Magic has pushed characters as part of their new storytelling strategies, but not everything is perfect. JDB stops in to talk about what Jace and friends sacrifice by being who they are to the game!
Magic is a game with huge monsters, world-ending spells, and...rocks? JDB has provided an absolute gem of a guide to the Magic jewels that matter most to us! Which Mox would you be?
A new set means it's time for a flavor review! JDB takes a deep dive into Kaladesh, exploring the contradictions of its setting, flavor text favorites, and a storytelling trend he hopes ends sooner rather than later!
Myr Enforcer isn't part of Affinity anymore...is it? JDB explores an unusual build that pairs the seven-mana robot with Sanctum of Ugin and takes a moment to reflect on his fifteen years playing Magic.
Behind every great Magic set is a lot of artwork, world-building, and flavor text! JDB breaks down the best and worst of Conspiracy: Take the Crown's creative side!
Magic's story is going places it's never been! John Dale Beety breaks down two recent tales that set the Internet abuzz and what they mean for the future of Magic's creative side.
Magic's worldbuilding is some of the best in gaming, but how does Wizards of the Coast adapt its inspirations? JDB explores the process using a classic of American literature, Moby-Dick!