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Ask the Judge, 8/14/2007

Chris Richter

By Chris Richter
08/14/2007

Rules Tip of the Day: Effects that look for a card in a certain zone will only look in that specific zone. If the looked-for card has moved to another zone, the effect will not find it. In fact, if the card has left the original zone and then returned to it, the effect will still not find this card, as it is treated as a entirely new object.

Q: I have Body Double in play as a copy of Akroma, Angel of Fury. My opponent has a face-down Vesuvan Shapeshifter. He turns it face-up, copying Body Double. Will Shapeshifter become a copy of Akroma too? Or will it be just a copy of Body Double?

A: Copy effects do copy other copy effects. This Vesuvan Shapeshifter will be a copy of Akroma, Angel of Fury.

Q: My friend activates Arena and chooses a black creature, and I choose a creature with protection from black. All damage dealt to my creature will be reduced to zero, right? My friend says that the Arena's ability negates all creature abilities, such as protection from black. Who is correct?

A: You are almost 100% correct: the damage to your protection from black creature is prevented. Arena does not deal any damage; it makes the two targeted creatures deal damage to each other. The sources of the damage are the two creatures. When Arena's ability resolves, the damage from your opponent's black creature will be prevented, as the creature you targeted has protection from black. However, your creature will still damage to the black creature.

Q: How does Grave Peril interact with a Riftwing Cloudskate that targets the Grave Peril?

A: It depends on whose turn it is and who controls each of these permanents. I assume that each are controlled by two different players. When the Riftwing enters play, both its comes-into-play ability and the ability of Grave Peril will trigger. When multiple abilities trigger at the same time, those controlled by the active player go on the stack, first followed by those controlled by the non-active player. In most cases, the Riftwing will enter play during its owner's turn. If this true, then the Riftwing ability will go on the stack first, followed by Grave Peril's ability. In this situation, the Riftwing will be destroyed by Grave Peril's ability before anything is returned to its owner's hand. If the Riftwing ability targeted either the Grave Peril or itself, then this trigger will become countered on resolution. If it targeted some other permanent, then that permanent will be returned to its owner's hand, even if the Riftwing is not in play when the ability resolves.

Q: I have Linessa, Zephyr Mage in play. My opponent has an Urza's Factory. I play Take Possession on the Factory and pass the turn. My opponent plays Take Possession on the same Factory. A few turns later, I play another Take Possession on the Factory, stealing it back again. Then my opponent plays a fourth Take Possession on it. Can I use Linessa's Grandeur ability on myself, bouncing the first Take Possession that I played on the Factory, and recast it, thereby stealing the Factory yet again?

A: Yes, that does work. The last control effect that is applied will determine who controls this permanent. Removing the control effect from a Take Possession that was played earlier in the game will not change what happens in this situation. All that matters is that the last Take Possession to resolve was controlled by you, so you will control this enchanted Factory.

Q: If I Suspend a Rift Bolt and my friend casts Time Stop in response, what happens to the Suspended card?

A: Nothing—it will remain removed from the game with the time counter on it. Suspend is a special action that does not use the stack.

Q: If I have two Celestial Crusaders in play, do they give each other the +1/+1 bonus?

A: Yes, the effect from one Celestial Crusader will be applied to another. Each of the Celestial Crusaders counts as an "other white creature" when applying the effects from each Celestial Crusader.

Q: If I have two copies of Eye of The Storm in play, will I have two copies of each instant or sorcery, or just one?

A: Just one. Each time you play a spell the abilities of both cards will trigger. However, the first ability to resolve will remove this instant or sorcery from the stack and allow you to make a copy of it and all other cards that have been removed by that particular Eye of the Storm. The ability of the other Eye f the Storm will also resolve and allow you to play copies of cards removed by it, but the spell that triggered this ability has already been removed from the game and will have no connection to this Eye of the Storm.

Q: Is this correct? I'm attacked by a Guiltfeeder and have no legal blockers for it. At the start of the declare blockers step, his life loss ability triggers. With that ability on the stack, I play Curtain of Light, targeting Guiltfeeder. It resolves, making Guiltfeeder a blocked creature. The Guiltfeeder's loss of life ability resolves and checks on resolution to see if Guiltfeeder is still unblocked, sees that it is now blocked, and thus the ability is countered due to the fact that the Guiltfeeder no longer meets the ability's condition of being unblocked.

A: No, that is not how this interaction works. Guiltfeeder's ability is not a triggered ability with an "intervening if" clause, so its trigger condition will not be rechecked when it resolves. [For the obility to work that way, it would have to be written as, "Whenever Guiltfeeder attacks and isn't blocked, if it isn't blocked..." which is rather awkward. -Seamus]


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