|
|
Peasant Magic Week: The Winner, And Next Week's Contest!
First of all, did anyone guess the reason why we had Peasant Magic on this week, of all weeks? It's because this week ends on April 15th – a day when many American citizens are poorer. See, we're so clever.
(For you foreigners, April 15th is tax day in America. We love it.)
In any case, Peasant Magic week was a good week for articles, with some of the highest-quality stuff we've seen yet. But in the end, it came down to two last-minute submissions: Roman Pazuniak's How Many Ways Can You Go Infinite On A Common-Based Engine? and Dave Wong's Peasant Magic: The Six-Deck Gauntlet, Plus The Commons You Must Own. It was a tough decision, since Dave brought some Peasantry experience to the table, whereas Roman's decks were consistently neat. (Well, except for the ElfClamp deck, but you had to get that one out of the way.) In the end, experience won out in an extremely close call, and Dave took the $20 prize!
This week's challenge?
Multiplayer Lockdown.
That's right; we want to hear about your deck that shuts multiple opponents down in some interesting way. Tell us how it works, what decks it works well against, and more importantly what fiendish combo you've created to dominate (and, lest we forget, win) the game. Then send that puppy into theferrett@starcitygames.com!
-
By Chris Romeo
A couple of times a year, I like to publicly answer some e-mail that I've received over the past few months. I do this for a couple of reasons. First, a lot of... Read more
-
By John Matthew Upton
Once again on his feet, Hashi’s stomach rumbled. Though he no suffered from injuries or fever, he was ravenous, and could... Read more
-
By Mike Flores
Flores takes another look at White Weenie today, including testing one of the decks forum-goers touted as considerably better than Mike's Weenie lists from last week. He also throws the Weenie variations against a testing gauntlet... Read more
-
By Sheldon Menery
ASK THE JUDGE 04/15/2005: Feature Friday
Governing Principles: Situational Control
In the first of what promises to be an interesting series, the John Nash... Read more
-
By Peter Jahn
I love deck building, and I love playing Constructed duels. I find it much more rewarding than leagues and drafts, so I am trying out the various MTGO constructed formats. That said, I still have very few Constructed-worthy... Read more
-
By Chris Richter
Rules Tip of the Day: Unless specified, an activated ability can be played as many times as it can be paid for.
Q: If I have Fork on the stack, copying whatever, and then turn Mischievous Quanar face up, copying Fork, would I... Read more
-
By Jamie Wakefield
Jamie Wakefield is back and this time he's back to stay. Right here at StarCityGames.com Read more
-
By Andy Clautice
In Limited, Green seems to be the odd man out. Red and Black have always offered drafters valuable removal, while White and Blue packed flyers, but Green tended to shuffle its feet and look morosely down on its collection of... Read more
-
By Matthew Lubich
This week's $20 Casual Challenge is multiplayer lockdown - but alas, due to a sudden loss of Internet connectivity and a plane flight from heck, the slew of articles that have been submitted are slow to come up. Today, you just get one - Matthew Lubich's excellent primer on the... Read more
-
By Chris Richter
Rules Tip of the Day: You cannot tap a permanent or discard a card just because you want to. You can only do either of those two things to pay the cost of a spell or ability or to satisfy an effect (or by discarding cards if it is... Read more
-
By Michael Clair
Here's the problem with Sealed Deck: you get an unopened pack of cards and have to build a deck out of it. How many rares in there? Three. How many boosters? Two.... Read more
-
By Philip Stanton
Many people think that the color of Yawgmoth's Will needs little if any tweaking. I agree wholeheartedly. Black is the best understood color (despite that whole "can it be good, not evil?" issue), and it has had the most consistent... Read more
-
By Mike Lanigan
A long time ago in a far-away metagame, there was an underplayed deck that relied on an obscenely low number of lands. This deck was amazingly fast and not many decks could keep up with its speed. This deck was called 9-land green,... Read more
-
By Andrew Lubich
The first thing I knew that I wanted to do when building a deck then was that I wanted it to be a combo deck, and I wanted it to be able to beat the snot out of aggro decks.
The second thing I knew was that I needed a way to deal with the early rush of creatures. The last thing I... Read more
-
By Andy Probasco
Shortbus Severance Belcher (or SSB) was one of the hot new decks to come out of StarCityGames.com Power 9 Syracuse and its designer is back with a tournament report and instructional guide just in time for this weekend's Power 9 in... Read more
-
By Joshua Silvestri
Also just in time for Power 9 Chicago, Josh Silvestri takes a look at one of the other big decks to come out of Syracuse, Lam Phan's Bird... Read more
-
By Roman Pazuniak
A Peasant combo win will be rare simply because almost every Tutor is either rare or uncommon - and in order to make space for all of those tutors, you need to allow less... Read more
-
By Pete Hoefling
Successful traders know that trading Magic: the Gathering can often be just as rewarding as playing the game itself, if not moreso. In this article series, I am... Read more
-
By Dave Wong
Okay, this may seem like a pretty bold statement, but other than Highlander I would have to say that Peasant Magic is the greatest casual format of all time. I cannot... Read more
-
By Abe Sargent
Some of these decks are funny enough that I thought to include a few for your enjoyment. These are examples of the absolute worst draft decks ever, and I hope... Read more
|
StarCityGames.com
5728 Williamson Road
N.W, Roanoke, VA, 24012
Phone: (540) 767-GAME (4263)
Online Customer Support Hours: 10am-6pm EST Mon-Fri;
Store Hours & Info: Check out our Facebook page
Fax: (540) 265-0544
Contact
Us!
All content on this page (c) 2011 StarCityGames and may not
be reproduced whole without
consent.
Refund/Return Policy - Privacy Statement - Terms and Conditions
Magic the Gathering is TM and copyright Wizards of
the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Upcoming Events
5/26
Saddle Brook, NJ
5/26
Dover, DE
5/26
Newport News, VA
5/26
South Bend, IN
5/27
*ELITE* Grand Prix Anaheim
5/27
Columbus, OH
5/27
Chicago, IL
5/27
Newington, CT
5/28
Aalborg, Denmark
06/02
*SUPER* Ijamsville, MD
06/02
Durham, NC
06/02
Concord, CA
06/02
Buford, GA
06/02
Minneapolis, MN
06/03
Newington, CT
06/03
Baton Rouge, LA
IQ Schedule
Stores/TOs - Host an IQ!
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Buy, sell and trade with StarCityGames.com at each of these upcoming events!
05/26/12 - 05/27/12
Nashville, TN
StarCityGames.com Open Series
06/02/12 - 06/03/12
Columbus, OH
at Origins
StarCityGames.com Open Series
06/09/12 - 06/10/12
Worcester, MA
StarCityGames.com Open Series
06/15/12 - 06/17/12
Indianapolis, IN
StarCityGames.com Open Series featuring Invitational
06/23/12 - 06/24/12
Detroit, MI
StarCityGames.com Open Series
06/30/12 - 07/01/12
Seattle, WA
StarCityGames.com Open Series
|
|
|
If it's happening in Magic: the Gathering, it's being talked about in our forums! Join, and share your thoughts with the rest of the Magic: the Gathering community!

|
|
- When in southwest Virginia, visit the Star City Game Center!
Star City Game Center
5728 Williamson Rd.
Roanoke, VA 24012
Ph: (540)767-4263
[Info & Pics!]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|