SEARCH
Please hold while we load your cart... Please hold while we load your cart...
Advanced Search
Deck Builder
MY ACCOUNT

Email:

Password:
Note: You will need to have cookies enabled on your browser to log into StarCityGames.

STORE CATEGORIES

Drafting With Olivier - Zendikar #33

Olivier Ruel

By Olivier Ruel
02/03/2010

About Olivier Ruel: Pro Tour mainstay Olivier Ruel's outstanding career includes five Pro Tour Top 8s, numerous Grand Prix Top 8s (including the recent victory at Grand Prix: Brighton), and induction in the Magic Hall of Fame class of 2008.

Note: This was originally published as StarCityGames.com Premium content - but like all StarCityGames.com Premium articles, it has been made freely available for the entire community after one month has passed. Join StarCityGames.com Premium today and gain exclusive access to the most informative Magic: the Gathering content available!

[SCROLL DOWN TO READ THE ARTICLE!]

Become a StarCityGames.com Premium Member and receive exclusive access to top-level strategies, new decklists and entertaining reports from many of the best players and writers that the game has to offer! This includes "The Innovator" & Worlds finalist Patrick Chapin, 2010 Player of the Year Brad Nelson, Classic Theorist Mike Flores, Hall of Famer Brian Kibler, GP and SCG Invitational Champion Gerry Thompson, StarCityGames.com Director of Sales Ben Bleiweiss ...and many, many more!

PLUS! StarCityGames.com Premium members now have an EXCLUSIVE WEEKLY NEWSLETTER sent just to them with the latest tech, exclusive content and exclusive deals along with unprecedented access into America's largest Magic: the Gathering sales database, and can view lists of StarCityGames.com's top-selling items - broken down by category, format legality, and rarity - in real time! When it comes to trading, increased knowledge equals increased profits - and increased knowledge is just one click away for our Premium members!

[View feedback from StarCityGames.com Premium members!]

A StarCityGames.com Premium Membership gives you exclusive access to the best Magic: the Gathering content available and is an amazing bargain for just pennies a day! When you're ready to start getting more out of this game, click here to join StarCityGames.com Premium today!


If you are a valid StarCityGames.com Premium member and still cannot view the article, please consult this FAQ.

  Pack 1 pick 1:

  My Pick:

Nissa’s Chosen and Kor Hookmaster are pretty close - the White guy is even a little better - but this pick still is obvious to me. Indeed, I’ve been doing pretty well with Mono Green lately, and Primal Bellow, one of the archetype’s MVPs, makes the wheel almost systematically.


  Pack 1 pick 2:

  My Pick:

I explained this pick in a recent Reflecting Ruel column. Even though Journey to Nowhere is clearly a better card than Grazing Gladehart, I like playing mono color decks in Zendikar draft, and I’m clearly sending the guy to my left into White.


  Pack 1 pick 3:
Silhouette

Buy This Card!
" tooltip="Silhouette">Silhouette ", "ZEN");'>
  My Pick:


  Pack 1 pick 4:

  My Pick:

I could have had a very strong White deck, but this start is almost perfect.


  Pack 1 pick 5:

  My Pick:


  Pack 1 pick 6:

  My Pick:

There’s nothing I really want to cut here. I could possibly hate draft Outfitter, but I’m pretty happy with my neighbors playing White.


  Pack 1 pick 7:

  My Pick:

Another annoying pick. Green seemed pretty open from the first four picks, but I’m not getting passed much anymore. I was a bit confused by the emptiness of that pick, and I should probably have picked the unexciting Hedron Scrabbler.


  Pack 1 pick 8:
Blessing

Buy This Card!
" tooltip="Blessing">Blessing ", "ZEN");'>
  My Pick:


  Pack 1 pick 9:

  My Pick:

Great. The last few packs were probably just a coincidence.


  Pack 1 pick 10:

  My Pick:


  Pack 1 pick 11:
Silhouette

Buy This Card!
" tooltip="Silhouette">Silhouette ", "ZEN");'>
  My Pick:

Silhouette could be good with double Nissa’s Chosen. However, I should be able to stop most early guys anyway, and Frontier Guide is good combined with three cards in my deck this far(Primal Bellow, Grazing Gladehart, Timbermaw Larva), and there should be many more to come.


  Pack 1 pick 12:

  My Pick:

What the...?


  Pack 1 pick 13:

  My Pick:


  Pack 1 pick 14:

  My Pick:


  Pack 2 pick 1:

  My Pick:

I guess I could have managed to slip that Sphinx in the deck, but I’m pretty happy with my second Gladehart.


  Pack 2 pick 2:

  My Pick:

My bad Expedition Map pick becomes much better now.


  Pack 2 pick 3:
Blessing

Buy This Card!
" tooltip="Blessing">Blessing ", "ZEN");'>
  My Pick:


  Pack 2 pick 4:

  My Pick:

Just as with the Sphinx pick, splashing Burst Lightning wouldn’t be much trouble, but as far as cohesion and synergy are concerned, I like staying mono color.


  Pack 2 pick 5:

  My Pick:


  Pack 2 pick 6:

  My Pick:

I guess I could just pick the Gorger, but there are just so many cards in this pack which could be trouble for me, and anyway, the Wurm probably won’t make the final cut.


  Pack 2 pick 7:

  My Pick:


  Pack 2 pick 8:

  My Pick:


  Pack 2 pick 9:

  My Pick:


  Pack 2 pick 10:

  My Pick:


  Pack 2 pick 11:

  My Pick:


  Pack 2 pick 12:

  My Pick:


  Pack 2 pick 13:

  My Pick:


  Pack 2 pick 14:

  My Pick:


  Pack 2 pick 15:

  My Pick:

This draft is pretty weird. One moment, I’ve the feeling Green is wide open, and the next I’m not being passed anything I would want to use.   Pack 3 pick 1:

  My Pick:


  Pack 3 pick 2:

  My Pick:

Maybe this time I went a bit too far, and should have accepted the splash. Harrow may be good for the deck, but my number of playables is still not sufficient, and a little support could have been useful.


  Pack 3 pick 3:

  My Pick:

Oran-Rief Recluse may be a little better than the Trap, but I need cards which will allow me to win, as my two Larva feel a bit lonely at the moment.


  Pack 3 pick 4:
Blessing

Buy This Card!
" tooltip="Blessing">Blessing ", "ZEN");'>
  My Pick:


  Pack 3 pick 5:

  My Pick:

With so many pump spells, I should be able to surprise my opponent and deal him a huge amount of damage in one strike. I just need to get more creatures in order to do so.


  Pack 3 pick 6:

  My Pick:


  Pack 3 pick 7:

  My Pick:


  Pack 3 pick 8:

  My Pick:


  Pack 3 pick 9:

  My Pick:


  Pack 3 pick 10:

  My Pick:


  Pack 3 pick 11:

  My Pick:


  Pack 3 pick 12:

  My Pick:


  Pack 3 pick 13:

  My Pick:


  Pack 3 pick 14:

  My Pick:


  Pack 3 pick 15:

  My Pick:


This draft converter created by Benjamin Peebles-Mundy.
Visit the draft converter today!

17 Forest
1 Oran-Rief, the Vastwood

3 Nissa's Chosen
1 Frontier Guide
2 Grazing Gladehart
1 Turntimber Basilisk
1 Stonework Puma
2 Timermaw Larva
1 Mold Shambler
1 Zendikar Farguide
1 Baloth Cage Trap

1 Expedition Map
3 Vines of Vastwood
1 Primal Bellow
2 Khalni Heart Expedition
1 Quest for the Gemblades
1 Harrow

I think my deck is pretty good, but it has two weaknesses. It needs two or three more guys, and it misses just as many good cards to compensate with the filler. However, I’m not so sad about the Puma, as it can block two of the most annoying guys for me: Bladetusk Boar and Surrakar Marauder.

My first opponent is playing Mono Red, and in both games he plays about one creature a turn from turn 2. In the first one, I use my Oran-Rief to make my turn 5 Timbermaw Larva and start to race his small army. On the turn when he can’t chumpblock, I can play Vines of Vastwood, as well as Primal Bellow, and deal him 19. I chose not to, and on the next turn he plays his fifth land and Spire Barrage for the win. Unfortunately, this land was a fetchland, and I would have had a chance if I had not attacked. But how was I supposed to know?

The next one is quite similar, except that one of my punches can get through to help me deal 7 damage with Timbermaw Larva, but that will be the only punch he will allow me to land in the whole match. After that, and even though I’ve the pump spell for the win, he just has to chumpblock as, even though his guys are smaller than mine, he does draw twice as many as me.

In the end, I would probably have won one of those two games at least if I had drawn one-third guys, but it does make sense to lose to the deck's biggest weakness, so there’s not much I can say.

Until next time...

Oli


StarCityGames.com
5728 Williamson Road N.W, Roanoke, VA, 24012
Phone: (540) 767-GAME (4263)
Online Customer Support Hours: 10am-6pm EST Mon-Fri;
Store Hours & Info: Check out our Facebook page
Fax: (540) 265-0544
Contact Us!

All content on this page (c) 2011 StarCityGames and may not be reproduced whole without consent.

Refund/Return Policy - Privacy Statement - Terms and Conditions

Magic the Gathering is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved.
StarCityGames.com - Always Buying!
Get SCGMobile for your iOS device!
PREMIUM
Financial Value of Avacyn Restored StarCityGames.com Premium Article!

Get the Ascension Deckbuilding Game on StarCityGames.com!
Get Next Level Magic by Patrick Chapin
Tha Gatherin featuring Bill Boulden AKA Spruke & Patrick Chapin the Innovator
Get Next Level Magic by Patrick Chapin
EVENTS
Magic the Gathering Events
Buy, sell and trade with StarCityGames.com at each of these upcoming events!

05/26/12 - 05/27/12
Nashville, TN

StarCityGames.com Open Series

06/02/12 - 06/03/12
Columbus, OH
at Origins

StarCityGames.com Open Series

06/09/12 - 06/10/12
Worcester, MA

StarCityGames.com Open Series

06/15/12 - 06/17/12
Indianapolis, IN

StarCityGames.com Open Series featuring Invitational

06/23/12 - 06/24/12
Detroit, MI

StarCityGames.com Open Series

06/30/12 - 07/01/12
Seattle, WA

StarCityGames.com Open Series

FORUMS
If it's happening in Magic: the Gathering, it's being talked about in our forums! Join, and share your thoughts with the rest of the Magic: the Gathering community!

Magic: the Gathering discussion forums

GAME CENTER
  • When in southwest Virginia, visit the Star City Game Center!

    Star City Game Center
    5728 Williamson Rd.
    Roanoke, VA 24012
    Ph: (540)767-4263
    [Info & Pics!]
RESOURCES
MAGIC ARCHIVES
CONTACT US
StarCityGames.com is proud to be a Wizards of the Coast Authorized Internet Retailer