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The Dragonmaster’s Lair – Exploring M11 Standard

Brian Kibler

By Brian Kibler
07/23/2010

About Brian Kibler: Affectionately nicknamed "The Dragonmaster," Brian Kibler has five Pro Tour 8s including 2 wins at PT Austin and PT Dark Ascension, 11 Grand Prix Top 8s with 3 wins, and was voted into the Magic Pro Tour Hall of Fame in 2010.

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This past weekend, M11 officially burst onto the Standard scene, and players have wasted no time adapting the new cards to old strategies, with a few completely new decks popping up in the fray too. We have three sets of results to examine, including a PTQ in Pittsburgh, a PTQ in Japan, and the Finnish National Championships.

While this does mean we have results from literally around the world, it's important to keep these events in perspective. I don't have information on the attendance at Finnish Nationals, for example, but I wouldn't insist my playtest group immediately proxy up a copy of the Megrim deck that placed in the Top 8 there just yet. Similarly, the information that I have heard about the Japanese PTQ seems to suggest that it had a mere 25 players, so I wouldn't take out a second mortgage for a set of Primeval Titans quite yet.

So what decks were the big winners from M11, and what decks wish the new set never happened? Let's take a look at the results.

The big winner from the initial roundup of results seems to be Blue Control decks. U/W Control took the title at Finnish Nationals, beating Esper Control in the finals, with two more U/W decks and another Esper deck in the Top 8. Super Friends won the Pittsburgh PTQ, with two U/W decks making the elimination rounds there.

U/W Control
A Standard deck, by Jani Lindroos
1st place at a Nationals tournament in Finland on 2010-07-11
As reported at http://mtg.bore.org/article.php?id=297
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Maindeck:

Artifacts
3 Everflowing Chalice

Creatures
4 Baneslayer Angel
2 Sphinx of Jwar Isle
4 Wall of Omens

Enchantments
4 Spreading Seas


Instants
2 Condemn
2 Deprive
2 Path to Exile

Planeswalkers
2 Elspeth, Knight-Errant
2 Gideon Jura
3 Jace, the Mind Sculptor

Sorceries
2 Day of Judgment
1 Martial Coup
2 Mind Spring

Basic Lands
4 Island
4 Plains

Lands
4 Celestial Colonnade
4 Glacial Fortress
1 Marsh Flats
1 Scalding Tarn
4 Sejiri Refuge
3 Tectonic Edge
Sideboard:

4 Kor Firewalker
3 Luminarch Ascension
4 Oblivion Ring
4 Negate



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Esper Control
A Standard deck, by Erkki Siira
2nd place at a Nationals tournament in Finland on 2010-07-11
As reported at http://mtg.bore.org/article.php?id=297
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Maindeck:

Creatures
2 Baneslayer Angel
3 Grave Titan
3 Wall of Denial
4 Wall of Omens

Instants
4 Esper Charm
4 Mana Leak
4 Path to Exile

Planeswalkers
2 Elspeth, Knight-Errant
1 Gideon Jura
3 Jace, the Mind Sculptor


Sorceries
2 Duress
2 Inquisition of Kozilek

Basic Lands
1 Island
3 Plains
3 Swamp

Lands
3 Celestial Colonnade
4 Creeping Tar Pit
3 Drowned Catacomb
3 Glacial Fortress
4 Marsh Flats
2 Tectonic Edge
Sideboard:

1 Baneslayer Angel
2 Celestial Purge
3 Condemn
2 Negate
3 Day of Judgment
2 Duress
2 All Is Dust



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U/W Control
A Standard deck, by Blaine Campbell
7th place at a Pro Tour Qualifier tournament in Pittsburgh, Pennsylvania, United States on 2010-07-18
As reported at http://www.professional-events.com/Magic/PTQAmsterdam10/Pit071810.php4
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Maindeck:

Creatures
4 Baneslayer Angel
1 Sphinx of Jwar Isle
4 Wall of Omens

Enchantments
4 Spreading Seas

Instants
3 Condemn
2 Deprive
3 Mana Leak
3 Path to Exile


Planeswalkers
2 Elspeth, Knight-Errant
2 Gideon Jura
3 Jace, the Mind Sculptor

Sorceries
2 Day of Judgment
2 Mind Spring

Basic Lands
4 Island
4 Plains

Lands
4 Celestial Colonnade
4 Glacial Fortress
1 Marsh Flats
2 Mystifying Maze
1 Scalding Tarn
3 Sejiri Refuge
3 Tectonic Edge
Sideboard:

4 Kor Firewalker
1 Sphinx of Jwar Isle
2 Oblivion Ring
2 Celestial Purge
3 Negate
1 Elspeth, Knight-Errant
1 Day of Judgment
1 Martial Coup



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Super Friends
A Standard deck, by Greg McCleery
1st place at a Pro Tour Qualifier tournament in Pittsburgh, Pennsylvania, United States on 2010-07-18
As reported at http://www.professional-events.com/Magic/PTQAmsterdam10/Pit071810.php4
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Maindeck:

Creatures
4 Baneslayer Angel
4 Wall of Omens

Enchantments
3 Oblivion Ring
4 Spreading Seas

Instants
4 Mana Leak
4 Path to Exile


Planeswalkers
3 Ajani Vengeant
2 Elspeth, Knight-Errant
3 Jace, the Mind Sculptor

Sorceries
3 Day of Judgment

Basic Lands
2 Island
2 Mountain
2 Plains

Lands
2 Arid Mesa
4 Celestial Colonnade
2 Evolving Wilds
4 Glacial Fortress
2 Scalding Tarn
2 Sejiri Refuge
4 Tectonic Edge
Sideboard:

3 Luminarch Ascension
1 Oblivion Ring
1 Cancel
2 Condemn
2 Essence Scatter
1 Elspeth, Knight-Errant
3 Jace Beleren
1 Jace, the Mind Sculptor
1 Day of Judgment



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Those are a lot of lists to take in, but one thing is clear - Mana Leak is making its impact felt. One of the biggest vulnerabilities of U/W strategies prior to M11 was their weakness to early planeswalkers , especially out of a deck like Mythic or Next Level Bant which was also pressuring them on another axis. It’s also a huge boon against "big spell" decks like Turboland that try to take advantage of the fact that the slow U/W decks can't really handle an opponent casting a string of powerful spells that all generate some kind of advantage. With Mana Leak in the mix, control players can use the same card to stop Jace or Mind Spring that they use to handle Oracle of Mul Daya or Avenger of Zendikar, and that's a big deal in that kind of matchup.

It's interesting to note that Finnish Champion Jani Lindroos eschewed the use of Mana Leak altogether, choosing Condemn as his sole maindeck M11 card. Jani splits his removal between two Condemn and two Path to Exile, which is a relatively safe bet. Condemn is better against cards like Putrid Leech or Vengevine, but you don't want to be caught without a Path against Knight of the Reliquary or Fauna Shaman.

The Esper Deck that Erkk Siira piloted to a second place finish at Finnish Nationals is a bit more significant variation from decks we've seen put up results before, although it bears some resemblance to the deck that Conley Woods built for GP: DC that Eric Froehlich played to a 10-0 record on Day 1 before the wheels fell off. The Finnish deck includes the powerful new Grave Titan, which is a card that many have been speculating might be the kind of combination win condition and defensive measure that could turn people toward playing Black in their control decks, be they Esper or Grixis. Erkki's deck is peculiar among U/W control style decks in that it doesn't play any Wrath effects at all in the main deck. Rather than Day of Judgments or Martial Coups, Erkki plays Walls, fat creatures, and spot removal, a plan that is only possible because of the power of Baneslayer Angel and Grave Titan to play offense and defense simultaneously so well.

People had predicted Mana Leak would be a huge player in the metagame once M11 was legal, and I'm sure it will continue to do so, but my gut feeling is that much of the reason we're seeing Blue Control decks with Mana Leak doing so well right now is that they're such an easy port from the old format. Put some Mana Leaks (or maybe just some Condemns) in your old deck and you're ready to roll! Decks based around some of the other new cards will take more time and testing to develop - although as we've seen, some of them are already making their impact felt as well.

Cards like Fauna Shaman:

Fauna Conscription
A Standard deck, by Kurt Spless
2nd place at a Pro Tour Qualifier tournament in Pittsburgh, Pennsylvania, United States on 2010-07-18
As reported at http://www.professional-events.com/Magic/PTQAmsterdam10/Pit071810.php4
Print this deck!
Maindeck:

Creatures
2 Birds of Paradise
3 Fauna Shaman
4 Noble Hierarch
1 Ranger of Eos
1 Scute Mob
2 Sea Gate Oracle
3 Sovereigns of Lost Alara
4 Vengevine
4 Wall of Omens

Enchantments
2 Oblivion Ring

Instants
3 Path to Exile


Planeswalkers
2 Elspeth, Knight-Errant
3 Jace, the Mind Sculptor

Tribal Enchantments
2 Eldrazi Conscription

Basic Lands
5 Forest
2 Island
1 Plains

Lands
4 Celestial Colonnade
4 Misty Rainforest
4 Seaside Citadel
1 Stirring Wildwood
3 Sunpetal Grove
Sideboard:

1 Qasali Pridemage
4 Wall of Denial
2 Bant Charm
2 Deprive
2 Negate
2 Linvala, Keeper of Silence
1 Gideon Jura
1 Jace, the Mind Sculptor



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Fauna Conscription
A Standard deck, by Anthony McDonough
6th place at a Pro Tour Qualifier tournament in Pittsburgh, Pennsylvania, United States on 2010-07-18
As reported at http://www.professional-events.com/Magic/PTQAmsterdam10/Pit071810.php4
Print this deck!
Maindeck:

Creatures
2 Birds of Paradise
3 Fauna Shaman
4 Noble Hierarch
2 Ranger of Eos
2 Sea Gate Oracle
1 Sovereigns of Lost Alara
4 Vengevine
4 Wall of Omens

Enchantments
2 Oblivion Ring

Instants
1 Bant Charm
3 Path to Exile


Legendary Creatures
1 Linvala, Keeper of Silence

Planeswalkers
2 Elspeth, Knight-Errant
3 Jace, the Mind Sculptor

Tribal Enchantments
1 Eldrazi Conscription

Basic Lands
6 Forest
2 Island
2 Plains

Lands
4 Celestial Colonnade
4 Misty Rainforest
4 Seaside Citadel
1 Stirring Wildwood
2 Sunpetal Grove
Sideboard:

2 Baneslayer Angel
1 Master of the Wild Hunt
2 Qasali Pridemage
4 Wall of Denial
2 Celestial Purge
3 Negate
1 Jace, the Mind Sculptor



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Naya Shaman
A Standard deck, by Neal Chase
8th place at a Pro Tour Qualifier tournament in Pittsburgh, Pennsylvania, United States on 2010-07-18
As reported at http://www.professional-events.com/Magic/PTQAmsterdam10/Pit071810.php4
Print this deck!
Maindeck:

Artifacts
1 Basilisk Collar
1 Sword of Vengeance

Creatures
1 Baneslayer Angel
1 Birds of Paradise
4 Bloodbraid Elf
3 Cunning Sparkmage
4 Fauna Shaman
4 Knight of the Reliquary
3 Lotus Cobra
4 Noble Hierarch
1 Realm Razer
1 Stoneforge Mystic
4 Vengevine

Legendary Creatures
1 Linvala, Keeper of Silence


Basic Lands
4 Forest
2 Mountain
2 Plains

Lands
4 Arid Mesa
1 Evolving Wilds
3 Raging Ravine
2 Sejiri Steppe
3 Sunpetal Grove
2 Terramorphic Expanse
4 Verdant Catacombs
Sideboard:

1 Basilisk Collar
1 Behemoth Sledge
1 Caldera Hellion
1 Kor Firewalker
1 Qasali Pridemage
1 Sun Titan
1 Thornling
2 Oblivion Ring
4 Path to Exile
1 Linvala, Keeper of Silence
1 Bojuka Bog



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These three decks, all from the Pittsburgh PTQ Top 8, use the card that I had personally predicted would be the most influential card in the new set: Fauna Shaman. These are all also ports of old decks with Fauna Shaman included, but you can see how the Shaman is the sort of card that influences deck design much more significantly than Mana Leak. Kurt Spless's second place deck from Pittsburgh is more obviously built on the shell of the NLB/Conscription hybrid, while Anthony McDonough's deck takes advantage of the tutoring power of Fauna Shaman to play a more traditional NLB build that has access to a single Sovereigns plus Conscription, as well as a single Linvala, for the blowout potential of either if the situation should happen to arise. The Shaman also lets McDonough sideboard a single Master of the Wild Hunt, a card that has similar potential to dominate particular board positions.

Neal Chase's Naya deck takes Fauna Shaman a little further, incorporating a number of tutor targets in both his main deck and his sideboard. While the singleton Baneslayer Angel is convenient to grab when needed, and the Realm Razer gives the deck an answer to big mana decks like Turboland, it's Stoneforge Mystic that gives the deck the most flexibility with Fauna Shaman. The Shaman lets Chase play just a single Mystic and yet reliably have access to Basilisk Collar or the new M11 Sword of Vengeance when needed, with another Collar and the more traditional Behemoth Sledge waiting in the sideboard.

Speaking of sideboards, Fauna Shaman clearly has an impact here. Chase's sideboard includes six singleton creatures, all clearly intended as situational high impact hosers. I'm not sure I agree with his choices here - I think I'd rather have an Obstinate Baloth than the Kor Firewalker, since the Firewalker really needs to come down early to be effective and the threat of fetching Baloth in response to a discard spell is just gross. I'd also try to find room for the Qasali Pridemage in the maindeck, since it's a card that's reasonably efficient on its own and can inexpensively turn games around by destroying something like an Oblivion Ring or Behemoth Sledge. Sun Titan, Caldera Hellion, and Thornling are all more the sort of big trump singletons that seem like clear sideboard cards, though I'm not sure what specific matchups Chase intends the Titan and Hellion for. It's interesting to note that Knight of the Reliquary makes the singleton Bojuka Bog in the sideboard a very relevant tutor target against other Vengevine decks, or even just to shrink opposing Knights once they get out of hand.

I think it's clear that Fauna Shaman is a force to be reckoned with, and I'm also quite confident that we haven't seen the little Survival on a stick employed to the fullest yet. Just from these lists we can see how big an impact she can have on deck design - it's only a matter of time before she has her day in the sun.

The M11 card that is currently enjoying its time in the spotlight right now is Primeval Titan. The Top 8 of the PTQ in Japan had a full SIX slots taken by Titan decks of various flavors, and back here stateside a GRW Titan deck finished in the Top 8 of Pittsburgh. The relevance of the Japanese results is certainly questionable, since the PTQ was reportedly only 25 players, and who knows what the rest of the field looked like. That said, it's worth seeing what we can glean from these lists.

Titan Ramp
A Standard deck, by Tamada Ryouichi
1st place at a Pro Tour Qualifier tournament in Kanazawa, Japan on 2010-07-18
As reported at http://blog.mtg.ne.jp/hokuriku/2010/07/19.html
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Maindeck:

Creatures
4 Avenger of Zendikar
4 Primeval Titan
4 Siege-Gang Commander

Enchantments
4 Khalni Heart Expedition

Instants
4 Harrow


Sorceries
4 Cultivate
4 Explore
4 Rampant Growth

Basic Lands
6 Forest
12 Mountain

Lands
3 Evolving Wilds
3 Terramorphic Expanse
4 Valakut, the Molten Pinnacle
Sideboard:

3 Cunning Sparkmage
4 Oracle of Mul Daya
2 Summoning Trap
2 Chandra Nalaar
4 Forked Bolt



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Turbo Titan
A Standard deck, by Takahashi Teo
4th place at a Pro Tour Qualifier tournament in Kanazawa, Japan on 2010-07-18
As reported at http://blog.mtg.ne.jp/hokuriku/2010/07/19.html
Print this deck!
Maindeck:

Creatures
1 Avenger of Zendikar
4 Lotus Cobra
4 Oracle of Mul Daya
4 Primeval Titan

Legendary Creatures
1 Emrakul, the Aeons Torn
1 Kozilek, Butcher of Truth
1 Ulamog, the Infinite Gyre

Planeswalkers
3 Jace, the Mind Sculptor


Sorceries
3 Cultivate
3 Explore
4 Rampant Growth
3 Time Warp

Basic Lands
7 Forest
5 Island

Lands
4 Eldrazi Temple
4 Halimar Depths
4 Misty Rainforest
1 Mystifying Maze
1 Scalding Tarn
1 Verdant Catacombs

Legendary Lands
1 Eye of Ugin
Sideboard:

4 Obstinate Baloth
2 Pelakka Wurm
3 Roil Elemental
2 Negate
4 Summoning Trap



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Titan Force
A Standard deck, by Tim Berg
4th place at a Pro Tour Qualifier tournament in Pittsburgh, Pennsylvania, United States on 2010-07-18
As reported at http://www.professional-events.com/Magic/PTQAmsterdam10/Pit071810.php4
Print this deck!
Maindeck:

Creatures
4 Primeval Titan
4 Wall of Omens

Instants
2 Condemn
3 Lightning Bolt

Planeswalkers
2 Ajani Vengeant
3 Garruk Wildspeaker
2 Gideon Jura


Sorceries
3 Cultivate
2 Day of Judgment
4 Destructive Force
4 Explore
2 Rampant Growth

Basic Lands
4 Forest
5 Mountain
4 Plains

Lands
4 Arid Mesa
4 Raging Ravine
4 Stirring Wildwood
1 Tectonic Edge
Sideboard:

4 Goblin Ruinblaster
4 Overgrown Battlement
2 Pelakka Wurm
3 Autumn's Veil
2 All Is Dust



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The Japanese winner's deck is particularly interesting in that it is less a big spell ramp deck than it is a land-ramp deck. There are only 12 spells in the entire deck that do something other than fetch lands, and of those, the four titans also fetch land! Ryouichi's deck harkens back to the Valukut ramp decks we saw when Zendikar first came out, with Primeval Titan playing a much more powerful fetch spell for the key land than Expedition Map ever did.

The power of this deck type is clear. With Valukut and plenty of Mountains to fetch, Primeval Titan can win the game by itself if it's not dealt with quickly, as can Siege-Gang or Avenger. The rest of the deck just powers those monsters out. The consistency is another matter entirely. With such a high density of mana and no way to draw cards or filter through the deck, this deck seems prone to extremely high variance draws, and vulnerable to having its single big threat answered and having nothing to follow it up. While Valukut provides a clear back-up plan, I can't imagine relying on that card to win in a world full of Spreading Seas and Tectonic Edges. While this deck is certainly worth testing to try it out, my expectation is that its success is more the result of some good fortune in a small PTQ rather than having a new archetype on our hands.

The forth place finisher in that event played U/G Titan deck, and he also abused the ability to fetch nonbasic lands, here choosing for Eldrazi Temple and Eye of Ugin to help power out even bigger monsters. I'm much more excited about this deck than I was about the Valukut deck, since fetching Eye of Ugin (and subsequently Emrakul) puts control decks in a serious rough spot to try to beat you before you can essentially "go off" with Eldrazi. U/W Control had fits dealing with Jace/Oracle decks prior to M11, but I could see the argument that Mana Leak gives them enough ability to disrupt your "early" big spells that you want the potential to go even bigger when the game goes long, as it virtually always does against U/W. I feel like this version of a big spell deck is much more attractive, since the Jace/Oracle interaction gives you the ability to both accelerate out land to play your big threats as well as dig to those threats when you need them. While Eldrazi may not be the way to go with these Titan decks, I'm inclined to think that Jace is.

The last Titan deck I want to look at is the one from the PTQ in Pittsburgh, which put to use one of the M11 cards I called out in my article last week as criminally underhyped: Destructive Force. Tim Berg played a GRW Primeval Titan/Destructive Force deck to a Top 4 finish. Berg's deck is pretty straightforward, with White and Red removal controlling the early game while his Green mana acceleration builds to his big spells. A trio of planeswalkers - Garruk, Ajani, and Gideon - all serve to help control the board until he can cast Destructive Force or speed up the turn he can cast it. And once the Force happens, the entire board goes away - except for those same planeswalkers and any Titans who might be hanging around.

While I like the principles behind this deck - it's virtually identical to what I suggested such a deck might look like in my last article - I have to wonder, again, if it's not just better to play this kind of deck with Blue. White certainly seems attractive for the planeswalkers (though I would certainly include Elspeth in the mix if I were to go that route), but Blue offers a similarly powerful planeswalker to dominate the board once you sweep it clear - Jace. In fact, it seems more likely that Jace's bounce effect would let you deal with a problematic creature that survived Destructive Force than any of the walkers in the existing version. It sure is hard to kill a Knight of the Reliquary when you're blowing up land at the same time you're dealing damage to it.

I think my take on a Destructive Force/Titan deck would merge the elements of Turboland with Destructive Force and go from there. Something like this:

Turbo Force
Featured by Brian Kibler on 2010-07-25 (Standard)
As written about in http://www.starcitygames.com/magic/standard/19754_The_Dragonmasters_Lair_Exploring_M11_Standard.html
Print this deck!
Maindeck:

Creatures
4 Lotus Cobra
4 Oracle of Mul Daya
4 Primeval Titan

Instants
4 Lightning Bolt
4 Mana Leak


Planeswalkers
3 Jace, the Mind Sculptor

Sorceries
2 Cultivate
4 Destructive Force
4 Explore

Basic Lands
6 Forest
3 Island
2 Mountain

Lands
4 Halimar Depths
4 Misty Rainforest
1 Mystifying Maze
4 Raging Ravine
3 Scalding Tarn
Sideboard:

4 Obstinate Baloth
2 Pelakka Wurm
2 Flashfreeze
4 Negate
1 Jace, the Mind Sculptor
2 Tectonic Edge



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This is obviously a really rough list, but the ideas are there. Essentially the thought is to merge the powerful elements of Turboland - the Jace/Oracle interaction and the acceleration of Cobra - with cheap counters and removal and the trump of Destructive Force. It's possible that this is just a worse version of more traditional Turboland, since Destructive Force is largely playing the same role as Avenger of Zendikar while being vulnerable to Negate, but I think this is certainly a direction worth exploring.

As for the losers of M11 Standard - well, there's one very glaring omission from all of those Top 8 decklists - Jund, and to a lesser extent RDW. Whether the absence of these bogeymen is the result of Obstinate Baloth or just everyone wanting to play with the shiny new toys is unclear. I certainly doubt we've seen the last of Jund, though I do think it's possible we'll see Blightning relegated to the sideboard when it does re-emerge. You know what I'm waiting for? The new Jund Fauna Shaman deck. They always were looking for another two-drop to pair with Putrid Leech, and Vengevine and Bloodbraid Elf sure do play well together.

I'll leave you with that one to think about...

Until next time…

bmk


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