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The Combat Phase — Wakefield, Deck Designerby Jamie Wakefield Published on 2007-04-10 A StarCityGames.com Premium Standard article |
| Jamie is in a contemplative mood this week. In the midst of this, he brings us a plethora of Standard and Extended decks for our perusal. Yes, there are Green cards here... but they are not alone. In his ongoing quest to place himself prominently on the Magical Map, his decks offer promise for anyone looking to try something a little different... |
Deep Analysis — Digging For Red Goldby Richard Feldman Published on 2007-04-10 A StarCityGames.com Premium Standard article |
| During Constructed tournament downtimes, such as the current Two-Headed Giant Limited PTQ season, Richard has traditionally retreated to the seclusion of Magic Online for his sixty-card fix. This time, however, he has a mission — to become a better Deck Designer. While he is pleased with his ability to tweak decks, building them from the ground up is currently beyond him. Join him on his journey toward rectifying this deficiency in his game, and see if he can create a deck that breaks Standard wide open! |
Drafting With Rich - TTP #12by Rich Hoaen Published on 2007-04-10 A StarCityGames.com Premium Time Spiral Limited article |
| You all know the drill by now... Rich Hoaen, Canada's finest and grumpiest draft export, takes us by the hand and drags us through the rollercoaster ride of an 8-4 TTP Draft on Magic Online. From pick 1 to pick 45, Rich shares them all, and his final deck and draft performance are analysed in the article, the forums, and beyond. Come join in the fun! |
Limited Lessons - New Thoughts on Time Spiral Draftby Nick Eisel Published on 2007-04-09 A StarCityGames.com Premium Time Spiral Limited article |
| With Time Spiral Draft (TTP) being the eight-man Limited format of choice, any new information is paramount if you’re looking to rock your next MTGO 8-4 or Friday Night Magic session. Nick wades into the constant debate with a few new ideas and card evaluations based on extensive play. He also shares his cardpool from the recent Two-Headed Giant Limited Grand Prix in Fitchburg. |
So Many Insane Plays - Gifts versus Belcherby Stephen Menendian Published on 2007-04-09 A StarCityGames.com Premium Vintage article |
| Last week, Stephen brought us the wacky fun that is the Goblin Charbelcher Vintage deck. This week, he takes it for a spin, facing off in a five-match suite against the perennial Gifts. Over the long haul, it’s tough to choose a winner... will it be the control shenanigans from Gifts, or the wacky combo goblin hi-jinks from Belcher? Read on to find out! |
Drafting With Rich - TTP #11by Rich Hoaen Published on 2007-04-09 A StarCityGames.com Premium Time Spiral Limited article |
| You all know the drill by now... Rich Hoaen, Canada's finest and grumpiest draft export, takes us by the hand and drags us through the rollercoaster ride of an 8-4 TTP Draft on Magic Online. From pick 1 to pick 45, Rich shares them all, and his final deck and draft performance are analysed in the article, the forums, and beyond. Come join in the fun! |
Practice Makes Perfect! A Grand Prix: Kyoto Report *Top 8*by Naoki Shimizu Published on 2007-04-09 A StarCityGames.com Premium Standard article |
| Grand Prix: Kyoto saw a number of new and exciting decks hit the Planar Chaos Standard metagame. One particular deck that raised a few eyebrows was the innovative U/G Urzatron deck packed with morphs and card drawing, created by Constructed specialist Naoki Shimizu. He made the Top 8 that day, after topping the swiss... and here’s his report on the both deck and the tournament! |
Bits and Pieces — The Traits of a Great Deck Designerby Mike Flores Published on 2007-04-06 A StarCityGames.com Premium article |
| Today’s Flores Friday sees Mike in a reflective mood. With copious reference to decks past and present, he lists the Top 8 Traits of Great Deck Designers, those pearls of wisdom that elevate the Great Ones high over the heads of us mere mortals. If you’re serious about deck design, or merely want to improve your design edge, then this is the article for you! |
From The Lab - Time Spiral, One Month Onby Craig Jones Published on 2007-04-06 A StarCityGames.com Premium Standard article |
| With the Time Spiral Block Pro Tour just around the corner, Craig “The Professor” Jones is forbidden to talk of super-secret Block technology on pain of catapult. Instead, he takes a long look at the Top 8 Standard decks from Grand Prix: Kyoto, and takes us through some of the more questionable predictions he made for the new Standard format when the cards were fresh off the production line... |
Information: Perfect, Imperfect, Virtual, and Falseby Chad Ellis Published on 2007-04-05 A StarCityGames.com Premium article |
| Magic is a game of information. The better your knowledge of the game state, the better your decisions can be. The greater your information advantage over your opponent, the more likely you are to be able to outplay him. But what is information? Let Chad explain all! |
Levelling Up - Drafting Slivers in Two-Headed Giantby Tiago Chan Published on 2007-04-05 A StarCityGames.com Premium Time Spiral Limited article |
| While Tiago didn’t exactly raise the roof at Grand Prix: Massachusetts, his practice sessions with some of the best minds in Magic has honed his skills and formed some strong opinions on how to succeed in Two-Headed Giant Draft. He outlines the four approaches he thinks can make waves in the format, and gives us a comprehensive guide to drafting his strategy of choice: Slivers. |
Peebles Primers — Taking Dredge to the Top 8by Benjamin Peebles-Mundy Published on 2007-04-05 A StarCityGames.com Premium Standard article |
| What is it with Dredge strategies and players called Ben? Taking a leaf out of Bennie Smith’s book, BPM takes hi own tweaked G/B Dredge deck and throws it into the IPA Qualifying Tournament ring. Today’s Peebles Primers takes us through the tournament step by step, with comprehensive game walkthroughs along the way. If you’re after a fringe strategy with the power to take home the prize, the look no further than your graveyard! |
Pro Perspective - Pimp My Draft #3by Raphael Levy Published on 2007-04-04 A StarCityGames.com Premium Time Spiral Limited article |
| Raph returns fresh from Boston with a new edtition of Pimp My Draft! Today's offering sees Yohan pilot the first three picks of a Magic Online TTP draft, before Raph takes over. There were some counter-intuitive picks made in this one... did you agree with Raph's choices? And next time on Pimp My Draft, Raph takes a willing forum-dweeler on the journey, so make sure to make your voices heard! |
Looking Back at GP: Dallas *Top 8*by John Pelcak Published on 2007-04-04 A StarCityGames.com Premium Extended article |
| With Jeroen Remie currently snowed under by exam work, John Pelcak steps nobly into the breach, bringing us the full story behind his excellent Top 8 performance at Grand Prix: Dallas. He plumped for the mathematician’s choice, the powerful and dominant Affinity. He flew in the face of Kataki-packers, and made it to the top tables! To find out how, read on... |
The Combat Phase — Being In The Momentby Jamie Wakefield Published on 2007-04-03 A StarCityGames.com Premium Standard article |
| Can it be true? Has Jamie finally succumbed? Has he joined the Dark Side, and picked up an Island or two? Is he coming round to the Way of the Control Mage, ready to leave mana open and counter spells left, right, and center? There’s only one way to find out... Read on! |
Deep Analysis - Poor Play and Top 8by Richard Feldman Published on 2007-04-03 A StarCityGames.com Premium article |
| Today’s Deep Analysis brings us Richard’s take on an interesting “tournament report” from an Extended PTQ Top 8, in which the writer involved made a series of terrible plays yet still managed to make the final table. Mr Feldman dissects the report from top to toe, and highlights each mistake in order to stop us falling into similar traps. Another excellent article from one of the top writers in the game today. |
Limited Lessons — It’s Fun To Be In The IPAby Nick Eisel Published on 2007-04-02 A StarCityGames.com Premium Time Spiral Limited article |
| Before setting out for Grand Prix: Boston, Nick played an IPA Qualifying event on Magic Online. He walks us through his Sealed cardpool and deckbuilding choices, and brings us a game-by-game rundown of his journey toward the Top 8. Did he qualify for the chance to rip a foil Pernicious Deed? Read on to find out! |
So Many Insane Plays - Vintage Spotlight on the Belcher Deckby Stephen Menendian Published on 2007-04-02 A StarCityGames.com Premium Vintage article |
| The Turn 1 Kill... it’s an achievement as celebrated as it is derided. No deck in Vintage, despite many attempts, has ever been truly successful at executing a consistent turn 1 kill. However, Stephen believes that the surprising Goblin Charbelcher deck may have finally achieved the unthinkable. If you’re looking for a fun and competitive alternative to the usual Vintage powerhouses, then this could be the deck for you! |
![]() by Mike Flores Published on 2007-04-02 A StarCityGames.com Premium article |
| Last week’s Flores Friday has mutated into a special michaelj Monday... and it’s a corker! Mike discusses that most elusive of skills: cohesive strategy. By fixing a blueprint of plays, one path to success involves cutting off the important end game of your opponent. Just how do we go about this? Plus, Mike brings us a Standard deck to throw against the field: White Wafo-Tapa, updated. |
Drafting With Rich - TTP #10by Rich Hoaen Published on 2007-03-30 A StarCityGames.com Premium Time Spiral Limited article |
| You all know the drill by now... Rich Hoaen, Canada's finest and grumpiest draft export, takes us by the hand and drags us through the rollercoaster ride of an 8-4 TTP Draft on Magic Online. From pick 1 to pick 45, Rich shares them all, and his final deck and draft performance are analysed in the article, the forums, and beyond. Come join in the fun! |
The Innovator Leaks The Real Block Decksby Patrick Chapin Published on 2007-03-30 A StarCityGames.com Premium Time Spiral Block article |
| With Mike Flores taking a mini-break until Monday, we’ve got the next best thing (if you believe the results from our 2006 Awards article)... Patrick “The Innovator” Chapin! Today, his mercurial eye turns to the Time Spiral Block Constructed format, and he presents four decks for our consumption. Some are new twists on old favorites, while some are new offerings. Enjoy! |
From The Lab: The Applications of Imprecisionby Craig Jones Published on 2007-03-30 A StarCityGames.com Premium article |
| Craig “The Professor” Jones brings an interesting technical and ethical question to the table this week: is imprecise play part and parcel of the tournament experience, or is it something to be vilified and removed from our glorious game? Where do we draw the line between bluffing and misrepresentation? With some fantastic in-game examples, Craig attempts to separate the White Hats from the Black Hats... |
Feature Article - Sullivan Library: Forgivenessby Adrian Sullivan Published on 2007-03-29 A StarCityGames.com Premium article |
| According to Adrian, some decks treat us better than others. Of course, we know this to be true — Osyp’s famous Arcbound Ravager quote, likening the card to our Fairy Godmother, springs to mind. So how can we recognize such “forgiving” decks, and how can we maximize our chances to win in a tournament setting? Adrian is here to show us the way! |
Levelling Up — Could Things Have Been Different?by Tiago Chan Published on 2007-03-29 A StarCityGames.com Premium article |
| Tiago, one of the privileged few at Level 6 in the Pro Player’s Club, is one of the best players in the world for a very good reason. Not content with notching up a loss to bad luck, Mr Chan enjoys dissecting each loss after the event, in an attempt to highlight any mistakes he may have made. In the first of what promises to be an interesting series, Tiago analyzes his losses thus far this season, and asks... Could Things Have Been Different? |
Peebles Primers - Networksby Benjamin Peebles-Mundy Published on 2007-03-29 A StarCityGames.com Premium article |
| Everyone knows that the only way to improve your game is to play against the strongest players available. And it seems that success comes with the backing of a large testing team or online clan. The Eternal Question, however, is how does one position oneself in order to create such networks of playtesting talent? BPM shares his own journey, and presents some handy tips for anyone looking to take their game to the next level. |















