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- Anything that can go wrong will go wrong.
- If you playtest for your hardest matchup, all you will play is the mirror match; if you playtest the mirror match, all you will encounter is your hardest matchup.
- The guy you beat to a pulp in Swiss will always beat you in the quarterfinals.
- Topdecking is for casual play; when something's on the line, all you get is another land.
- If you get to play the beautiful girl, it will be in a tough game for the top 8, where you can not ID.
- If everything seems to be going well, you have obviously overlooked something.
- If you decide to mulligan, your next draw would have been the third land.
- If you decide to keep, you won't see another land until the turn before you're dead.
- If your dog eats a card, it will be your .
- Your opponent's last card will always be a .
- In order to borrow the fourth you need, the guy will ask to borrow the that you traded for your three other Mutilates.
- When you have the game in your hand, your opponent will .
- When you finally figure out some tech against the best deck, no one will play it anymore.
- The higher the K-value, the more games you'll lose.
- The little kid who bought the next pack will always open a foil . All you get is .
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By Styfen Batten
Without the cycling ability this guy would be bad. But it's the cycling that makes him playable; in fact I'm not sure if you'd ever play him outside of a Limited environment. But he does have that cycling ability... And I feel it's a pretty strong one. For some reason, it makes me... Read more
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By Ted Knutson
The question everybody wants to know right now, though, is what are you packin' this time? You've got a tough job ahead of you, I'll tell you - because you're losing a lot of power from the Invasion Block and not getting much back... Read more
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By Peter Jahn
Imagine sitting back with a half dozen lands, a Prodigal Sorcerer, Words of Wilding, Sindbad, a Quirion Elf, and four 2/2 bears in play. Pretty harmless - even an Overrun won't do all that much. Oh, and two Arcane Denials, a Jungle... Read more
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By Geordie Tait
Oh, did I mention that I won a PTQ in Detroit on Saturday? I'm going to see you all in Chicago! Come January, I'm going to be slinging spells with the big boys -... Read more
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By Bill Stark
In recent years, some midwestern players out of Iowa City, Iowa have taken preventative measures a step further. They have begun employing the use of something referred to as"the card count." The card count is a nearly foolproof... Read more
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By Sheldon Menery
I've heard a lot of talk about cycling and how it can't be countered by spells that counter spells. However, I have not seen anyone even ask the question:"Can I counter the cycling ability with Bind?" Read more
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By Chris Romeo
Island
This is the land that makes blue mana. If you have two of them untapped, your opponent will always worry that you have a Counterspell. As such, many people... Read more
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By Sam Zitin
I am quite delighted to be finally bringing you this delightful group of elves, beasts, and ever-so-large Legendary Elementals. Red and Blue got some huge stuff...But... Read more
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By Tony Sculimbrene
I'm presenting present a comprehensive approach to undefined metagamed - and States in particular. I want to give you every bit of advice I have cobbled together after... Read more
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By Dave Meddish
Three decks from Dave's testing gauntlet - including one further refined, with playtesting results and feedback from readers. Wanna see the Meddish U/B Wizards deck? No? How about a Burning Bridge deck that's all the Rage... Or... Read more
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By Iain Telfer
Iain opens up a real Sealed set and attempts to build the best possible deck for the season... But he can always use the input. Did he choose the right colors? ... Read more
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By Kell Sayen
Sup? I'm Kell, and I'll be your tour guide today. I'm fourteen, live in Southern Cali, and play Magic religiously. That's all you need and... Read more
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By Simon Watson
Hey, we've all thought about it - and Radiate's a permanent favorite amongst the multiplayer crowd. But Simon gets down and funky, not only building a Radiate deck, but coming up with a Version 2.0 to smash the competition with a dazzling array of spells on the stack! Read more
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By Ken Collier
Everybody makes mistakes; in Magic, the person who wins is usually the person who makes the fewest of them. Even the smallest error can provide a tactical advantage to... Read more
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By The Ferrett
Onslaught Sealed is more luck-reliant than it's ever been before. I was at this one event where a little kid threw all 105 cards into the air, plucked forty cards... Read more
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By Carl Jarrell
Listen closely: I have not lost a round in the Swiss of States over the past two years. Is this a miracle? No. It's because I know what I'm likely to face, and I know... Read more
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By Laura Mills
Do you ever feel that your true potential is squandered because of silly procedural errors that cost you games? Do you find yourself blaming judges for preventing you from being a contender?
Time to face facts, my friend: Only you... Read more
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By Michael Jay LaRue
So Michael's been running around critiquing various artists in Magic, telling 'em what paintings are good, and why. Well, one artist couldn't take this treatment... Read more
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By Anthony Alongi and Sheldon K. Menery
Dear Sheldon,
I'm so glad you're back; Gis was mean to us, just horrible! He wouldn't let us play Orim's Chant as a Counterspell, like you do. Anyway, I have more questions for you.
Firstly, The Ferrett and"strange": Why hasn't this combo been banned Read more
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By The Ferrett
You know what the best part about having forums is? The fact that I can ask you all for feedback, and get it pretty damn instantly. So I have four questions to... Read more
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