is just a blow out. I get ruined by Imperious Perfect plus Elvish Promenade.

Final 10-4-1

34th place

Overall not a bad showing I suppose but the main thing was that I got some much needed practice for Lorwyn Booster Draft. That had been the reason I went to GP: Daytona Beach. The main thing I learned was that I had to be more flexible in my color choices. In addition I learned a lot about card evaluations and archetypes from Gabe Walls Mark Herberholz Gabriel Nassif Rich Hoaen and Kenji.

Our story is almost at an end but first I had one more night in Florida. Mark Nassif and I find a store to acquire drinks and we host a party featuring Gabe Walls Gerry Thompson Ben Stark Geddes Himself Joe Crosby and half a dozen others.

Our hotel room is a suite but it is still too crowded so we go exploring in the hotel and find an upper floor that contains a number of ballrooms not currently in use. We take over a huge room and do a four on four draft stretching late into the night.

Some lesser partiers decide to go to sleep at this point. I of course stay up and Mental Magic against all challengers until 2am. At this point Gabe and Gerry convince enough people to draft that we end up with a three on three.

I am pretty sure it is safe to say that my ability to draft was impaired at this point as my base Red deck featured Vigor Cryptic Command and Austere Command all on the splash. I did have 3 Twigs a Drum a Fertile Ground and three Vivid Lands so I was so there on mana heh but still my deck may have been a little "ambitious."

I managed to get to sleep by 6am which turned out a little awkward as we had to get up at 6:45am.

Still I am a trooper and was good to go. Obviously the plan was to sleep in the car on the hour long ride to the airport then sleep at the airport as my flight wasn't until 4:30pm. Unfortunately the car ride did not pan out as expected.

First of all we had to have all the windows rolled down all the way on account of the exhaust that flowed freely into the main compartment of the car. I covered my head with my coat to try to block carbon monoxide light and sound. I couldn't sleep though I was actively hallucinating.

All of a sudden the vehicle is out of control and it is clear we are not on the road anymore which is distressing because we were on a bridge.

I couldn't see anything because of my coat but I braced for impact. Fortunately we did not hit anything hard. One of the tires had blown out.

We moved the vehicle off the road and called Triple A. We got off the bridge and waited on a hill for an hour and a half for the tow truck. Thankfully I had a pillow so I just went to sleep on the ground.

After the truck came we were told that he only had room in is truck for the driver of the car. The rest of us were stranded in the middle of nowhere. We hiked a mile through rough terrain to get to some sort of civilization and called a cab.

Obviously Heezy and Hat missed their flight but they were able to reschedule.

I hung out all day in the Orlando Airport for the third time that week but made it home safe and sound.

What a week!

Patrick Chapin
"The Innovator"

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About Patrick Chapin

Patrick Chapin, "The Innovator," is a member of the Hall of Fame class of 2012. He is a four-time Pro Tour Top 8 competitor, renowned deckbuilder, author of "Next Level Magic," and the first player to Top 8 Pro Tours in three different decades.

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