Rules Tip of the Day: Abilities that trigger when a spell or ability is played or resolves will wait until after the announcement or resolution before going on the stack.
Q: If a creature, such as Greater Gargadon, does not specifically say it has haste when it comes into play from being Suspended, does it?
A: Yes, all creatures that come into play after being Suspended will have haste. Greater Gargadon does not have reminder text stating this, but reminder text do not determine how a card actually works. Reminder text is there to help explain how an ability works, but it does not actually govern how the ability works. The comprehensive rules is the ultimate source on how a keyword ability works.
Q: Can you stack Madness in such a way with Dreamscape Artist, by discarding Gorgon Recluse, that you are able to pay for her with the two lands that you find with Dreamscape Artist?
A: No, that does not work. You discard a card when you activate Dreamscape Artist's ability to pay part of the cost of the ability. If you discard a Madness card and remove it from the game, the Madness triggered ability will go on the stack on top of Dreamscape Artist's ability. The Madness triggered ability will resolve first, before you put these two additional lands into play, so those lands won't be in play to generate the mana needed to pay the Madness cost of the discarded card.
Q: I'm having a little trouble understanding how Circle of Affliction works: when a source of the chosen color damages you (such as a creature dealing normal combat damage), can you only activate the Circle once in response or multiple times?
A: The ability will trigger just once each time a souce of the chosen color deals damage to you. This is not an activated ability. When this ability resolves you can only pay one mana to have the controller of this source lose one life and for you to gain one life.
Q: What happens if the ability of my Mark of Eviction triggers and the enchanted creature is also enchanted by a Reality Acid I control?
A: When Mark of Eviction's ability resolves, you will return the enchanted creature and all Auras attached to that creature to their owner's hands. If the Reality Acid is returned to its owner's hand, its ability will trigger. However when the ability resolves, the enchanted creature will not be in play, so nothing will happen. At this point, all of these objects have left play.
Q: If I activate Jolrael, Empress of Beast's ability to turn all my opponents lands into creatures, then play Sudden Spoiling to turn all his creatures into 0/2 with no abilities, will my opponent still be able to tap his land creatures for mana?
A: No, Sudden Spoiling will remove that ability from those animated lands. Keep in mind that your opponent can use mana abilities while Sudden Spoiling is on the stack. It is only after Sudden Spoiling has resolved that these land cannot be tapped for mana.
Q: In a match-up between two Sliver decks, what would be the end result if I cast Sudden Spoiling after my opponent attacks? Do his Slivers still have my Slivers' abilities? All or just some?
A: Because of the hive-like nature of Slivers, all Slivers in play will be affected but your opponent's will be affected a bit more. Your opponent's Slivers will end up losing all abilities, but they will have their power and toughness affected by the abilities of your Slivers. Your Slivers in play will have all of their abilities, but not those granted by the abilities of your opponent's Slivers.
Q: I have an active Serendib Sorcerer. My opponent has two Might Slivers, one of which is attacking. If I block with the Sorcerer and make the attacking Sliver 0/2 will it still get the bonus from the other Sliver?
A: Yes. In fact it'll get the bonus from its own ability too. The static abilities from each of the Might Slivers are applied after any effect that sets a creature's power and toughness. So this Sliver will end up being a 4/6. You start with a 2/2 Sliver, make it a 0/2 due to the Sorceress' ability and then give it +2/+2 from each of the Might Sliver abilities.
Q: In a recent four player game, one of my opponents cast Evangelize, and I responded with Radiate. (Every player had at least two creatures in play.) However, after racking our brains, we couldn't figure out what Radiate would do in this context, if anything.
A: Radiate will put a copy on the stack for each creature in play that Evangelize can target. As you control the copies made by Radiate, this means that a copy of Evangelize will go on the stack for each creature that your opponents control. Normally when you play Evangelize, your opponent will get to choose a creature they control to target. However, these copies are not played; they are put directly on the stack without being played. This means that your opponent cannot choose to have all of these copies target the same creature; each copy will target a different creature that an opponent controls. Keep in mind that the original Evangelize will resolve last, so you will end up losing control of that creature, but you will gain control of each other creature in play controlled by your opponents.
Q: If I use Imagecrafter to change a creature's type from Wall to any other creature type, can that creature attack the turn it isn't a wall? My friend says it can't, but I say it can. Who is right?
A: You used to be, but your opponent is correct now. It used to be that creatures that had the subtype of Wall could not attack. This was built into the rules of the game. This also meant that if you changed the creature type of a Wall that it could then attack. However, it was determined that having rules for specific creature types could be confusing. So it was decided that the rules that said Walls could not attack would be removed from the game, and all creatures with the type Wall would be given the Defender ability. Defender basically means that that creature cannot attack. Each creature with the printed creature type of Wall has had its Oracle text changed so it now has the Defender ability. The end result is that changing a Wall into another creature type will not allow it to attack unless you somehow remove the Defender ability.
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