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This draft converter created by Benjamin Peebles-Mundy.
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11 Forest
4 Island
2 Plains
Safehold Elite
Gloomwidow
Tattermunge Duo
Crabapple Cohort
Mudbrawler Raiders
Juvenile Gloomwidow
Wilt-Leaf Cavaliers
Oversoul of Dusk
Shield of the Oversoul
Biting Tether
Wildslayer Elves
Consign to Dream
Old Ghastbark
Farhaven Elf
Raven's Run Dragoon
Shorecrasher Mimic
Twinblade Slasher
Recumbent Bliss
Shorecrasher Mimic
Groundling Pouncer
Nettle Sentinel
Desecrator Hag
Aerie Ouphes
My first few picks seemed to trap me. I didn't want to be taking midrange Green cards, but there wasn't much else to take. The toughest pick of the draft was pick 4 of pack 2. I wasn't really sure there, but I figured I'm more likely to be Green White than Green Blue, and if I'm splashing White I'd rather have the quasi-removal spell than a two-drop I won't necessarily be able to play on turn 2. Obviously the next pack had Biting Tether and nothing making me feel foolish for not taking the Consign to Dream. I ended up splashing both with only a Farhaven Elf for manafix because I didn't really need 15 Forests.
Round 1 I played against a decent Blue White deck. Game 1 he played Leech Bonder on turn 3 and dominated the game with it. I nearly came back with Shield of the Oversoul on Raven's Run Dragoon, but he found Aethertow for it. Game 2 was long and drawn out but eventually he flooded and I had Biting Tether and Recumbent Bliss to get my guys through. Game 3 he mulliganed and we drew a similar number of spells and lands, and he eventually ran out of spells after starting the game two cards down.
Round 2 I played against a slow Black White deck. Game 1 I played Shield on my Cavaliers and he had no answer. Game 2 we both flooded but he had Windbrisk Raptor and Din of the Fireherd while I had Forests. Game 3 he stopped my early attacks with Mistmeadow Skulk and Ballynock Cohort. Eventually I built up a team of 8 dudes 3/3 or bigger, and he didn't have enough big dudes to compete and died after two alpha strikes.
Round 3 I played against a decent looking mono Black deck. Game 1 he got me pretty good with Raven's Crime which stopped me from playing Oversoul of Dusk which he couldn't possibly beat. I put Shield of the Oversoul on Nettle Sentinel so he couldn't attack then got him for three with every Green card I drew. He never found a way to stop it and eventually succumbed. Game 2 I had a fast draw with Nettle Sentinel on turn 1 and guys all the way up to turn 6. He didn't have Incremental Blight so he couldn't stop any of them.
I was surprised to win the draft with this deck. It felt like I must have gotten pretty lucky somewhere, although none of my opponents' decks seemed exceptional either.
Until Monday...
Rich
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