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Drafting With Olivier - M10 #7
About Olivier Ruel: Pro Tour mainstay Olivier Ruel's outstanding career includes five Pro Tour Top 8s, numerous Grand Prix Top 8s (including the recent victory at Grand Prix: Brighton), and induction in the Magic Hall of Fame class of 2008.
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Pack 1 pick 1:
My Pick:
Pack 1 pick 2:
My Pick:
1)
2)
3)
4)
is the fourth best card here, but it is also the one I’ve the highest chance to run. As the other three are good but not amazing, I’d rather stay on one color for now.
Pack 1 pick 3:
My Pick:
1)
2)
Once again I think the best card is not Red here, but picking the Looter would be a big mistake here as not only it would send me on a second color, but passing a second to my left would be an awful signal and get me problems in pack 2. There are few enough Red playables so I don’t want to share them with a neighbor. Also Looter is not much better than anyway.
Pack 1 pick 4:
My Pick:
1)
2)
3)
This time the best card in the pack is Red which make the pick easier. I’d pick over the Rhino if my previous pick had not been Pyroclasm.
Pack 1 pick 5:
My Pick:
We’ll call that a signal!
Pack 1 pick 6:

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My Pick:
1)
2)
is a good sideboard card, but there are too few decks against which it’s efficient to consider running it in the main. It’d still be a decent pick but I rather like taking the main deck card. If I keep on going for mono red, I may be a little short in the end otherwise.
Pack 1 pick 7:
My Pick:
Pack 1 pick 8:
My Pick:
Well well well!
Pack 1 pick 9:
My Pick:
Pack 1 pick 10:
My Pick:
Pack 1 pick 11:
My Pick:
Pack 1 pick 12:
My Pick:
Pack 1 pick 13:
My Pick:
Pack 1 pick 14:
My Pick:
Pack 1 pick 15:
My Pick:
Pack 2 pick 1:
My Pick:
1)
2)
3)
4)
5)
The best (and only) Red card is at best decent, and it’s definitely a pick I’d not consider. and seem to be the best cards in synergy with the rest of the deck. As I miss removal and as is strictly a better card I go for the removal. Even if is better than , I like the Black card here, both because it returns the powerful guys (Whelp x2 and Siege-Gang) able to win by themselves, and because the Ranger is not really a splash card.
Pack 2 pick 2:
My Pick:
Pack 2 pick 3:
My Pick:
Nothing I want, but one very annoying card. Anyway, I can afford to counterdraft as I got lots of playables in pack 1.
Pack 2 pick 4:
My Pick:
Pack 2 pick 5:
My Pick:
Pack 2 pick 6:
My Pick:
I love but seems a little better. I don’t even have a yet.
Pack 2 pick 7:
My Pick:
Wrong call here... is very annoying for my deck.
Pack 2 pick 8:
My Pick:
1)
2)
Too bad those two are in the same pack. Quite a close one, but I go for the earlier drop for a matter of curve, even though the Hellhound/ combo is quite sweet.
Pack 2 pick 9:
My Pick:
Pack 2 pick 10:
My Pick:
Pack 2 pick 11:
My Pick:
Pack 2 pick 12:
My Pick:
Pack 2 pick 13:
My Pick:
Pack 2 pick 14:
My Pick:
Pack 3 pick 1:
My Pick:
Too bad about the Master, but I can’t really refuse a second Pyromancer.
Pack 3 pick 2:
My Pick:
Pack 3 pick 3:

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My Pick:
Pack 3 pick 4:
My Pick:
Fantastic with double Pinger.
Pack 3 pick 5:
My Pick:
Pack 3 pick 6:
My Pick:
Pack 3 pick 7:
My Pick:
Pack 3 pick 8:
My Pick:
Pack 3 pick 9:
My Pick:
I know have two good combos with the 2/2 (Giant + ), and I don’t really want a six-drop in that deck anyway.
Pack 3 pick 10:
My Pick:
Pack 3 pick 11:
My Pick:
Pack 3 pick 12:
My Pick:
Pack 3 pick 13:
My Pick:
Pack 3 pick 14:
My Pick:
Pack 3 pick 15:
My Pick:
This draft converter created by Benjamin Peebles-Mundy.
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17
3 Jackal Familiar
2 Prodigal Pyromacer
2
2
2
Siege-Gang Commancer
Pyroclasm
Walll of Fire is not synergic in the deck, but I still chose to run it over Doom Blade to keep and the pumpable guys 100% efficient. Also, the Wall is quite good against the decks that don’t mind my Pingers and Pyroclasm, so it should never be bad.
Quite a good deck, and quite an interesting first match. In the first game I’ve a good start, and put him down to 6, I’ve 5 power and Panic Attack in hand. By the time I draw a third guy, he has 7 blockers. I don’t topdeck Whelp or Siege-gang when they would have made a comeback possible, so let’s go to game two. In the second, I open with one on the play and keep. The problem is I was convinced the standing next to it was a second land! Brilliant, isn’t it? The second land didn’t come up, and I lost feeling a little stupid.
Until tomorrow...
Oli
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