Magic is a game with huge monsters, world-ending spells, and...rocks? JDB has provided an absolute gem of a guide to the Magic jewels that matter most to us! Which Mox would you be?
Terese Nielsen isn't the only Magic artist who'll be attending Grand Prix Atlanta! Get all the details on the ten -- yes, ten! -- additional artists you can meet this weekend!
A new set means it's time for a flavor review! JDB takes a deep dive into Kaladesh, exploring the contradictions of its setting, flavor text favorites, and a storytelling trend he hopes ends sooner rather than later!
If you're a Magic veteran like Adrian Sullivan, you remember a time when Dwarves were a tried and true Magic tribe! It's good to have them back and more competitive than ever! Adrian welcomes them back with card-by-card analysis for #SCGINDY!
Behind every great Magic set is a lot of artwork, world-building, and flavor text! JDB breaks down the best and worst of Conspiracy: Take the Crown's creative side!
Magic's story is going places it's never been! John Dale Beety breaks down two recent tales that set the Internet abuzz and what they mean for the future of Magic's creative side.
Sheldon Menery sits down with the hottest brother-sister pairing on the Commander circuit! What do these two Innistrad all-stars do when they're not raising the dead?
No Pro Tour tech. No reasons your deck sucks. Just a story about a man, the daughter he's trying to protect, and the woman they both wish would come back and complete their family.
Magic's worldbuilding is some of the best in gaming, but how does Wizards of the Coast adapt its inspirations? JDB explores the process using a classic of American literature, Moby-Dick!