What if there were an easier way to think about deckbuilding, a way that helped keep your card choices in context and your thinking flexible? Sam shares how he thinks about cards when building decks and shares a few examples.
If you want to win with your control deck, you had better know what you're controlling. If you're a fan of U/B Control, Adrian shares his latest build for #SCGBALT... as well as looking in detail at the deck's progression over the past six months.
What is the difference between a good play and a bad one? The answer to that question is far more than just "and then I won," and being critical of your past plays so you make better ones in the future is a key skill among the best players.
Being right is hard, and it is not something you can always control. Bias is just a natural fact of life, and it can get in the way of success. If you want to do well at Magic, don't try to become more right - try to become less wrong.
Brian looks back on his performance at Grand Prix Charlotte and what led him to his Bant Company deck when a Wild Nacatl/Collected Company deck ended up tied for Top Eight.
Danny West takes a moment away from a current personal struggle to remind us all of the bigger game we play every day.
When a lot of players lose the fire, they force themselves through it and push harder. Mark doesn't always believe that's the best way to go. Find out how he's recovering from the post-Pro Tour blues and what advice he has for the burnt out Magic player in all of us!
Ross Merriam looks back on a number of mistakes he's made in tournament Magic and uses those experiences to give you some very important life advice!
Want to get better at this Standard in just a few short minutes? Michael Majors provides priceless advice for #SCGWOR's $5,000 Standard Premier IQ! Learn how to get edges both big and small in current Standard!
Quick and Toast. Balancing Tings. Trix. Magic has had some weird deck names over the years. Fortunately, the increased frequency of Grand Prix, Open Series events, and IQs has stabilized this to a degree, and Danny West is here to fill you in on Magic deck names in the year 2015.
When you've been playing for a while, it's easy to forget the seemingly obvious truths of Magic. Carsten Kotter reminds the veterans and teaches the new kids the things to remember when it comes to strong, fundamental Magic-playing!
There are a host of Limited Grand Prix coming up! Today, Adrian Sullivan tells you his process for gaining huge edges in Sealed Deck and Draft formats so that you can be ahead of the rest!
We all fantasize about making that incredible, unforgettable play that makes Magic history. But what if we're wrong? Ross Merriam provides a sobering piece of advice: The more you try to get fancy, the worse you're going to play.
Ari Lax provides a great and insightful piece on professional Magic play, its perception versus the reality, and the factors that are important to remember at all levels of tournaments!
Mark Nestico had to learn good Magic the hard way. Read about some of the assumptions you make every game of Magic you play and how breaking the habits can help you at #SCGDFW!
Adrian Sullivan has been playing for decades, and he still makes mistakes. If you don't think you make mistakes in Magic, you're probably making a lot of them. Adrian explains in this excellent piece.
Shaheen Soorani is one of the most respected dedicated control players in the game. What is the most underrated aspect of his game? He plays quickly! Here, Shaheen provides tips for playing at a more reasonable pace and avoiding unintentional draws!
Is there a more underrated competitive Magic skill than deck tuning? Sam Black shows you his process for card selection, data mining, and getting to know a deck inside out!
Drew Levin shows you how to play, build around, and play against one of the most powerful enchantments of all-time! Learn what it means to play with Counterbalance, and give Drew your requests for more cards you'd like to see in this series!
Before you make any other decision in a game of Magic, you have to make that first one: Do you keep? Carsten Kotter takes us through a slew of Legacy decision points, all of them happening before the first land or spell is cast! Do you agree with each keep/mulligan decision? Why or why not?