• STORE
  • EVENTS
  • ARTICLES
  • NEWS
  • DECKS
  • BUYLIST
  • HELP
Advanced Search
Deck Builder
  • Hello. Sign In.
    YOUR ACCOUNT

    forgot your password?

    New customer? Start here!

  • CART

    View Cart ( items)

    Checkout

  • WISH
    LIST
       
  • Magic Singles
    • English
    • Foil English
    • Non-English
    • Foil Non-English
    • BGS/Graded Cards
    • Complete Sets
    • Misprints and Rarities
    • Wholesale Lots
  • Magic Sealed Product
    • Expansion Sets
    • Booster Packs
    • Booster Boxes
    • Starter & Tourn. Packs
    • Starter & Tourn. Displays
    • Theme Decks
    • Event Decks
    • Intro Packs
    • Fat Packs
    • Two-Player Games
    • Standalone Sets
    • Archenemy
    • Commander
    • Duel Decks
    • From the Vault
    • Planechase
    • Premium Deck Series
    • Misc. Box Sets
    • Non-English Sealed
  • Gaming Supplies
    • Binders
    • Books & Fat Pack Guides
    • Boxes & Bags
    • Clothing
    • Deck Boxes
    • Dice
    • Life Counters
    • Playmats
    • Sleeves
  • Specialty Items
    • Ascension
    • Gift Cards
    • Lithographs
    • Original Artwork
  • Digital Products
    • Grinder: The Brad Nelson Story
    • Next Level Magic
    • OMG: Official Miser's Guide
    • Tha Gatherin'
  • We Buy

You Lika The Juice? - EDH Starter Kits

Bennie Smith
8/27
  •  
  •  

Recently an old Magic friend got in touch. He hadn’t played Magic in a long while but just like the Mafia you can never walk away from Magic: The Gathering forever. You can set it aside for a while but eventually it calls you back. Unfortunately for him he’d gotten rid of his cards and was asking for some advice on how to get back into the game and was particularly interested in Elder Dragon Highlander. Which reminded me that I had wanted to write something about “EDH Starter Kits” for a while.

For me getting into EDH was like slipping on a comfy old shoe. I started playing Magic as multiplayer another game for me and my gamer buds to gather round the big table talk trash and drink beer and while I eventually got into competitive dueling my first love was always at the casual table. My collection started in 1994 and has been growing ever since and though I’d sometimes trade away competitive staples after they rotated out of Standard (Type II) I’d nearly always hang onto favorites I knew I’d like to play in casual multiplayer games. Yeah my Magic collection is an unruly mass of roughly a gazillion cards.

So ever since EDH came along and hooked me as a format all I’ve needed to do is dive into my mass of cards and come up with a fistful of fun stuff. However not everyone comes to the format from that position—some folks have sold off their cards or given them away over the years and some have just recently started playing Magic. EDH can seem a bit intimidating—after all being able to play nearly every card ever printed makes it a bit overwhelming to know where to start if you don’t have a large collection. The beauty of EDH is that so many great EDH cards are incredibly cheap to buy or trade for as singles so I thought it might be helpful to present some EDH “starter kits” where I suggest a general and some staples that will get you well on your way to an EDH deck for under $25 with just 20-30 more cards needed to finish up the deck. How does that sound? One of appeals of EDH is the fact that it’s a singleton format which makes any random card you open a potential superstar for your deck. In other Constructed formats the random Baneslayer Angel or Primeval Titan you open is either trade bait or just the beginning of a potentially painful journey (in time or money) in an attempt to scare up a playset. So crack some boosters to fill out your deck and jump into the next EDH game you run across!

First up I’ll start with cards that go into any starter kit.

UNIVERSAL PACKAGE (21 cards roughly $12)
Mana-fixing artifacts: Armillary Sphere Darksteel Ingot Fellwar Stone Journeyer’s Kite Mind Stone Dreamstone Hedron Everflowing Chalice Pilgrim's Eye
Utility artifacts: Sun Droplet Illuminated Folio Urza's Blueprints Whispersilk Cloak Loxodon Warhammer Power Matrix Crystal Ball
Lands: Evolving Wilds Rupture Spire Terramorphic Expanse Unstable Frontier Dread Statuary Tectonic Edge

EDH is all about having fun and you can’t have fun if you can’t play your cards so you need mana fixing mana acceleration and card drawing to keep the gas coming. While there are tons of really good – and relatively expensive – mana fixers out there you don’t have to break the bank to do it especially in EDH where the pace is a little more laid back. When you’re just getting started these cards will be perfectly fine but you’ll also find as your collection grows many of these cards will still make the cut. Just because they’re cheap doesn’t mean they aren’t still really good multiplayer cards.

On the utility artifacts—I chose these cards to cover a variety of bases. Crystal Ball is nearly as great as Sensei’s Divining Top for a fraction of the cost and I’ve got a copy in every one of my EDH decks. Sun Droplet is a great deterrent to wave away people attacking you with random dorks and the more opponents you have the better it is. It’s not strictly life gaining but it helps keep your life totals from plummeting too fast. Illuminated Folio and Urza’s Blueprints have a relatively hefty initial mana investment but the activation cost is dirt-cheap which is what you want in your reusable card-draw. Power Matrix and your equipment can help your creatures power up to fight even the biggest baddest rares and Mythics your opponents might be fielding.

Now I’ll start off by presenting allied two-color packages to round out the kits which together with the universal package shouldn’t run you more than $25 or so. Two colors give you a nice broad swath of cards to work with without straining your manabase too much. Depending on the reception of this column I may follow up with enemy color packages and maybe some three-color packages if there is interest.

GREEN/WHITE PACKAGE (25 cards roughly $13)
This is one of my favorite color combinations. It’s chock full of great cards and great utility with plenty of splashy late game fun stuff.

General: Tolsimir Wolfblood
Tolsimir makes a great general—he’s flavorful powerful he brings along a potent attacker/blocker for the ride and he’s cheap!

Creatures: Qasali Pridemage Krosan Tusker Acidic Slime Indrik Stomphowler Yavimaya Elder Deadwood Treefolk Saffi Eriksdotter Sakura-Tribe Elder Masked Admirers Stonecloaker Archon of Justice Mageta the Lion Abu Ja'far
I’ve got a lot of utility creatures here and Mageta the Lion is actually a pretty inexpensive Wrath effect that you should definitely pick up for your EDH toolbox. Abu Ja’far is also another often forgotten gem something that’s great for waving off attackers especially with a Power Matrix ready to have him jump up and give some leprosy to a flier too.

Other Spells: Lurking Predators Greater Good Invulnerability Ray of Revelation Kirtar's Wrath Wildfield Borderpost Behemoth Sledge Selesnya Signet Cauldron of Souls
Lurking Predators and Greater Good are two incredibly potent enchantments in EDH and both are very very cheap to acquire. Next to Mageta Kirtar’s Wrath is one of the cheapest creature-sweepers available. While Cauldron of Souls goes great in any creature-heavy deck it’s particularly good here in conjunction with Mageta the Lion.

Lands: Selesnya Sanctuary Graypelt Refuge

Add 27 basic lands and that’ll get you to 35 lands and then all you’ll need are 27 more cards to round out your 100 card Tolsimir Wolfblood deck.

BLACK/RED PACKAGE (23 cards roughly $13)
This color combination tends to be more about fun rather than utility unless you can spring for more expensive colorless board sweepers like Nevinyrral's Disk or Oblivion Stone. For this package I decided to go with a linear goblin theme since what’s more fun than a bunch of goblins?

General: Wort Boggart Auntie
Wort’s got a great ability and having fear gives her the very real potential to kill players with General damage (especially if boosted with equipment).

Goblins: Goblin Chieftain Goblin King Mad Auntie Auntie's Snitch Battle Squadron Boggart Mob Frogtosser Banneret Goblin Chirurgeon Goblin Marshal Mudbutton Torchrunner Skirk Fire Marshal Spikeshot Goblin Stingscourger Tuktuk Scrapper Tuktuk the Explorer
Luckily for us the three goblin lords are also pretty cheap and they also provide some helpful abilities too. We’re also pretty fortunate that there are quite a few special abilities available to us on Goblins over the course of Magic history especially thanks to Lorwyn block. Did you know that Battle Squadron has been errata’d to be a big flying goblin? Check out the Homelands special Goblin Chirurgeon!

Other Spells: Moggcatcher Dralnu's Crusade Goblin Warrens Rakdos Signet Veinfire Borderpost
Moggcatcher is simply awesome in a goblin deck and though we can’t really afford Siege-Gang Commander to search out Goblin Marshal isn’t a bad substitute and searching out a Champion goblin at instant speed can be pretty handy too.

Lands: Rakdos Carnarium Akoum Refuge

Add 27 basic lands and that’ll get you to 35 lands and then all you’ll need are 29 more cards to round out your 100 card goblin deck.

BLUE/WHITE PACKAGE (29 cards roughly $13)
Aaron Forsythe was the inspiration for this package; in response to my “ranking the generals” column he wondered why I wasn’t given Isperia more love since with the right mix of cards she’s a free tutor each turn. Since she’s a cheap general with a nice ability to build around why not? The trick is to make sure that you have a pretty good chance to know a card the defending player will have in hand.

General: Isperia the Inscrutable
I made sure to load up with lots of fliers especially “utility” fliers for Isperia to tutor up.

Creatures: Aether Adept Archon of Justice Augury Owl Aven Mimeomancer Aven Mindcensor Clone Dawnglare Invoker Devout Witness Draining Whelk Galepowder Mage Glory Man-o'-War Mulldrifter Raven Familiar Riftwing Cloudskate Sphinx of Magosi Stonecloaker Thieving Magpie Voidstone Gargoyle Wispmare
Bouncers like Man-o’-War and Riftwing Cloudskate seem particularly good since you can bounce a flier to clear the way for Isperia to attack and also know a card to name in hand.

Other Spells: Time Stop Soothsaying Glasses of Urza Elixir of Immortality Fieldmist Borderpost Azorius Signet
Glasses of Urza is a card that I’ve been searching for in my collection of cards as something I want to make more use of in EDH—you never know when you might stumble across some shenanigans you need to act on before the mana and/or cards come together! They’re obviously going to be golden with Isperia. Also Time Stop is a very affordable card that’s invaluable in EDH and should be in any EDH toolbox.

Lands: Azorius Chancery Sejiri Refuge

Add 27 basic lands and that’ll get you to 35 lands and then all you’ll only need are 23 more cards to round out your 100 card flying legion of doom deck.

RED/GREEN PACKAGE (26 cards roughly $13)
Not surprisingly this is another favorite color combination since it lets me use a lot of my favorite Green cards! What’s particularly nice about Red/Green are the gold cards—the union of Red and Green tends towards making big splashy high-impact creatures which are great cards to play in EDH.

General: Stonebrow Krosan Hero
Stonebrow is cheap and high-impact giving your attackers a boost the turn he enters the battlefield (assuming you have some tramplers who want to get it on).

Creatures: Acidic Slime Borborygmos Brawn Deadwood Treefolk Hystrodon Indrik Stomphowler Kavu Predator Krosan Tusker Masked Admirers Sakura-Tribe Elder Soulbright Flamekin Spectral Force Stampeding Wildebeests Tattermunge Witch Varchild's War-Riders Weatherseed Treefolk Yavimaya Elder
While I included a lot of the same utility creatures here as I did in the Green/White deck I also added in a bunch of trampling creatures too since Stonebrow gets better the more tramplers you have around. Brawn and Soulbright Flamekin can spread the trampling love to some of the non-trampling utility creatures when needed. Stampeding Wildebeests trample and also do fun stuff with cards like Acidic Slime Indrik Stomphowler and Masked Admirers.

Other Spells: Greater Good Lurking Predators Starstorm Word of Seizing Gruul Signet Firewild Borderpost
I was pleased that the trampling Weatherseed Treefolk was so cheap since they go fantastically well with Greater Good (though not as well as they used to back in the “damage on the stack” days). Word of Seizing is a surprisingly awesome card that can let you take advantage of other people’s more expensive permanents and they can rarely do anything to stop you.

Lands: Gruul Turf Kazandu Refuge

Add 27 basic lands and that’ll get you to 35 lands and then all you’ll only need are 26 more cards to round out your 100 card trampling beatstick deck.

BLUE/BLACK PACKAGE (24 cards roughly $13)
This is a tough combination to go budget since there are so many fantastic multiplayer cards in Blue and Black that tend to be rare and while some of them are cheaper they don’t necessarily fit into the budget skeleton I’ve set up here. We can still find some nice themes with which to work.

General: Skeleton Ship
Heh did you like my skeleton pun above? Skeleton Ship is a general I’ve wanted to build a deck around for a while and this column has inspired me to do it sooner rather than later. Sure you probably won’t be killing anyone with general damage but you can do a lot of fun and nasty things along the way especially since the Shadowmoor Cycle made -1/-1 counters “matter.”

Creatures: Clone Draining Whelk Mulldrifter Body Double Bone Shredder Shriekmaw Dusk Urchins Giant Oyster Soul Snuffers
Necroskitter would be great in here but it’s rocking in at a surprising $2.50 so I didn’t include it in the package. I don’t imagine it would be too difficult to trade for one and it would get a lot of mileage with your Skeleton Ship deck. Giant Oyster seems pretty fun in this sort of deck especially since it seems you can use it to “clear off” -1/-1 counters on a creature if you want to and I also like that you can Skeleton Ship your own Dusk Urchins for cards.

Other Spells: Time Stop Thousand-Year Elixir Thornbite Staff Take Possession Spoils of Evil Syphon Mind Crumbling Ashes Blowfly Infestation Serrated Arrows Clockspinning Dimir Signet Mistvein Borderpost
Many of you probably know of my love for Thousand-Year Elixir and it’s definitely a perfect fit for Skeleton Ship. Thornbite Staff also combos well with creatures that tap to do stuff and allows your Skeleton Ship to mow down 1/1s no matter how many there are. Crumbling Ashes is a fantastic combo with Skeleton Ship to take down the really big guns. Since you’re throwing around -1/-1 counters Clockspinning is always a handy card to have.

Lands: Dimir Aqueduct Jwar Isle Refuge

Add 27 basic lands and that’ll get you to 35 lands and then all you’ll only need are 28 more cards to round out your 100 card tricksy “shrink you” deck.

I hope you enjoyed this exercise and that some of you found it useful. For copy/paste ease I’ll include each full package below as a list.

Take care…

Bennie

starcitygeezer AT gmail DOT com

New to EDH? Be sure to check out my EDH Primer part 1 part 2 and part 3.

My current EDH decks:
Bone-Gnawer (RATS!)
Phelddagrif (carrots & sticks)
Tsabo Tavoc (Red & Black nastiness)
Reki the History of Kamigawa (more legends than you can shake a stick at)
Korlash Heir to Blackblade (brain-eating zombies Commander)

UNIVERSAL PACKAGE
Armillary Sphere
Darksteel Ingot
Fellwar Stone
Journeyer’s Kite
Mind Stone
Dreamstone Hedron
Everflowing Chalice
Pilgrim's Eye
Sun Droplet
Illuminated Folio
Urza's Blueprints
Whispersilk Cloak
Loxodon Warhammer
Power Matrix
Crystal Ball
Evolving Wilds
Rupture Spire
Terramorphic Expanse
Unstable Frontier
Dread Statuary
Tectonic Edge

GREEN/WHITE PACKAGE
Tolsimir Wolfblood
Qasali Pridemage
Krosan Tusker
Acidic Slime
Indrik Stomphowler
Yavimaya Elder
Deadwood Treefolk
Saffi Eriksdotter
Sakura-Tribe Elder
Masked Admirers
Stonecloaker
Archon of Justice
Mageta the Lion
Abu Ja'far
Lurking Predators
Greater Good
Invulnerability
Ray of Revelation
Kirtar's Wrath
Wildfield Borderpost
Behemoth Sledge
Selesnya Signet
Cauldron of Souls
Selesnya Sanctuary
Graypelt Refuge

BLACK/RED PACKAGE
Wort Boggart Auntie
Goblin Chieftain
Goblin King
Mad Auntie
Auntie's Snitch
Battle Squadron
Boggart Mob
Frogtosser Banneret
Goblin Chirurgeon
Goblin Marshal
Mudbutton Torchrunner
Skirk Fire Marshal
Spikeshot Goblin
Stingscourger
Tuktuk Scrapper
Tuktuk the Explorer
Moggcatcher
Dralnu's Crusade
Goblin Warrens
Rakdos Signet
Veinfire Borderpost
Rakdos Carnarium
Akoum Refuge

BLUE/WHITE PACKAGE
Isperia the Inscrutable
Aether Adept
Archon of Justice
Augury Owl
Aven Mimeomancer
Aven Mindcensor
Clone
Dawnglare Invoker
Devout Witness
Draining Whelk
Galepowder Mage
Glory
Man-o'-War
Mulldrifter
Raven Familiar
Riftwing Cloudskate
Sphinx of Magosi
Stonecloaker
Thieving Magpie
Voidstone Gargoyle
Wispmare
Time Stop
Soothsaying
Glasses of Urza
Elixir of Immortality
Fieldmist Borderpost
Azorius Signet
Azorius Chancery
Sejiri Refuge

RED/GREEN PACKAGE
Stonebrow Krosan Hero
Acidic Slime
Borborygmos
Brawn
Deadwood Treefolk
Hystrodon
Indrik Stomphowler
Kavu Predator
Krosan Tusker
Masked Admirers
Sakura-Tribe Elder
Soulbright Flamekin
Spectral Force
Stampeding Wildebeests
Tattermunge Witch
Varchild's War-Riders
Weatherseed Treefolk
Yavimaya Elder
Greater Good
Lurking Predators
Starstorm
Word of Seizing
Gruul Signet
Firewild Borderpost
Gruul Turf
Kazandu Refuge

BLUE/BLACK PACKAGE
Skeleton Ship
Clone
Draining Whelk
Mulldrifter
Body Double
Bone Shredder
Shriekmaw
Dusk Urchins
Giant Oyster
Soul Snuffers
Time Stop
Thousand-Year Elixir
Thornbite Staff
Take Possession
Spoils of Evil
Syphon Mind
Crumbling Ashes
Blowfly Infestation
Serrated Arrows
Clockspinning
Dimir Signet
Mistvein Borderpost
Dimir Aqueduct
Jwar Isle Refuge

  •  
  •  
« Previous Article
Too Much Information - StarCityGames.com Standard Open: Denver
Next Article »
Dark Steele Cube - Why Cube?

About Bennie Smith

Bennie has been playing Magic since opening Force of Nature in his first Unlimited starter deck. While casual multiplayer games were his first love, he also enjoys competitive Magic and has made quite a few Top 8 appearances in the Virginia Champs tournaments, winning the title one year. Bennie has written for StarCityGames.com since its inception and has also written for MagicTheGathering.com, Scrye, and Beckett Magic magazines. He pioneered writing about Commander strategy and continues to write about his casual and competitive Magic adventures.

blairwitchgreen

Read more by
Bennie Smith



ORGANIZED PLAY
  • THIS WEEKEND
  • NEXT WEEKEND
  • +
  • THIS Saturday, May 25
  • OPEN Dallas/Fort Worth, TX
  • Super IQ Indian Trail, NC - Be There Games
  • Super IQ Orlando, FL - The Game Academy
  • IQ Duluth, MN - Berserkson!
  • IQ Tallahassee, FL - Gamescape
  • IQ Valley Stream, NY - Mark's Comics & Collectibles
  • IQ Tempe, AZ - Pop Culture Paradise
  • IQ Eau Claire, WI - Nomad Game Center
  • THIS Sunday, May 26
  • OPEN Dallas/Fort Worth, TX
  • Super IQ Tallahassee, FL - Gamescape
  • IQ Farmingdale, NY - Empire Gaming & Comics
  • Saturday, June 1
  • OPEN Baltimore, MD
  • Super IQ Denver, CO - Denver Comic Con!
  • IQ Spartanburg, SC - Mad Max's Comics & Games
  • IQ Columbus, OH - Comic Town
  • IQ Louisville, KY - Bluegrass Magic
  • IQ St. Louis, MO - Ogres Games
  • IQ Reno, NV - Comic Kingdom
  • IQ Houston, TX - R&R Comics
  • IQ Spokane Valley, WA - Trade Winds Gaming Zone
  • Sunday, June 2
  • OPEN Baltimore, MD
  • IQ Kansas City, MO - Spanky's Card Shop
  • IQ Staten Island, NY - Get There Games

STARCITYGAMES.COM EVENTS

  • May 25-26: OPEN Dallas/Fort Worth, TX
  • Jun 1-2: OPEN Baltimore, MD
  • Jun 8-9: OPEN St. Louis, MO
  • Jun 15-16: OPEN Columbus, OH at Origins Game Fair
  • Jun 22-23: OPEN Philadelphia, PA
  • Jun 28-30: GRAND PRIX Miami, FL
  • Jul 6-7: OPEN Worcester, MA
  • Jul 20-21: OPEN Richmond, VA
  • Jul 20: CLASSIC Lansing, MI
  • Jul 26-28: INVITATIONAL Somerset, NJ

ELITE QUALIFIERS

  • Jun 9: Atomic Empire - Durham, NC
  • THIS WEEK: See all Open Trials

EVENT FINDER

  • Complete SCG Schedule - Coverage Archive
NEWS
  • 5/16 M14 Spoiler: Megantic Sliver
  • 5/15 M14 Spoiler: Vastwood Hydra
  • 5/14 Weekend Results! May 11-12
  • 5/14 YMTC4 Voting Begins!
  • 5/10 The Final Greg Staples Lithograph is...
  • 5/9 Revisions to Premier Play Changes
  • 5/9 Check out the #3 Greg Staples Lithograph...
  • 5/8 Greg Staples Lithograph #2 is...
  • 5/7 Greg Staples lithograph #1 is...
  • 5/7 Slivers in M14! Sealed in D14!
  • 5/6 Weekend Results and News! May 4-5
  • 5/3 SCG presents: ZOMBIES!
  • View All News Items - Submit Magic News
DECKLISTS
  • STANDARD
  • LEGACY
  • MODERN
  • 5/19 SCG Open Nashville, US
  • 5/19 SCG Open Nashville,
  • 5/19 Test deck asdfa, US
  • 5/19 SCG Classic Springfield, US
  • 5/12 SCG Open Charlotte, US
  • 5/12 Pro Tour Qualifier Chicago, US
  • 5/12 SCG Classic Pittsburgh, US
  • 5/12 Pro Tour Qualifier Madison, US
  • 5/05 Invi Qualifier north myrtle beach, US
  • 5/05 SCG Open Somerset, US
  • 5/05 Invi Qualifier Bristol, US
  • 5/05 Invi Qualifier Lenexa, US
View More Standard Decks - Search Decklists
  • 5/12 Grand Prix Portland, US
  • 4/07 Invi Qualifier Glen Burnie, US
  • 3/17 Pro Tour Qualifier Melbourne, AU
  • 3/17 Grand Prix San Diego, US
  • 3/10 Pro Tour Qualifier Magic Online,
  • 3/10 MTGO Daily Event
  • 3/03 Pro Tour Qualifier West Nyack, US
  • 3/03 Pro Tour Qualifier Roanoke, US
  • 3/03 Pro Tour Qualifier Philadelphia, US
  • 3/03 Pro Tour Qualifier Toronto, CA
  • 3/03 Pro Tour Qualifier Madison, US
  • 3/03 Pro Tour Qualifier Magic Online,
View More Modern Decks - Search Decklists
  • 5/19 SCG Open Nashville, US
  • 5/19 SCG Open Nashville,
  • 5/12 Annecy, FR
  • 4/21 SCG Open Seattle, US
  • 4/14 SCG Open Milwaukee, US
  • 4/14 Invi Qualifier Bristol, US
  • 4/07 SCG Invitational Atlanta,
  • 4/07 SCG Invitational Atlanta, US
  • 4/07 SCG Open Atlanta, US
  • 3/24 SCG Open Kansas City, US
  • 3/17 SCG Open Washington, US
  • 3/10 SCG Open Indianapolis, US
View More Legacy Decks - Search Decklists
SOCIAL

StarCityGames.com on Facebook


StarCityGames.com on Twitter

Join the conversation


WEEKLY NEWSLETTER

Exclusive Deals & Content Every Week



 

ACCOUNT
  • Login/Register
  • My Account
  • Order History
  • Credit History
  • Wishlists
  • Premium
  • Digital Items
  • Gift Card Redemption
CONTACT US
  • Customer Service/Order Issues
  • Advertising
  • Articles
  • Game Center
  • Gift Cards
  • Inventory Issues
  • Organized Play
  • SCG Premium
  • Selling to SCG
  • Shipping
  • Submit News
  • Website Bugs/Problems
ORDER QUESTIONS
  • Customer Service Hours
    Monday through Friday
    10AM - 6PM EST
    Ph: (540) 767-GAME (4263)
  • Email
  • Frequently Asked Questions
  • Refund/Return Policy
  • Terms & Conditions
  • Privacy Statement
  • About StarCityGames.com
SCG ORGANIZED PLAY
  • Overview
  • Schedule
  • Coverage Archives
  • Invitational Qualifiers
  • Host an Invitational Qualifier
  • Judge Rewards
  • Open Points
  • Standings
  • SCGLive
GAME CENTER
  • Star City Game Center
    5728 Williamson Road N.W.
    Roanoke, VA 24012
    Ph: (540) 767-GAME(4263)
  • Email
  • Hours & Info
ARCHIVES
  • Search our Articles
  • Coverage Archives
  • RSS Feed
MORE SCG
  • SCGMobile
  • Facebook
  • Twitter
  • Newsletter
  • SCGLive
  • TheManaDrain.com
  • CubeDrafting.com
All original content on this page is © 2012 StarCityGames.com and may not be used or reproduced without consent. Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of Wizards of the Coast LLC. © 2012 Wizards. All rights reserved. StarCityGames.com is not affiliated with Wizards of the Coast LLC.