Whenever you dominate a Commander game, what is that you feel? What purposes do your Magic games serve in any format? Dear Azami raises some interesting questions before waving goodbye.
How can anyone not love the maximum amount of choices in a Magic game? What if we took as many spells as possible that made us make choices and put them into one build? The possibilities are (pretty much) endless!
Commander 2016 and its partner mechanic have given us almost too many options! Sean studies the infinite possibilities of our new Commander world!
Commander is an inherently social format, and it's no surprise some commanders aren't keen on flying solo! This week's Dear Azami pairs partners from Theros for some four-color fun!