Q: I have a question regarding Lightning Greaves. Say Lightning Greaves is originally attached to a Myr Enforcer, and I try to equip it onto another creature - say, a Broodstar. If in response, I bounced back my Broodstar with an Aether Spellbomb, would the Lightning Greaves still be attached to the Myr Enforcer, or would it have been unequipped?
A: It would still be attached. The Equip ability would be countered on resolution due to an invalid target. When you're moving equipment from one creature to another, it unequips and equips the new creature all as part of the resolution of the ability.
A: What happens when I play all the lands in my hand using Manabond with a Recycle in play? Do I get to keep all the cards I draw, discard down to two, or do O have to discard them all?
A: Putting lands into play with Manabond's end-of-turn triggered ability doesn't trigger Recycle, because you're not playing the lands, you're putting them into play.
Using Manabond with Recycle in play is a Bad Thing unless the non-land cards in your hand are Madness cards, because you'll end up with an empty hand and no draw step.
Q: When Cloud Cover is in play, does that mean that whenever my opponent tries to target my permanents will spells or effects, I can activate it multiple times to avoid it?
For example, a creature is under my control (I also own it). My opponent casts Terror to bury it, I activate the Cloud Cover and bring the creature back to my hand. My opponent casts another Terror (so now there are two on the stack). Can I use Cloud Cover again to bring it back?
A: Cloud Cover isn't activated, it's triggered, and it will only trigger once for each time a permanent becomes targeted by your opponent. He's wasting Terrors, because the triggered ability will always resolve before the spell that triggered it. Both Terrors will be countered on resolution due to illegal targets.
That's assuming you choose to bounce them, of course. The Cloud Cover's ability is optional; you decide on resolution of the triggered ability if you're going to bounce the permanent.
Q: I have a Coffin Queen and a Quicksilver Elemental in play. When I copy the Coffin Queen's activated ability with the Quicksilver Elemental's ability. Does it actually copy the"Whenever Coffin Queen becomes untapped" part of the ability?
A: No. Quicksilver Elemental copies only activated abilities. The"Whenever" abilities are triggered, so they're not copied. Nice combo.
Q: I have a Quicksilver Elemental and a Dominating Licid in play. When I copy the Dominating Licid's activated ability with the Quicksilver Elemental's ability. If I trigger the Elemental to become an enchant creature and gain control of my opponent's creature. Will my Quicksilver Elemental remain an enchant creature?
A: It will remain an enchant creature with the ability to end the effect that doesn't go away during Cleanup, because the control and enchant creature abilities weren't"stolen" by the Elemental's ability - they were generated by that stolen ability. When you do end the effect, it goes back to being a normal Quicksilver Elemental.
Note that when it becomes the enchant creature, it loses all other abilities that it may have somehow gained, save for the control and the ability to end the effect.
Q: If a Duplicant removes a face-down creature from the game, does it copy last known information about the card, or does it copy the printed values?
A: Super question! Duplicant's triggered ability removes the creature, and then Imprints whatever's printed on the card. If you Duplicated a face-down Exalted Angel, you'd get a 4/5 Angel Duplicant. You remove the creature, Imprint the card (rule 502.34b).
Q: Player A is playing an affinity deck and has ten artifacts out, dropping the cost of a Broodstar to UU. Player B has two Blinkmoth Urns in play, thus giving Player A twenty colorless mana at the beginning of his turn. Can Player A pay the normal cost of the Broodstars to avoid massive mana burn?
A: Affinity is not optional. It reduces the cost to play the spell. Player A will have to find other things to do with all that mana.
Q: An opponent has two creatures in play - one tapped and one untapped - and I have one untapped creature in play. I cast Blinding Beam, using the tapping ability, and target his two creatures. Can I target his tapped creature, or must I choose a legal target - which would, in this case, be my own creature?
A: You can target both his creatures, because Blinding Beam says"two target creatures," not"two target untapped creatures." You can target one that's already tapped.
Q: How can you survive being decked with Scroll Rack if the number of cards in hand is greater than the number of cards in your library?
A: You lose to decking when you're forced to draw cards that you can't. Scroll Rack doesn't tell you to draw cards, it just tells you to put them from the top of your library into your hand. You try follow the instructions of the ability to the best of your ability. If you can't get cards from the library, you can still put some back on top.
Q: Recently, my friends and I came across a scenario that we were unsure how to judge. I had in play five swamps, a Myr Enforcer, and a Yotian Soldier equipped with a Nightmare Lash, effectively making Yoti 6/9. On my friend's turn, he cast Grab the Reins and took my Yotian Soldier.
Whose swamps are now calculated for the Nightmare Lash, which is still equipped on the Yotian Soldier? At the time my friend had zero swamps in play, so we weren't sure if the Yotian Soldier should be 6/9 or 1/4.
This brought up an interesting question regarding equipment. We know that the equipment does not change control, but at that point, who does"you" refer to on the equipment cards? Off the top of our head, we thought this is important to know not only for Nightmare Lash, but also for Loxodon Warhammer and Mask of Memory, who all have some effect based off of"you."
A: "You" refers to the controller of the Equipment. It still calculates your Swamps, so it's still 6/9. Loxodon Warhammer is a different animal. It says that the creature"has" the listed abilities. That means that the gain-life ability becomes an ability of the creature, not of the Equipment."You" refers to the creature's controller.
Contrast that with Armadillo Cloak, which doesn't grant the life gain ability to the creature, but maintains it as part of the enchantment.
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