In strategic standoffs, usually the player who blinks first loses. Jadine Klomparens' latest theory examines what it means to "blink" in a game of Magic...and when it's right to do so anyway!
Temur Energy is jam-packed with quality cards, but that doesn't mean they all have to stay in the maindeck for Game 2! Emma Handy offers a step-by-step process for deciding whether a "good" card should stay or go in a matchup.
So 2017 is almost in the rearview mirror. It's time to make goals for 2018. But are you setting goals that will help you get where you want to go in Magic? Brad Nelson has one goal you should avoid and four you should make!
Learning to cast removal on the opponent's end step has long been seen as a sign of growth as a Magic player. But why is this correct? Jadine Klomparens examines the thinking behind the play...and why the thinking is sometimes wrong!
That's a mighty bold title from the Magic Pro Tour Hall of Famer! But don't be too surprised if the game designer and leading theorist has you nodding along by the end. He just hopes Wizards of the Coast has figured all this out by now...