• STORE
  • EVENTS
  • ARTICLES
  • NEWS
  • DECKS
  • BUYLIST
  • HELP
Advanced Search
Deck Builder
  • Hello. Sign In.
    YOUR ACCOUNT

    forgot your password?

    New customer? Start here!

  • CART

    View Cart ( items)

    Checkout

  • WISH
    LIST
       
  • Magic Singles
    • English
    • Foil English
    • Non-English
    • Foil Non-English
    • BGS/Graded Cards
    • Complete Sets
    • Misprints and Rarities
    • Wholesale Lots
  • Magic Sealed Product
    • Expansion Sets
    • Booster Packs
    • Booster Boxes
    • Starter & Tourn. Packs
    • Starter & Tourn. Displays
    • Theme Decks
    • Event Decks
    • Intro Packs
    • Fat Packs
    • Two-Player Games
    • Standalone Sets
    • Archenemy
    • Commander
    • Duel Decks
    • From the Vault
    • Planechase
    • Premium Deck Series
    • Misc. Box Sets
    • Non-English Sealed
  • Gaming Supplies
    • Binders
    • Books & Fat Pack Guides
    • Boxes & Bags
    • Clothing
    • Deck Boxes
    • Dice
    • Life Counters
    • Playmats
    • Sleeves
  • Specialty Items
    • Ascension
    • Gift Cards
    • Lithographs
    • Original Artwork
  • Digital Products
    • Grinder: The Brad Nelson Story
    • Next Level Magic
    • OMG: Official Miser's Guide
    • Tha Gatherin'
  • We Buy

The State Of Modern

Reid Duke
11/08
#Modern  #GPChicago 
  •  
  •  

Without set rotations Modern has largely been a predictable and slow-moving format. Recently though that's not been the case. Pro Tour Return to Ravnica in Seattle and the Grand Prix in Lyon France set the community's eyes ears and minds on Modern and showcased the endless possibilities of the format. What's more is that two North American Modern Grand Prix are on the horizon so you can be sure that we haven't seen the end of creativity and innovation in the format.

Today I'd like to bring you up to speed on the state of Modern after PT Return to Ravnica and GP Lyon and offer my opinions on the format's defining decks.

Before anything else here are links to some helpful statistics compiled by Wizards of the Coast's coverage team: PT Return to Ravnica archetype breakdown GP Lyon Day 2 metagame GP Lyon matchup analysis.

U/W Midrange

U/W Midrange
Emanuel Sutor
2nd Place at Grand Prix on 11/4/2012
Modern
 

Creatures (19)

  • 1 Baneslayer Angel
  • 2 Blade Splicer
  • 4 Restoration Angel
  • 4 Snapcaster Mage
  • 2 Wall of Omens
  • 3 Geist of Saint Traft
  • 3 Vendilion Clique

Lands (25)

  • 4 Island
  • 1 Plains
  • 1 Arid Mesa
  • 4 Celestial Colonnade
  • 2 Hallowed Fountain
  • 1 Misty Rainforest
  • 1 Moorland Haunt
  • 2 Scalding Tarn
  • 4 Seachrome Coast
  • 4 Tectonic Edge
  • 1 Eiganjo Castle

Spells (16)

  • 2 Cryptic Command
  • 2 Dismember
  • 4 Mana Leak
  • 4 Path to Exile
  • 4 Spell Snare

    Sideboard

  • 2 Aven Mindcensor
  • 1 Baneslayer Angel
  • 2 Rest in Peace
  • 3 Stony Silence
  • 2 Celestial Purge
  • 2 Negate
  • 1 Vendilion Clique
  • 2 Supreme Verdict
 


Let's begin with U/W Midrange which was the runner-up at GP Lyon and a Top 8 presence at the Pro Tour. U/W made up about nine percent of the field at both the Pro Tour and the second day of GP Lyon. Moving forward there's no reason to believe that trend will substantially change.

U/W is a powerful midgame deck that hits its stride around turn 4. Against every popular deck in the format a U/W player can feel advantaged as the game drags on since Cryptic Command Snapcaster Mage Restoration Angel and even Baneslayer Angel out of Emanuel Sutor's list offer game breaking topdecks. Perhaps most importantly U/W's smooth two-color mana base offers much in the way of manlands and colorless value lands. The times you'll be annoyed at Celestial Colonnade entering the battlefield tapped will be far outweighed by the times you're pleased to look down and find a free Serra Angel on the table when you're flooded out. Tectonic Edge and Mutavault add a lot in their own right but I especially like Mr. Sutor's decision to run one copy of Moorland Haunt.

If U/W has a weakness it's a lack of efficiency relative to the rest of the format. With a combo deck or even with Jund and Affinity you can often look at an opening hand and be very confident in your chances to win the game; that's much less true for U/W. While other decks can present must-answer threats for one or two mana U/W has to spend three or more. U/W's plays tend to be mana-intensive by Modern's standards like animating a Celestial Colonnade or casting an Angel. Finally U/W's answers either need to be played in a narrow window like permission spells or are inefficient for other reasons like Path to Exile and Dismember.

U/W is strong against Infect Birthing Pod and most combo decks. Its toughest matchup among the top decks is Affinity. The mana-inefficiency problem is made painfully obvious when U/W pairs off against a deck that empties its hand onto the table on turn 2. While very tight play can allow U/W to take some games with just permission and spot removal blue and white don't offer the same level of anti-artifact sideboard hate that red and green do. Stony Silence is the best card available but on the draw it can often be too slow. In a typical match the U/W player will lose game 1 and will certainly be put on the draw for one of the sideboard games.

Who is favored between U/W and Jund is unclear. The results from GP Lyon Day 2 show U/W getting absolutely creamed in seventeen matches. On the other hand U/W got the better of Jund at the Pro Tour over the course of 64 matches. Some quick math puts the combined tally from both events at 43-38=53% in favor of Jund. That number doesn't seem to me a reason to choose or to dismiss either deck. The matchup is close and perhaps a high level of expertise with U/W could swing it the other way.

In the days before Return to Ravnica I always felt that U/W was the favorite against Jund (this was only my opinion not a consensus). Jund wasn't fast enough back then to close most games before Angels Cryptic Commands and Celestial Colonnades started to come online but Deathrite Shaman has given it a valuable speed boost. Now between Dark Confidant and Deathrite Shaman Jund has a number of quick must-answer creatures which put a player with only Path to Exile as removal in a tough spot. If the Jund matchup proves to be a problem I recommend looking to a small number of Ousts to mitigate it.

U/W was the runner-up at Grand Prix Lyon losing to Jund in the finals. On a different day it could easily have been the winning deck as Emanuel Sutor and Jeremy Dezani played three very close games that came down to topdecks in the end. U/W doesn't go down without a fight and I'm confident it'll continue to make its presence felt in modern.

Affinity

Affinity
Davide Colla
4th Place at Grand Prix on 11/4/2012
Modern
 

Creatures (26)

  • 3 Arcbound Ravager
  • 3 Master of Etherium
  • 4 Memnite
  • 4 Ornithopter
  • 4 Signal Pest
  • 4 Steel Overseer
  • 4 Vault Skirge

Lands (16)

  • 4 Darksteel Citadel
  • 1 Island
  • 4 Blinkmoth Nexus
  • 3 Glimmervoid
  • 4 Inkmoth Nexus

Spells (18)

  • 4 Cranial Plating
  • 4 Springleaf Drum
  • 2 Welding Jar
  • 4 Mox Opal
  • 4 Thoughtcast

    Sideboard

  • 4 Etched Champion
  • 2 Ethersworn Canonist
  • 2 Rest in Peace
  • 2 Ancient Grudge
  • 3 Dismember
  • 2 Thoughtseize
 


As fast and brutal as it's ever been Affinity has been putting up stellar numbers lately. It made up 9.4% of the Pro Tour field. After a stellar performance there it became a popular choice for GP Lyon and made up 17% of the Day 2 field and 25% of the Top 16!

Traditionally Affinity outclasses other creature decks (in the absence of hate cards) but struggles against combo. On both fronts circumstances are lining up well for Affinity. With Modern's extensive banned list combo players struggle to win before turn 4 meaning Affinity is comparable in speed. With the addition of a single well-placed sideboard card there's no reason why Affinity can't begin to prey on its old enemy.

Regarding the rest of the field it can really feel like Affinity is playing a whole different game. Decks like Jund and U/W are playing for a game that really gets moving on turns 4 and 5 but the Affinity player is prepared to decide things long before that. What's more is that Affinity's manlands Welding Jars and Etched Champions give it resilience to Ancient Grudge and other spot removal like it's never had before. A Jund player who sideboards a pair of Ancient Grudge is still a big underdog to Affinity.

In the absence of some very extreme hate Affinity will continue to be a good choice for upcoming Modern events. For those who want to beat them rather than join them there's no rule against devoting three four or even more slots in your sideboard to the matchup.

Storm

Storm
Olivier Ruel
5th Place at Grand Prix on 11/4/2012
Modern
 

Creatures (3)

  • 3 Goblin Electromancer

Lands (16)

  • 3 Island
  • 1 Mountain
  • 3 Misty Rainforest
  • 4 Scalding Tarn
  • 3 Shivan Reef
  • 2 Steam Vents

Spells (41)

  • 3 Pyromancer Ascension
  • 3 Desperate Ravings
  • 4 Desperate Ritual
  • 1 Increasing Vengeance
  • 4 Manamorphose
  • 4 Pyretic Ritual
  • 4 Seething Song
  • 4 Gitaxian Probe
  • 3 Grapeshot
  • 3 Past in Flames
  • 4 Serum Visions
  • 4 Sleight of Hand

    Sideboard

  • 3 Tormod's Crypt
  • 2 Goblin Bushwhacker
  • 4 Lightning Bolt
  • 3 Empty the Warrens
  • 1 Grapeshot
  • 2 Shatterstorm
 


Storm's combination of speed and non-interactivity make it the best game 1 deck in Modern. It's one combo deck I'd feel okay taking into a field full of Affinity. Storm remains a 2%-5% of the field fringe deck but its strong performances have made it feel like a lot more that.

I myself played Storm at Pro Tour Return to Ravnica and there was much to appreciate about having such a powerful and explosive weapon in the palm of my hands. For one thing I lost fifteen of my sixteen die rolls in that event (I know people always say that but this time it's actually true). Had I been playing a deck like Jund that runs on thin margins I feel that such a thing could have very negatively impacted my results. However Storm's games are often so one-sided that I felt somewhat immune to those everyday natural disasters like die rolls mulligans and topdecks.

It was also valuable to be one of the fastest decks in the room in such a diverse unknown field. I didn't have to worry about answering what my opponents were trying to do because I could focus on my own more powerful game plan and force them to answer me. Storm unless it completely fizzles will goldfish by turn 4 nearly every time and turn 3 quite often (about a third of the time). I went off on turn 2 three times in the ten Modern rounds at the Pro Tour and two of them were after a turn 1 discard spell!

That amounts to being faster than Affinity and being the favorite in the matchup in the absence of sideboard cards. The only thing that would stop me from playing Storm again is the Infect matchup. Infect is equal to Storm in speed and can easily pack discard spells or Spell Pierces to make things very difficult for the Storm player.

Splinter Twin

Splinter Twin
Peter Dun
6th Place at Grand Prix on 11/4/2012
Modern
 

Creatures (14)

  • 4 Deceiver Exarch
  • 4 Grim Lavamancer
  • 4 Pestermite
  • 2 Kiki-Jiki, Mirror Breaker

Lands (25)

  • 3 Island
  • 1 Mountain
  • 1 Arid Mesa
  • 2 Cascade Bluffs
  • 3 Halimar Depths
  • 4 Misty Rainforest
  • 4 Scalding Tarn
  • 3 Steam Vents
  • 1 Stomping Ground
  • 2 Sulfur Falls
  • 1 Watery Grave

Spells (21)

  • 4 Splinter Twin
  • 3 Dispel
  • 3 Spell Pierce
  • 3 Inquisition of Kozilek
  • 4 Serum Visions
  • 4 Sleight of Hand

    Sideboard

  • 3 Spellskite
  • 3 Blood Moon
  • 3 Ancient Grudge
  • 2 Cyclonic Rift
  • 1 Dispel
  • 1 Mizzium Skin
  • 2 Duress
 


Splinter Twin feels like a bit of a desperate gambit when Abrupt Decay is a format-defining card. Nevertheless Peter Dun was one of a small number of people to bring the deck to GP Lyon and he plowed through the field to a Top 8 finish.

One thing that Twin has going for it is that it absolutely decimates opposing combo decks and is very strong against Affinity to boot.

Mr. Dun made the odd choice of maindecking four copies of Grim Lavamancer and I have to say I love that decision. Lavamancer is a powerhouse against Affinity Infect and Birthing Pod and has applications across the board in killing Deathrite Shamans Snapcaster Mages and Goblin Electromancers. He also split his disruption between counters and discard which allows him to divide his mana across multiple turns and gives him a much-needed plan against Abrupt Decay.

Birthing Pod

Birthing Pod
Jonas Köstler
8th Place at Grand Prix on 11/4/2012
Modern
 

Creatures (31)

  • 1 Spellskite
  • 3 Avacyn's Pilgrim
  • 4 Birds of Paradise
  • 2 Deceiver Exarch
  • 1 Eternal Witness
  • 1 Glen Elendra Archmage
  • 1 Kitchen Finks
  • 4 Noble Hierarch
  • 1 Phantasmal Image
  • 4 Restoration Angel
  • 3 Wall of Omens
  • 1 Zealous Conscripts
  • 4 Kiki-Jiki, Mirror Breaker
  • 1 Thalia, Guardian of Thraben

Lands (23)

  • 1 Snow-Covered Forest
  • 1 Snow-Covered Island
  • 1 Snow-Covered Mountain
  • 1 Snow-Covered Plains
  • 3 Arid Mesa
  • 4 Grove of the Burnwillows
  • 1 Hallowed Fountain
  • 4 Misty Rainforest
  • 3 Rugged Prairie
  • 1 Sacred Foundry
  • 1 Steam Vents
  • 1 Stomping Ground
  • 1 Temple Garden

Spells (6)

  • 4 Birthing Pod
  • 2 Commune with Nature

    Sideboard

  • 1 Tormod's Crypt
  • 2 Ethersworn Canonist
  • 1 Harmonic Sliver
  • 1 Qasali Pridemage
  • 1 Oblivion Ring
  • 2 Ancient Grudge
  • 2 Dispel
  • 2 Path to Exile
  • 1 Linvala, Keeper of Silence
  • 1 Sigarda, Host of Herons
  • 1 Thrun, the Last Troll
 


Like Peter Dun a new spin on an old archetype took Jonas Kostler to a Top 8 finish. Mr. Kostler sported a higher-than-normal density of turn 1 mana dorks giving him the maximum chance of that turn 2 Birthing Pod which is such a nightmare for so many decks. At the same time he reduced his land count to insure against flooding in the late game.

While I've always been a fan of Chord of Calling the decision to swap it out for Commune with Nature makes this build a lot less vulnerable to Grafdigger's Cage out of the sideboard. And from my experience Birthing Pod is a big favorite over most "fair" decks in the absence of that card.

That said the GP Lyon matchup analysis didn't make me optimistic about Birthing Pod's chances moving forward. It actually batted below 50/50 against Jund and U/W and I would want some pretty impressive stats in those matchups if I was going to have to struggle against faster combo decks and Infect.

Perhaps Melira Pod should make a comeback since it's very strong against Infect and has more game against combo that its Restoration Angel based cousin.

Infect

Infect
Kelvin Chew
6th Place at Pro Tour on 10/21/2012
Modern
 

Creatures (14)

  • 2 Ichorclaw Myr
  • 4 Blighted Agent
  • 4 Glistener Elf
  • 4 Noble Hierarch

Lands (19)

  • 2 Forest
  • 1 Island
  • 2 Breeding Pool
  • 4 Inkmoth Nexus
  • 4 Misty Rainforest
  • 4 Verdant Catacombs
  • 2 Pendelhaven

Spells (27)

  • 3 Rancor
  • 2 Apostle's Blessing
  • 4 Groundswell
  • 4 Might of Old Krosa
  • 4 Vines of Vastwood
  • 3 Gitaxian Probe
  • 3 Serum Visions
  • 4 Sleight of Hand

    Sideboard

  • 4 Spellskite
  • 2 Dismember
  • 2 Negate
  • 4 Spell Pierce
  • 3 Creeping Corrosion
 


Infect failed to crack the Top 8 at GP Lyon but don't overlook the fact that it put two players in the Top 16 and made up 12% of the Day 2 field. Infect is definitely the real deal.

While its stats might not jump out at you I feel they're very impressive if you make the effort to read between the lines. Infect batted nearly 50/50 against Jund—a deck packed to the brim with discard spells and cheap removal—and if it can do that I'm not sure what it has to worry about. It came out ahead against Affinity and beat the pulp out of Birthing Pod. Not listed is its inherent strength against Tron and combo decks.

The only matchup that it truly struggled with was U/W Midrange where it only won four of its eleven matches (36%). However history gives us reason to think that U/W will stay under 10% of the Modern field and having an unfavorable but still winnable matchup against that fraction of the field is no reason to dismiss a deck.

I feel Infect is one of the best deck choices for upcoming Modern events.

Jund

Jund
Jeremy Dezani
1st Place at Grand Prix on 11/4/2012
Modern
 

Creatures (16)

  • 4 Bloodbraid Elf
  • 4 Dark Confidant
  • 4 Deathrite Shaman
  • 4 Tarmogoyf

Planeswalkers (4)

  • 4 Liliana of the Veil

Lands (24)

  • 1 Forest
  • 2 Swamp
  • 4 Blackcleave Cliffs
  • 1 Blood Crypt
  • 2 Marsh Flats
  • 2 Misty Rainforest
  • 2 Overgrown Tomb
  • 1 Stomping Ground
  • 4 Treetop Village
  • 1 Twilight Mire
  • 4 Verdant Catacombs

Spells (16)

  • 2 Abrupt Decay
  • 4 Lightning Bolt
  • 1 Terminate
  • 2 Blightning
  • 3 Inquisition of Kozilek
  • 1 Maelstrom Pulse
  • 3 Thoughtseize

    Sideboard

  • 2 Batterskull
  • 1 Spellskite
  • 2 Obstinate Baloth
  • 2 Ancient Grudge
  • 1 Darkblast
  • 2 Rakdos Charm
  • 1 Melira, Sylvok Outcast
  • 2 Creeping Corrosion
  • 1 Flame Slash
  • 1 Thoughtseize
 


Last but not least we have Modern's top deck. We have the runner-up of Pro Tour Return to Ravnica and the champion of Grand Prix Lyon. We have what has been the most played deck and what will continue to be the most played deck. We have Jund.

I'd suggest using the above links to check out Jund's matchup statistics but most of us already know that story. Rock. Solid. Against. Everything. As already discussed they show Jund having a small edge over U/W Midrange and Infect and only struggling in a small way against Affinity and certain combo decks.

There are a few key aspects of Jeremy Dezani's decklist that may have helped him in Lyon. For one thing he didn't play Kitchen Finks or Geralf's Messenger in favor of pushing his hand disruption to the max. I've long been an advocate of Blightning as Liliana of the Veil into Blightning will shut the door on most strategies. Being able to start the process on turn 2 now with a Deathrite Shaman makes it even scarier.

In the sideboard Mr. Dezani packed a whopping four Affinity hate cards which I regret to say may actually be appropriate. Ancient Grudge is the go-to card and has applications outside of the Affinity matchup but can come up short against Etched Champion. Note that there is actually a relevant decision to be made between Creeping Corrosion and Shatterstorm. Corrosion is easier on the primarily green/black mana base of Jund but Shatterstorm has the "cannot be regenerated" clause which is quite important against Welding Jar.

The deck I see Jeremy's list really struggling with is Eggs with its set of Leyline of Sanctity in its sideboard. Coincidentally or not Eggs didn't have as strong a showing in Lyon as it did at the Pro Tour and Mr. Dezani had relatively smooth sailing to his title.

BUG
Mathieu Hautot
3rd Place at Grand Prix on 11/4/2012
Modern
 

Creatures (18)

  • 4 Dark Confidant
  • 4 Deathrite Shaman
  • 3 Snapcaster Mage
  • 4 Tarmogoyf
  • 3 Vendilion Clique

Planeswalkers (2)

  • 2 Liliana of the Veil

Lands (22)

  • 1 Forest
  • 1 Island
  • 1 Breeding Pool
  • 3 Creeping Tar Pit
  • 3 Darkslick Shores
  • 4 Misty Rainforest
  • 1 Overgrown Tomb
  • 1 Scalding Tarn
  • 2 Tectonic Edge
  • 4 Verdant Catacombs
  • 1 Watery Grave

Spells (18)

  • 1 Threads of Disloyalty
  • 3 Abrupt Decay
  • 3 Disfigure
  • 2 Doom Blade
  • 3 Mana Leak
  • 1 Duress
  • 4 Inquisition of Kozilek
  • 1 Thoughtseize

    Sideboard

  • 1 Damping Matrix
  • 2 Grafdigger's Cage
  • 3 Spreading Seas
  • 2 Threads of Disloyalty
  • 2 Deprive
  • 2 Hurkyl's Recall
  • 1 Creeping Corrosion
  • 2 Tectonic Edge
 


As an aside Mathieu Hautot has offered an alternative take on the G/B midrange shell one which does not roll over to a Leyline of Sanctity.

While I don't think his deck is stronger than Jund I do think that it's a competitive option if counterspells and whacky sideboard cards are your thing. It maintains many of Jund's most efficient cards and makes the fair trades of Bloodbraid Elf for Snapcaster Mage and Treetop Village for Creeping Tar Pit. It exchanges a bit of its aggressive potential for extra disruption from counterspells and Vendilion Cliques. This deck certainly looks like it would crush combo.

So there you have it: as detailed a summary of Modern right now as I could fit in a single article. I didn't include sections on Eggs Scapeshift Tron or Delver though those decks remain major players. My strongest recommendations of what to play are (in order) Infect Jund Affinity and U/W Midrange but whichever deck you choose be prepared for a challenging day through the diverse field that is Modern.

  •  
  •  
#Modern  #GPChicago 
« Previous Article
The Kitchen Table #393 - Magic: The Role-Playing Game Updates
Next Article »
How To Beat Jund

About Reid Duke

Reid Duke, aka reiderrabbit, made a name for himself on Magic Online by winning the Magic Online Championships at Worlds in 2011. He won Grand Prix Nashville, made Top 8 at GP Providence, Montreal, Charleston, San Antonio, and Quebec City, and won a SCG Inviational.

ReidDuke

Read more by
Reid Duke



ORGANIZED PLAY
  • THIS WEEKEND
  • NEXT WEEKEND
  • +
  • THIS Saturday, May 25
  • OPEN Dallas/Fort Worth, TX
  • Super IQ Indian Trail, NC - Be There Games
  • Super IQ Orlando, FL - The Game Academy
  • IQ Duluth, MN - Berserkson!
  • IQ Tallahassee, FL - Gamescape
  • IQ Valley Stream, NY - Mark's Comics & Collectibles
  • IQ Tempe, AZ - Pop Culture Paradise
  • IQ Eau Claire, WI - Nomad Game Center
  • THIS Sunday, May 26
  • OPEN Dallas/Fort Worth, TX
  • Super IQ Tallahassee, FL - Gamescape
  • IQ Farmingdale, NY - Empire Gaming & Comics
  • Saturday, June 1
  • OPEN Baltimore, MD
  • Super IQ Denver, CO - Denver Comic Con!
  • IQ Columbus, OH - Comic Town
  • IQ Louisville, KY - Bluegrass Magic
  • IQ St. Louis, MO - Ogres Games
  • IQ Reno, NV - Comic Kingdom
  • IQ Houston, TX - R&R Comics
  • IQ Spokane Valley, WA - Trade Winds Gaming Zone
  • Sunday, June 2
  • OPEN Baltimore, MD
  • IQ Kansas City, MO - Spanky's Card Shop
  • IQ Staten Island, NY - Get There Games

STARCITYGAMES.COM EVENTS

  • May 25-26: OPEN Dallas/Fort Worth, TX
  • Jun 1-2: OPEN Baltimore, MD
  • Jun 8-9: OPEN St. Louis, MO
  • Jun 15-16: OPEN Columbus, OH at Origins Game Fair
  • Jun 22-23: OPEN Philadelphia, PA
  • Jun 28-30: GRAND PRIX Miami, FL
  • Jul 6-7: OPEN Worcester, MA
  • Jul 20-21: OPEN Richmond, VA
  • Jul 20: CLASSIC Lansing, MI
  • Jul 26-28: INVITATIONAL Somerset, NJ

ELITE QUALIFIERS

  • Jun 9: Atomic Empire - Durham, NC
  • THIS WEEK: See all Open Trials

EVENT FINDER

  • Complete SCG Schedule - Coverage Archive
NEWS
  • 5/24 August FNM Promo: Dimir Charm
  • 5/24 New Duels 2014 Decks!
  • 5/24 Vote SCG's Gerard Fabiano for KotN!
  • 5/23 Big M14 Rules Update!
  • 5/23 M14 and MTGMM Albums updated!
  • 5/22 YMTC 4 Final Round!
  • 5/21 Weekend Results! May 18-19
  • 5/16 M14 Spoiler: Megantic Sliver
  • 5/15 M14 Spoiler: Vastwood Hydra
  • 5/14 Weekend Results! May 11-12
  • 5/14 YMTC4 Voting Begins!
  • 5/10 The Final Greg Staples Lithograph is...
  • View All News Items - Submit Magic News
DECKLISTS
  • STANDARD
  • LEGACY
  • MODERN
  • 5/19 SCG Classic Springfield, US
  • 5/19 SCG Open Nashville, US
  • 5/19 Invi Qualifier Doylestown, US
  • 5/18 Invi Qualifier FAYETTEVILLE, US
  • 5/18 SCG Super IQ Littleton, US
  • 5/18 Invi Qualifier Roanoke, US
  • 5/18 Invi Qualifier Columbus, US
  • 5/18 Invi Qualifier Concord, US
  • 5/12 SCG Classic Pittsburgh, US
  • 5/12 Pro Tour Qualifier Chicago, US
  • 5/12 Pro Tour Qualifier Madison, US
  • 5/12 SCG Open Charlotte, US
View More Standard Decks - Search Decklists
  • 5/19 SCG Super IQ Milano, US
  • 5/12 Grand Prix Portland, US
  • 4/07 Invi Qualifier Glen Burnie, US
  • 3/17 Grand Prix San Diego, US
  • 3/17 Pro Tour Qualifier Melbourne, AU
  • 3/10 MTGO Daily Event
  • 3/10 Pro Tour Qualifier Magic Online,
  • 3/03 Pro Tour Qualifier Roanoke, US
  • 3/03 Pro Tour Qualifier Philadelphia, US
  • 3/03 Pro Tour Qualifier Toronto, CA
  • 3/03 Pro Tour Qualifier Madison, US
  • 3/03 Pro Tour Qualifier Magic Online,
View More Modern Decks - Search Decklists
  • 5/19 Invi Qualifier Columbus, US
  • 5/19 SCG Open Nashville,
  • 5/19 SCG Open Nashville, US
  • 5/12 Annecy, FR
  • 4/21 SCG Open Seattle, US
  • 4/14 SCG Open Milwaukee, US
  • 4/14 Invi Qualifier Bristol, US
  • 4/07 SCG Invitational Atlanta,
  • 4/07 SCG Invitational Atlanta, US
  • 4/07 SCG Open Atlanta, US
  • 3/24 SCG Open Kansas City, US
  • 3/17 SCG Open Washington, US
View More Legacy Decks - Search Decklists
SOCIAL

StarCityGames.com on Facebook


StarCityGames.com on Twitter

Join the conversation


WEEKLY NEWSLETTER

Exclusive Deals & Content Every Week



 

ACCOUNT
  • Login/Register
  • My Account
  • Order History
  • Credit History
  • Wishlists
  • Premium
  • Digital Items
  • Gift Card Redemption
CONTACT US
  • Customer Service/Order Issues
  • Advertising
  • Articles
  • Game Center
  • Gift Cards
  • Inventory Issues
  • Organized Play
  • SCG Premium
  • Selling to SCG
  • Shipping
  • Submit News
  • Website Bugs/Problems
ORDER QUESTIONS
  • Customer Service Hours
    Monday through Friday
    10AM - 6PM EST
    Ph: (540) 767-GAME (4263)
  • Email
  • Frequently Asked Questions
  • Refund/Return Policy
  • Terms & Conditions
  • Privacy Statement
  • About StarCityGames.com
SCG ORGANIZED PLAY
  • Overview
  • Schedule
  • Coverage Archives
  • Invitational Qualifiers
  • Host an Invitational Qualifier
  • Judge Rewards
  • Open Points
  • Standings
  • SCGLive
GAME CENTER
  • Star City Game Center
    5728 Williamson Road N.W.
    Roanoke, VA 24012
    Ph: (540) 767-GAME(4263)
  • Email
  • Hours & Info
ARCHIVES
  • Search our Articles
  • Coverage Archives
  • RSS Feed
MORE SCG
  • SCGMobile
  • Facebook
  • Twitter
  • Newsletter
  • SCGLive
  • TheManaDrain.com
  • CubeDrafting.com
All original content on this page is © 2012 StarCityGames.com and may not be used or reproduced without consent. Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of Wizards of the Coast LLC. © 2012 Wizards. All rights reserved. StarCityGames.com is not affiliated with Wizards of the Coast LLC.