Magic's newest villain is also one of its oldest, being reinvented or reignited every few years. Sheldon Menery goes through the history of big bad Bolas and the best ways to both beat and utilize him in Commander games!
We finally have enough Knights to make it happen! Sheldon selected his list in full, and now he wants to share it with you! Which choices would you have made for this newly celebrated tribe?
How many Elder Dragons made the cut? What about the seemingly endless array of Knights? And why will you be saying "Multipass" to yourself all day?
The king of Commander is back to grade each color from the new set! Which fresh cards are going to reign supreme in Commander pods in a few short weeks? Ask Sheldon!
One of the reasons green does well in Commander lies in its intrinsic penchant for the ramp spell! Sheldon explains why this matters so much and what you can do to abuse it—even if you're not a green mage!
Sheldon Menery had a wonderful time at SCG CON! Today he shares some of his best memories, including a play-by-play of a great game!
Sheldon Menery shows off his Commander updates ahead of his big Commander Celebration appearance at SCG CON!
Battlebond has reach beyond Two-Headed Giant! Sheldon Menery wouldn't mind if his Commander decks upgraded to a Luxury Suite...
With a friend leaving Armada Games, Sheldon had to send him off in style! What shenanigans await in this week's Commander play-by-play?
Sheldon Menery doesn't mind if you metagame against his stable for his big trip to Roanoke! He'll be in The Command Zone taking on all comers with these weapons!
These saga cards are amazing, and Sheldon wants to use them to their full potential! Check out the inventive direction he's taking Dominaria's celebrated new mechanic!
With a set as well-received as Dominaria, you'd imagine Sheldon Menery has some updates for his Commander decks, and you'd be right! Step on inside...
Sheldon Menery saw too much Commander goodness to fit into one review article! Today he tackles the red, green, multicolor, and colorless cards. Will his grades be as high as last time?
Sheldon Menery's enthusiasm for Dominaria was too much for one article! Today he reviews the white, blue, and black cards for Commander!
Sheldon has provided great perspective over the years, but he's also interested in stepping back for one week! Get a look at the format viewpoints of one of Magic's most accomplished judges here!
Sheldon is excited about the new Brawl format! Well, almost all of it...Get his critiques and what this means about the future of how Commander is regulated!
Masters 25 might not be adding any new cards to Commander, but between the new art, first-time foils, and the possibilities for discovery, Sheldon Menery sees a lot to celebrate!
In this excellent breakdown of the role of counterspells (and their helpers), Sheldon Menery talks about the art of saying "no!" He also shares some of his favorite counterspells and permission cards! What are some of yours?
Sheldon Menery opens up his quarterly Q&A to answer questions about bans, unbans, his travels, his health, and the latest on the planeswalkers as commanders discussion!
The Do Over Project continues! Sheldon Menery's original build focused on Demons, but this go-round, he sees the Angels, and he'll lead them to your door...