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So Many Insane Plays - Eternal Potpourri: Doomsday, Gifts, and Legacy Flashby Stephen Menendian Published on 2007-05-21 A StarCityGames.com Premium article |
Stephen takes a split-level look at the two older formats today. First up, he looks at Vintage. He brings us an interesting Doomsday list for those Vintage players who enjoy a good puzzle, and says a few words on the hardy perennial Meandeck Gifts. In Legacy, he shares his personal build of Hulk Flash, a build that he believes is the definitive version of the deck thus far... |
Flores Friday - The Obvious and Difficult Combinationsby Mike Flores Published on 2007-05-18 A StarCityGames.com Premium Standard article |
With Regionals just around the corner, Mike ups the ante... with not one, not two, but three Standard decks packed with Future Sight cards! Each deck has a controlling feel, and there's copious input from Patrick "The Innovator" Chapin, who "fixes" one of Mike's deck (much to the Resident Genius's delight). Mike's creations constantly warp the Constructed metagame, and these decks are no exception. If you're looking for an edge in the coming Standard environment, look no further! |
From The Lab - by Craig Jones Published on 2007-05-18 A StarCityGames.com Premium Legacy article |
Craig "The Professor" Jones takes a long hard look at the Blue cards from Future Sight... and decides that they're simply not worth the bother. Instead, he talks about his preparation for this weekend's big Grand Prix event, and his hopes and fears concerning the format. Those of you who believe this article will cover Strasbourg and Time Spiral Block Constructed... think again. |
Peebles Primers - Gruulby Benjamin Peebles-Mundy Published on 2007-05-17 A StarCityGames.com Premium Standard article |
| Dragonstorm is the best deck in Standard. Coming in a (not-so) close second is R/G Aggro, a.k.a. Gruul. Since this game began, folk have enjoyed beating down with little Green and Red men, and finishing the job with red burn to the face. Future Sight has brought some interesting Red and Green cards to the table... just how do they fit into the grand scheme of reducing your opponent from twenty to zero? BPM reveals all! |
Levelling Up - Grand Prix: Stockholmby Tiago Chan Published on 2007-05-17 A StarCityGames.com Premium Time Spiral Limited article |
| Grand Prix: Stokholm... Time Spiral Sealed Deck. And the one missing thing from Tiago's resumé? A Grand Prix Top 8. After a successful Day 1, Tiago was sitting pretty for Day 2 competition. However, as we all know, the wheels fell of his wagon somewhere. So where exactly did it go wrong? Tiago reveals all... |
Feature Article — Mono-Red in Yokohamaby John Pelcak Published on 2007-05-17 A StarCityGames.com Premium Time Spiral Block article |
When preparing for Pro Tour: Yokohama, Mr Pelcak planned on running his homebrewed Red/White Control deck. However, when White Weenie started making mincemeat of that particular seventy-five, he audibled into the popular Mono-Red deck that almost took him all the way. Today, he shares the highs and lows from the tournament, and suggests some ideas for the deck post-Future Sight. |
Ask The Drama — Standard Help, and Block Constructed Updatesby Jeroen Remie Published on 2007-05-16 A StarCityGames.com Premium article |
| Jeroen is low on questions again, folks! Get them sent into jeroenremie@gmail.com. For this week, he rounds out the current batch with a couple of corkers. First up, he takes a look at the Block Constructed metagame, and updates Raphael Levy's quarterfinal deck from Pro Tour: Yokohama. Then he looks at two uncomfortable-looking Standard decks, and offers his advice... All this, and much more, in the week's Ask The Drama! |
Pro Perspective — Levy on Luckby Raphael Levy Published on 2007-05-16 A StarCityGames.com Premium article |
| Raphael Levy, Hall of Famer, current leader in the Player of the Year race, has undoubtedly tasted his fair share of lucky breaks. However, there's an old saying out there... one that states "you make your own luck." Is this indeed the case? Is it possible to influence such random events with a little tenacious guile? In today's Pro Perspective, Raph talks about the nature of Luck itself, and reveals that those lucky topdecks may not be so lucky after all... |
The Combat Phase — Tip Dayby Jamie Wakefield Published on 2007-05-15 A StarCityGames.com Premium Standard article |
| Jamie Wakefield, the archetypical Green Mage, takes a long look at his Magic-playing tendencies of late. He's tinkered with Black/Green, Blue/Green, even Red/Blue... is a more multicolored path his ticket to success, or should he return to his Mono-Green roots? He also warns of the dangers involved in teaching Magic to three people in two languages while drunk, and offers some handy tips for the sartorially-challenged amongst us. |
Deep Analysis — Zooming Out on Standardby Richard Feldman Published on 2007-05-15 A StarCityGames.com Premium Standard article |
| Dragonstorm in the strongest deck in Standard. As such, everyone is gunning for it. However, life can be difficult for the self-proclaimed Combo Killers when the tools at your disposal are nullified by a timely Gigadrowse. So what can we do? Richard takes a proactive approach, and looks for answers to the puzzle by examining the available disruption. He brings us four exciting decklists today, at least one of which can produce fantastic results against the 800-pound gorilla in the format. |
Feature Article - What’s The Beatdown?by Dan Paskins Published on 2007-05-14 A StarCityGames.com Premium article |
| This is a companion article to the classic article "Who’s The Beatdown?" by Mike Flores. It explores the different ways to play aggressive decks, and the ways to win more while doing so. It was inspired by Mike’s recent comment that there was no more strategy worth writing about for beatdown or burn decks. It is suitable for players and Goblins of all ages, though those with Elvish sympathies may find some scenes distressing. |
Limited Lessons — A TPF Draft Walkthroughby Nick Eisel Published on 2007-05-14 A StarCityGames.com Premium Time Spiral Limited article |
| Nick climbs aboard the Draft Express this week, taking us through our paces in a Time Spiral / Planar Chaos / Future Sight draft. Each pick is dissected in detail, and each success and failure is discussed at length. The three-set format is always a major jolt when we emigrate from the two-set game, and the addition of Future Sight throws some industrial-strength spanners in the works. If you're looking to improve your 40-card game, then this is a fine place to start! |
So Many Insane Plays - Looking At Legacy And Learningby Stephen Menendian Published on 2007-05-14 A StarCityGames.com Premium Legacy article |
| Stephen loves broken decks. This much is obvious. As Grand Prix: Columbus lurches into view, it seems that everyone has an opinion on the menacing potential of Hulk Flash. As a well-respected Vintage veteran, Stephen is in a prime position to examine the interactions behind the deck. Does the reworking of Flash mean that Legacy is spawning into a "Vintage Lite" format? And is Stephen's list really the Fastest Deck in Magic History? Read on to find out! |
Flores Friday - The Problem With Greenby Mike Flores Published on 2007-05-11 A StarCityGames.com Premium Legacy article |
| Ah, the problem with Green... a subject taxing the minds of the Magic Internet Community since 1766. Today’s Flores Friday sees Mike tackle this most elusive of topics with his usual incisive thinking, in a direct response to Jamie Wakefield’s take on the subject from earlier this week (and from the last ten years). He also shares his own forays into the Hulk Flash arena, and brings us what he believes to be the strongest Hulk Flash strategy created to date. |
From The Lab — Constructed Applications of Future Sight Redby Craig Jones Published on 2007-05-11 A StarCityGames.com Premium Standard article |
| Craig “The Professor” Jones, fresh from narrowly missing Day 2 in Grand Prix: Stockholm, brings us his thoughts on the Red cards from Future Sight. He updates a number of Standard and Block offerings with the new cards, and tosses out a few ideas and strategies. With Regionals just weeks away, it’s time to break Standard... maybe Prof can help! |
Feature Article - Sullivan Library: The Best Future Sight Constructed Cards, Part 2by Adrian Sullivan Published on 2007-05-10 A StarCityGames.com Premium article |
| Last week, Adrian brought us his personal Top 5 Constructed Future Sight cards for the colors White, Blue, and Black. Today, he rounds out the rundown with his Top 5s from White, Red, and the rest. Some of his choices will inspire heated discussion - there are some surprises on Adrian’s list, that’s for sure. He also brings us an interesting Standard deck that includes some of his stronger choices. Regionals is approaching fast: has Adrian created the Next Big Thing? |
Levelling Up - Yokohama, Part 2by Tiago Chan Published on 2007-05-10 A StarCityGames.com Premium Time Spiral Block article |
| Tiago Chan, Level 6 mage and many pundit’s choice for Player of the Year at the start of the season, is having a rough time. He hasn’t quite recaptured his form of 2006 just yet, but it’d take a brave man to write him off completely. In today’s Levelling Up, he talks candidly about his performance and choices at Pro Tour: Yokohama. Grand Prix: Strasbourg is fast approaching, and there’s a Block Constructed PTQ season on the horizon. Can Tiago help you stay one step ahead of the competition? |
Peebles Primers — Dredge for Regionalsby Benjamin Peebles-Mundy Published on 2007-05-10 A StarCityGames.com Premium Standard article |
| Thanks to a punted PTQ, Benjamin Peebles-Mundy is playing Regionals this year. With less than a month to go until the big day, BPM is embarking on a journey to find and hone his Regionals powerhouse. Each week, from now until the tournament, he’ll be looking at possible contenders, and weighing up the pros and cons of each in regards to a likely nine-round tournament. First up is Dredge. Is it good enough to take the slot? |
Pro Perspective — Struggling in Stockholmby Raphael Levy Published on 2007-05-09 A StarCityGames.com Premium Time Spiral Limited article |
| With apologies to Mike Hron and Guillaume Wafo-Tapa, thus far it’s been Raphael Levy’s season. Multiple Grand Prix wins and a Pro Tour Top 8 see him sat on top of the pile in the ongoing Player of the Year race. So it’s safe to say that, going into Grand Prix: Stockholm, he had high hopes for a strong performance. Today’s Pro Perspective takes a look at the reasons the wheels fell off his wagon. |
Ask The Drama — Two-Headed Giant, Regionals, and Future Sightby Jeroen Remie Published on 2007-05-09 A StarCityGames.com Premium article |
| Jeroen returns to his virtual mailbag today, answering fan-posed questions from across the globe! The subjects for discussion today include Two-Headed Giant Limited, the Standard Metagame, how to sideboard against Dragonstorm, turn 1 plays in Limited, and how to slow your game in order to maximize your concentration. He’s running low on questions, folks. Be sure to send yours to jeroenremie@gmail.com! |
The Combat Phase — Busted At Three, and Future Sight Greenby Jamie Wakefield Published on 2007-05-08 A StarCityGames.com Premium Standard article |
| After a week’s holiday in sunny Berlin, Jamie is back with a bang! Today he shares the latest incarnation of Busted at Three, his G/B Standard deck. Regionals is coming, and Jamie has cast his die. He also takes a long look at the Green cards of Future Sight. For the thoughts and concerns of this Green Mage Extraordinaire, read on! |
Deep Analysis — Mid-Testing Feedbackby Richard Feldman Published on 2007-05-08 A StarCityGames.com Premium Standard article |
| With Regionals on the horizon, Richard returns to his intriguing Walking Anthems Standard deck, testing the important matchups and tweaking the card numbers. Hit / Run, Temporal Isolation, Necrotic Sliver... are they good enough for the final 75? His attempts to break the metagame are proceeding apace... does this latest version have what it takes? |
Feature Article — The Day The Weenies Died: A Yokohama Reportby Paulo Vitor Damo da Rosa Published on 2007-05-07 A StarCityGames.com Premium Time Spiral Block article |
| We all know what happened... White Weenie, a.k.a. the Great White Hype, failed to live up to its billing at Pro Tour: Yokohama. And we’ve heard from many folks who claim to know why. Of course, none of them actually played the Little White Men at the Big Show... that’s where Paulo steps in. This illuminating report examines why the metagame was no longer pretty fly for the White guys, and suggests that the approaching PTQ season may be a far more open arena... |
Limited Lessons — Hulk Flash!by Nick Eisel Published on 2007-05-07 A StarCityGames.com Premium Legacy article |
Nick takes a break from top-end Limited strategy to talk about the Constructed deck that’s on everyone’s lips at the moment... Hulk Flash! With Grand Prix: Columbus mere weeks away, Nick shares all the info he has on this most promising of broken concoctions. He also compiles all the available data in one handy place! If you’re planning on running — or beating — this deck at the upcoming Grand Prix, this article is invaluable! |
So Many Insane Plays - The Iggy Pop Primerby Stephen Menendian Published on 2007-05-07 A StarCityGames.com Premium Legacy article |
It seems that the world has turned its collective eyes towards Grand Prix: Columbus. In the second of today’s Legacy articles, Stephen puts down the Black Lotus and picks up four Lion’s Eye Diamonds to bring us a complete primer for the popular Iggy Pop combo deck! From an introduction to the bases, through card choices and strategies, to important matchup data and top-level strategy, this article has it all. Serious about Legacy? Let Stephen light the way... |


Stephen takes a split-level look at the two older formats today. First up, he looks at Vintage. He brings us an interesting Doomsday list for those Vintage players who enjoy a good puzzle, and says a few words on the hardy perennial Meandeck Gifts. In Legacy, he shares his personal build of Hulk Flash, a build that he believes is the definitive version of the deck thus far...
With Regionals just around the corner, Mike ups the ante... with not one, not two, but three Standard decks packed with Future Sight cards! Each deck has a controlling feel, and there's copious input from Patrick "The Innovator" Chapin, who "fixes" one of Mike's deck (much to the Resident Genius's delight). Mike's creations constantly warp the Constructed metagame, and these decks are no exception. If you're looking for an edge in the coming Standard environment, look no further!
Craig "The Professor" Jones takes a long hard look at the Blue cards from Future Sight... and decides that they're simply not worth the bother. Instead, he talks about his preparation for this weekend's big Grand Prix event, and his hopes and fears concerning the format. Those of you who believe this article will cover Strasbourg and Time Spiral Block Constructed... think again.


When preparing for Pro Tour: Yokohama, Mr Pelcak planned on running his homebrewed Red/White Control deck. However, when White Weenie started making mincemeat of that particular seventy-five, he audibled into the popular Mono-Red deck that almost took him all the way. Today, he shares the highs and lows from the tournament, and suggests some ideas for the deck post-Future Sight.







